Add API for hit testing layer_impl touchEventHandlerRegions from the host
These APIs will be used for hit testing touchEvents on the compositor. Currently all touch events coming through input_event_filter return DidNotHandle. Using this check we will be able to check the touch Ppoint against the touchEventHandlerRegion in all layer_impls and return DropEvent if there are no hits. BUG=135818 Review URL: https://chromiumcodereview.appspot.com/11402002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@168294 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
@@ -11,6 +11,7 @@
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namespace gfx {
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namespace gfx {
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class Point;
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class Point;
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class PointF;
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class Vector2d;
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class Vector2d;
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}
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}
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@@ -64,6 +65,8 @@ public:
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// Request another callback to InputHandler::animate().
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// Request another callback to InputHandler::animate().
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virtual void scheduleAnimation() = 0;
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virtual void scheduleAnimation() = 0;
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virtual bool haveTouchEventHandlersAt(const gfx::Point&) = 0;
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protected:
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protected:
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InputHandlerClient() { }
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InputHandlerClient() { }
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virtual ~InputHandlerClient() { }
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virtual ~InputHandlerClient() { }
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@@ -11,6 +11,7 @@
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#include "cc/math_util.h"
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#include "cc/math_util.h"
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#include "cc/render_surface.h"
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#include "cc/render_surface.h"
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#include "cc/render_surface_impl.h"
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#include "cc/render_surface_impl.h"
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#include "ui/gfx/point_conversions.h"
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#include "ui/gfx/rect_conversions.h"
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#include "ui/gfx/rect_conversions.h"
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#include <algorithm>
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#include <algorithm>
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#include <public/WebTransformationMatrix.h>
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#include <public/WebTransformationMatrix.h>
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@@ -872,6 +873,24 @@ static bool pointHitsRect(const gfx::PointF& screenSpacePoint, const WebTransfor
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return localSpaceRect.Contains(hitTestPointInLocalSpace);
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return localSpaceRect.Contains(hitTestPointInLocalSpace);
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}
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}
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static bool pointHitsRegion(gfx::PointF screenSpacePoint, const WebTransformationMatrix& screenSpaceTransform, const Region& layerSpaceRegion, float layerContentScaleX, float layerContentScaleY)
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{
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// If the transform is not invertible, then assume that this point doesn't hit this region.
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if (!screenSpaceTransform.isInvertible())
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return false;
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// Transform the hit test point from screen space to the local space of the given region.
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bool clipped = false;
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gfx::PointF hitTestPointInContentSpace = MathUtil::projectPoint(screenSpaceTransform.inverse(), screenSpacePoint, clipped);
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gfx::PointF hitTestPointInLayerSpace = gfx::ScalePoint(hitTestPointInContentSpace, 1 / layerContentScaleX, 1 / layerContentScaleY);
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// If projectPoint could not project to a valid value, then we assume that this point doesn't hit this region.
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if (clipped)
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return false;
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return layerSpaceRegion.Contains(gfx::ToRoundedPoint(hitTestPointInLayerSpace));
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}
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static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoint, LayerImpl* layer)
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static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoint, LayerImpl* layer)
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{
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{
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LayerImpl* currentLayer = layer;
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LayerImpl* currentLayer = layer;
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@@ -926,4 +945,38 @@ LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPoint(const gfx::PointF& scr
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return foundLayer;
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return foundLayer;
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}
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}
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LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(const gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerList)
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{
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LayerImpl* foundLayer = 0;
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typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType;
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LayerIteratorType end = LayerIteratorType::end(&renderSurfaceLayerList);
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for (LayerIteratorType it = LayerIteratorType::begin(&renderSurfaceLayerList); it != end; ++it) {
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// We don't want to consider renderSurfaces for hit testing.
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if (!it.representsItself())
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continue;
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LayerImpl* currentLayer = (*it);
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if (currentLayer->touchEventHandlerRegion().IsEmpty())
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continue;
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if (!pointHitsRegion(screenSpacePoint, currentLayer->screenSpaceTransform(), currentLayer->touchEventHandlerRegion(), currentLayer->contentsScaleX(), currentLayer->contentsScaleY()))
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continue;
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// At this point, we think the point does hit the touch event handler region on the layer, but we need to walk up
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// the parents to ensure that the layer was not clipped in such a way that the
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// hit point actually should not hit the layer.
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if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, currentLayer))
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continue;
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foundLayer = currentLayer;
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break;
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}
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// This can potentially return 0, which means the screenSpacePoint did not successfully hit test any layers, not even the root layer.
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return foundLayer;
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}
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} // namespace cc
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} // namespace cc
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@@ -28,6 +28,8 @@ public:
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// Performs hit testing for a given renderSurfaceLayerList.
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// Performs hit testing for a given renderSurfaceLayerList.
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static LayerImpl* findLayerThatIsHitByPoint(const gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerList);
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static LayerImpl* findLayerThatIsHitByPoint(const gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerList);
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static LayerImpl* findLayerThatIsHitByPointInTouchHandlerRegion(const gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerList);
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template<typename LayerType> static bool renderSurfaceContributesToTarget(LayerType*, int targetSurfaceLayerID);
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template<typename LayerType> static bool renderSurfaceContributesToTarget(LayerType*, int targetSurfaceLayerID);
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// Returns a layer with the given id if one exists in the subtree starting
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// Returns a layer with the given id if one exists in the subtree starting
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@@ -16,6 +16,7 @@
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#include "cc/test/animation_test_common.h"
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#include "cc/test/animation_test_common.h"
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#include "cc/test/geometry_test_utils.h"
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#include "cc/test/geometry_test_utils.h"
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#include "cc/thread.h"
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#include "cc/thread.h"
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#include "ui/gfx/size_conversions.h"
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#include "testing/gmock/include/gmock/gmock.h"
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#include "testing/gmock/include/gmock/gmock.h"
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#include "testing/gtest/include/gtest/gtest.h"
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#include "testing/gtest/include/gtest/gtest.h"
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#include <public/WebTransformationMatrix.h>
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#include <public/WebTransformationMatrix.h>
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@@ -3417,6 +3418,412 @@ TEST(LayerTreeHostCommonTest, verifyHitTestingForMultipleLayerLists)
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EXPECT_EQ(4, resultLayer->id());
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EXPECT_EQ(4, resultLayer->id());
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}
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}
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TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForEmptyLayerList)
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{
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// Hit checking on an empty renderSurfaceLayerList should return a null pointer.
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std::vector<LayerImpl*> renderSurfaceLayerList;
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gfx::Point testPoint(0, 0);
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LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(10, 20);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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}
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TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForSingleLayer)
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{
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scoped_ptr<LayerImpl> root = LayerImpl::create(12345);
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WebTransformationMatrix identityMatrix;
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Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
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gfx::PointF anchor(0, 0);
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gfx::PointF position(0, 0);
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gfx::Size bounds(100, 100);
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setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
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root->setDrawsContent(true);
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std::vector<LayerImpl*> renderSurfaceLayerList;
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int dummyMaxTextureSize = 512;
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LayerTreeHostCommon::calculateDrawTransforms(root.get(), root->bounds(), 1, 1, 0, dummyMaxTextureSize, renderSurfaceLayerList);
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// Sanity check the scenario we just created.
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ASSERT_EQ(1u, renderSurfaceLayerList.size());
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ASSERT_EQ(1u, root->renderSurface()->layerList().size());
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// Hit checking for any point should return a null pointer for a layer without any touch event handler regions.
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gfx::Point testPoint(11, 11);
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LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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root->setTouchEventHandlerRegion(touchHandlerRegion);
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// Hit checking for a point outside the layer should return a null pointer.
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testPoint = gfx::Point(101, 101);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(-1, -1);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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// Hit checking for a point inside the layer, but outside the touch handler region should return a null pointer.
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testPoint = gfx::Point(1, 1);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(99, 99);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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// Hit checking for a point inside the touch event handler region should return the root layer.
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testPoint = gfx::Point(11, 11);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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ASSERT_TRUE(resultLayer);
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EXPECT_EQ(12345, resultLayer->id());
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testPoint = gfx::Point(59, 59);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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ASSERT_TRUE(resultLayer);
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EXPECT_EQ(12345, resultLayer->id());
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}
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TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForUninvertibleTransform)
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{
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scoped_ptr<LayerImpl> root = LayerImpl::create(12345);
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WebTransformationMatrix uninvertibleTransform;
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uninvertibleTransform.setM11(0);
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uninvertibleTransform.setM22(0);
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uninvertibleTransform.setM33(0);
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uninvertibleTransform.setM44(0);
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ASSERT_FALSE(uninvertibleTransform.isInvertible());
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WebTransformationMatrix identityMatrix;
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Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
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gfx::PointF anchor(0, 0);
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gfx::PointF position(0, 0);
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gfx::Size bounds(100, 100);
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setLayerPropertiesForTesting(root.get(), uninvertibleTransform, identityMatrix, anchor, position, bounds, false);
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root->setDrawsContent(true);
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root->setTouchEventHandlerRegion(touchHandlerRegion);
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std::vector<LayerImpl*> renderSurfaceLayerList;
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int dummyMaxTextureSize = 512;
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LayerTreeHostCommon::calculateDrawTransforms(root.get(), root->bounds(), 1, 1, 0, dummyMaxTextureSize, renderSurfaceLayerList);
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// Sanity check the scenario we just created.
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ASSERT_EQ(1u, renderSurfaceLayerList.size());
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ASSERT_EQ(1u, root->renderSurface()->layerList().size());
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ASSERT_FALSE(root->screenSpaceTransform().isInvertible());
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// Hit checking any point should not hit the touch handler region on the layer. If the invertible matrix is
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// accidentally ignored and treated like an identity, then the hit testing will
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// incorrectly hit the layer when it shouldn't.
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gfx::Point testPoint(1, 1);
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LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(10, 10);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(10, 30);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(50, 50);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(67, 48);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(99, 99);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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testPoint = gfx::Point(-1, -1);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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}
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TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForSinglePositionedLayer)
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{
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scoped_ptr<LayerImpl> root = LayerImpl::create(12345);
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WebTransformationMatrix identityMatrix;
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Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
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gfx::PointF anchor(0, 0);
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gfx::PointF position(50, 50); // this layer is positioned, and hit testing should correctly know where the layer is located.
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gfx::Size bounds(100, 100);
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setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
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root->setDrawsContent(true);
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root->setTouchEventHandlerRegion(touchHandlerRegion);
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std::vector<LayerImpl*> renderSurfaceLayerList;
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int dummyMaxTextureSize = 512;
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LayerTreeHostCommon::calculateDrawTransforms(root.get(), root->bounds(), 1, 1, 0, dummyMaxTextureSize, renderSurfaceLayerList);
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// Sanity check the scenario we just created.
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ASSERT_EQ(1u, renderSurfaceLayerList.size());
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ASSERT_EQ(1u, root->renderSurface()->layerList().size());
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// Hit checking for a point outside the layer should return a null pointer.
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gfx::Point testPoint(49, 49);
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LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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// Even though the layer has a touch handler region containing (101, 101), it should not be visible there since the root renderSurface would clamp it.
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testPoint = gfx::Point(101, 101);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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// Hit checking for a point inside the layer, but outside the touch handler region should return a null pointer.
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testPoint = gfx::Point(51, 51);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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EXPECT_FALSE(resultLayer);
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// Hit checking for a point inside the touch event handler region should return the root layer.
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testPoint = gfx::Point(61, 61);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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ASSERT_TRUE(resultLayer);
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EXPECT_EQ(12345, resultLayer->id());
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testPoint = gfx::Point(99, 99);
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resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
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ASSERT_TRUE(resultLayer);
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EXPECT_EQ(12345, resultLayer->id());
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}
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TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForSingleLayerWithScaledContents)
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{
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// A layer's visibleContentRect is actually in the layer's content space. The
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// screenSpaceTransform converts from the layer's origin space to screen space. This
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// test makes sure that hit testing works correctly accounts for the contents scale.
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// A contentsScale that is not 1 effectively forces a non-identity transform between
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// layer's content space and layer's origin space. The hit testing code must take this into account.
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//
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// To test this, the layer is positioned at (25, 25), and is size (50, 50). If
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// contentsScale is ignored, then hit checking will mis-interpret the visibleContentRect
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// as being larger than the actual bounds of the layer.
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//
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scoped_ptr<LayerImpl> root = LayerImpl::create(1);
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WebTransformationMatrix identityMatrix;
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gfx::PointF anchor(0, 0);
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setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, gfx::PointF(0, 0), gfx::Size(100, 100), false);
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{
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Region touchHandlerRegion(gfx::Rect(10, 10, 30, 30));
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gfx::PointF position(25, 25);
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gfx::Size bounds(50, 50);
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scoped_ptr<LayerImpl> testLayer = LayerImpl::create(12345);
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setLayerPropertiesForTesting(testLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
|
||||||
|
|
||||||
|
// override contentBounds and contentsScale
|
||||||
|
testLayer->setContentBounds(gfx::Size(100, 100));
|
||||||
|
testLayer->setContentsScale(2, 2);
|
||||||
|
|
||||||
|
testLayer->setDrawsContent(true);
|
||||||
|
testLayer->setTouchEventHandlerRegion(touchHandlerRegion);
|
||||||
|
root->addChild(testLayer.Pass());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<LayerImpl*> renderSurfaceLayerList;
|
||||||
|
int dummyMaxTextureSize = 512;
|
||||||
|
LayerTreeHostCommon::calculateDrawTransforms(root.get(), root->bounds(), 1, 1, 0, dummyMaxTextureSize, renderSurfaceLayerList);
|
||||||
|
|
||||||
|
// Sanity check the scenario we just created.
|
||||||
|
// The visibleContentRect for testLayer is actually 100x100, even though its layout size is 50x50, positioned at 25x25.
|
||||||
|
LayerImpl* testLayer = root->children()[0];
|
||||||
|
EXPECT_RECT_EQ(gfx::Rect(gfx::Point(), gfx::Size(100, 100)), testLayer->visibleContentRect());
|
||||||
|
ASSERT_EQ(1u, renderSurfaceLayerList.size());
|
||||||
|
ASSERT_EQ(1u, root->renderSurface()->layerList().size());
|
||||||
|
|
||||||
|
// Hit checking for a point outside the layer should return a null pointer (the root layer does not draw content, so it will not be tested either).
|
||||||
|
gfx::Point testPoint(76, 76);
|
||||||
|
LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
// Hit checking for a point inside the layer, but outside the touch handler region should return a null pointer.
|
||||||
|
testPoint = gfx::Point(26, 26);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(34, 34);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(65, 65);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(74, 74);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
// Hit checking for a point inside the touch event handler region should return the root layer.
|
||||||
|
testPoint = gfx::Point(35, 35);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
ASSERT_TRUE(resultLayer);
|
||||||
|
EXPECT_EQ(12345, resultLayer->id());
|
||||||
|
|
||||||
|
testPoint = gfx::Point(64, 64);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
ASSERT_TRUE(resultLayer);
|
||||||
|
EXPECT_EQ(12345, resultLayer->id());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForSingleLayerWithDeviceScale)
|
||||||
|
{
|
||||||
|
// The layer's deviceScalefactor and pageScaleFactor should scale the contentRect and we should
|
||||||
|
// be able to hit the touch handler region by scaling the points accordingly.
|
||||||
|
scoped_ptr<LayerImpl> root = LayerImpl::create(1);
|
||||||
|
|
||||||
|
WebTransformationMatrix identityMatrix;
|
||||||
|
gfx::PointF anchor(0, 0);
|
||||||
|
// Set the bounds of the root layer big enough to fit the child when scaled.
|
||||||
|
setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, gfx::PointF(0, 0), gfx::Size(100, 100), false);
|
||||||
|
|
||||||
|
{
|
||||||
|
Region touchHandlerRegion(gfx::Rect(10, 10, 30, 30));
|
||||||
|
gfx::PointF position(25, 25);
|
||||||
|
gfx::Size bounds(50, 50);
|
||||||
|
scoped_ptr<LayerImpl> testLayer = LayerImpl::create(12345);
|
||||||
|
setLayerPropertiesForTesting(testLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
|
||||||
|
|
||||||
|
testLayer->setDrawsContent(true);
|
||||||
|
testLayer->setTouchEventHandlerRegion(touchHandlerRegion);
|
||||||
|
root->addChild(testLayer.Pass());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<LayerImpl*> renderSurfaceLayerList;
|
||||||
|
int dummyMaxTextureSize = 512;
|
||||||
|
float deviceScaleFactor = 3.0f;
|
||||||
|
float pageScaleFactor = 5.0f;
|
||||||
|
WebTransformationMatrix pageScaleTransform;
|
||||||
|
pageScaleTransform.scale(pageScaleFactor);
|
||||||
|
root->setImplTransform(pageScaleTransform); // Applying the pageScaleFactor through implTransform.
|
||||||
|
gfx::Size scaledBoundsForRoot = gfx::ToCeiledSize(gfx::ScaleSize(root->bounds(), deviceScaleFactor * pageScaleFactor));
|
||||||
|
LayerTreeHostCommon::calculateDrawTransforms(root.get(), scaledBoundsForRoot, deviceScaleFactor, 1, 0, dummyMaxTextureSize, renderSurfaceLayerList);
|
||||||
|
|
||||||
|
// Sanity check the scenario we just created.
|
||||||
|
// The visibleContentRect for testLayer is actually 100x100, even though its layout size is 50x50, positioned at 25x25.
|
||||||
|
LayerImpl* testLayer = root->children()[0];
|
||||||
|
ASSERT_EQ(1u, renderSurfaceLayerList.size());
|
||||||
|
ASSERT_EQ(1u, root->renderSurface()->layerList().size());
|
||||||
|
|
||||||
|
// Check whether the child layer fits into the root after scaled.
|
||||||
|
EXPECT_RECT_EQ(gfx::Rect(testLayer->contentBounds()), testLayer->visibleContentRect());;
|
||||||
|
|
||||||
|
// Hit checking for a point outside the layer should return a null pointer (the root layer does not draw content, so it will not be tested either).
|
||||||
|
gfx::PointF testPoint(76, 76);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
// Hit checking for a point inside the layer, but outside the touch handler region should return a null pointer.
|
||||||
|
testPoint = gfx::Point(26, 26);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(34, 34);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(65, 65);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(74, 74);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
// Hit checking for a point inside the touch event handler region should return the root layer.
|
||||||
|
testPoint = gfx::Point(35, 35);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
ASSERT_TRUE(resultLayer);
|
||||||
|
EXPECT_EQ(12345, resultLayer->id());
|
||||||
|
|
||||||
|
testPoint = gfx::Point(64, 64);
|
||||||
|
testPoint = gfx::ScalePoint(testPoint, deviceScaleFactor * pageScaleFactor);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
ASSERT_TRUE(resultLayer);
|
||||||
|
EXPECT_EQ(12345, resultLayer->id());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(LayerTreeHostCommonTest, verifyHitCheckingTouchHandlerRegionsForSimpleClippedLayer)
|
||||||
|
{
|
||||||
|
// Test that hit-checking will only work for the visible portion of a layer, and not
|
||||||
|
// the entire layer bounds. Here we just test the simple axis-aligned case.
|
||||||
|
WebTransformationMatrix identityMatrix;
|
||||||
|
gfx::PointF anchor(0, 0);
|
||||||
|
|
||||||
|
scoped_ptr<LayerImpl> root = LayerImpl::create(1);
|
||||||
|
setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, gfx::PointF(0, 0), gfx::Size(100, 100), false);
|
||||||
|
|
||||||
|
{
|
||||||
|
scoped_ptr<LayerImpl> clippingLayer = LayerImpl::create(123);
|
||||||
|
gfx::PointF position(25, 25); // this layer is positioned, and hit testing should correctly know where the layer is located.
|
||||||
|
gfx::Size bounds(50, 50);
|
||||||
|
setLayerPropertiesForTesting(clippingLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
|
||||||
|
clippingLayer->setMasksToBounds(true);
|
||||||
|
|
||||||
|
scoped_ptr<LayerImpl> child = LayerImpl::create(456);
|
||||||
|
Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
|
||||||
|
position = gfx::PointF(-50, -50);
|
||||||
|
bounds = gfx::Size(300, 300);
|
||||||
|
setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
|
||||||
|
child->setDrawsContent(true);
|
||||||
|
child->setTouchEventHandlerRegion(touchHandlerRegion);
|
||||||
|
clippingLayer->addChild(child.Pass());
|
||||||
|
root->addChild(clippingLayer.Pass());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<LayerImpl*> renderSurfaceLayerList;
|
||||||
|
int dummyMaxTextureSize = 512;
|
||||||
|
LayerTreeHostCommon::calculateDrawTransforms(root.get(), root->bounds(), 1, 1, 0, dummyMaxTextureSize, renderSurfaceLayerList);
|
||||||
|
|
||||||
|
// Sanity check the scenario we just created.
|
||||||
|
ASSERT_EQ(1u, renderSurfaceLayerList.size());
|
||||||
|
ASSERT_EQ(1u, root->renderSurface()->layerList().size());
|
||||||
|
ASSERT_EQ(456, root->renderSurface()->layerList()[0]->id());
|
||||||
|
|
||||||
|
// Hit checking for a point outside the layer should return a null pointer.
|
||||||
|
// Despite the child layer being very large, it should be clipped to the root layer's bounds.
|
||||||
|
gfx::Point testPoint(24, 24);
|
||||||
|
LayerImpl* resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
// Hit checking for a point inside the layer, but outside the touch handler region should return a null pointer.
|
||||||
|
testPoint = gfx::Point(35, 35);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
testPoint = gfx::Point(74, 74);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
EXPECT_FALSE(resultLayer);
|
||||||
|
|
||||||
|
// Hit checking for a point inside the touch event handler region should return the root layer.
|
||||||
|
testPoint = gfx::Point(25, 25);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
ASSERT_TRUE(resultLayer);
|
||||||
|
EXPECT_EQ(456, resultLayer->id());
|
||||||
|
|
||||||
|
testPoint = gfx::Point(34, 34);
|
||||||
|
resultLayer = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(testPoint, renderSurfaceLayerList);
|
||||||
|
ASSERT_TRUE(resultLayer);
|
||||||
|
EXPECT_EQ(456, resultLayer->id());
|
||||||
|
}
|
||||||
|
|
||||||
class NoScaleContentLayer : public ContentLayer
|
class NoScaleContentLayer : public ContentLayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@@ -324,6 +324,21 @@ void LayerTreeHostImpl::scheduleAnimation()
|
|||||||
m_client->setNeedsRedrawOnImplThread();
|
m_client->setNeedsRedrawOnImplThread();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool LayerTreeHostImpl::haveTouchEventHandlersAt(const gfx::Point& viewportPoint)
|
||||||
|
{
|
||||||
|
|
||||||
|
gfx::PointF deviceViewportPoint = gfx::ScalePoint(viewportPoint, m_deviceScaleFactor);
|
||||||
|
|
||||||
|
// First find out which layer was hit from the saved list of visible layers
|
||||||
|
// in the most recent frame.
|
||||||
|
LayerImpl* layerImplHitByPointInTouchHandlerRegion = LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(deviceViewportPoint, m_renderSurfaceLayerList);
|
||||||
|
|
||||||
|
if (layerImplHitByPointInTouchHandlerRegion)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
void LayerTreeHostImpl::trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& renderSurfaceLayerList)
|
void LayerTreeHostImpl::trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& renderSurfaceLayerList)
|
||||||
{
|
{
|
||||||
// For now, we use damage tracking to compute a global scissor. To do this, we must
|
// For now, we use damage tracking to compute a global scissor. To do this, we must
|
||||||
|
@@ -125,6 +125,7 @@ public:
|
|||||||
virtual void pinchGestureEnd() OVERRIDE;
|
virtual void pinchGestureEnd() OVERRIDE;
|
||||||
virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchorPoint, float pageScale, base::TimeTicks startTime, base::TimeDelta duration) OVERRIDE;
|
virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchorPoint, float pageScale, base::TimeTicks startTime, base::TimeDelta duration) OVERRIDE;
|
||||||
virtual void scheduleAnimation() OVERRIDE;
|
virtual void scheduleAnimation() OVERRIDE;
|
||||||
|
virtual bool haveTouchEventHandlersAt(const gfx::Point&) OVERRIDE;
|
||||||
|
|
||||||
struct CC_EXPORT FrameData : public RenderPassSink {
|
struct CC_EXPORT FrameData : public RenderPassSink {
|
||||||
FrameData();
|
FrameData();
|
||||||
|
@@ -93,6 +93,11 @@ public:
|
|||||||
m_client->scheduleAnimation();
|
m_client->scheduleAnimation();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
virtual bool haveTouchEventHandlersAt(WebPoint point)
|
||||||
|
{
|
||||||
|
return m_client->haveTouchEventHandlersAt(point);
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
cc::InputHandlerClient* m_client;
|
cc::InputHandlerClient* m_client;
|
||||||
};
|
};
|
||||||
|
Reference in New Issue
Block a user