[spelling] succcess to success
This CL corrects some spellying typos in comments. TBR=thestig@chromium.com BUG=None CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2715593003 Cr-Commit-Position: refs/heads/master@{#453503}
This commit is contained in:
chrome/browser/chromeos/mobile
google_apis
media/gpu
sandbox/linux/tests
@ -294,7 +294,7 @@ class MobileActivator
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// True if activation process has been terminated.
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// True if activation process has been terminated.
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bool terminated_;
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bool terminated_;
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// True if an asynchronous activation request was dispatched to Shill
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// True if an asynchronous activation request was dispatched to Shill
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// but the succcess or failure of the request is yet unknown.
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// but the success or failure of the request is yet unknown.
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bool pending_activation_request_;
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bool pending_activation_request_;
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// Connection retry counter.
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// Connection retry counter.
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int connection_retry_count_;
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int connection_retry_count_;
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@ -82,7 +82,7 @@ struct MultipartHttpResponse {
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// Splits multipart |response| into |parts|. Each part must be HTTP sub-response
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// Splits multipart |response| into |parts|. Each part must be HTTP sub-response
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// of drive batch request. |content_type| is a value of Content-Type response
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// of drive batch request. |content_type| is a value of Content-Type response
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// header. Returns true on succcess.
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// header. Returns true on success.
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bool ParseMultipartResponse(const std::string& content_type,
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bool ParseMultipartResponse(const std::string& content_type,
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const std::string& response,
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const std::string& response,
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std::vector<MultipartHttpResponse>* parts);
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std::vector<MultipartHttpResponse>* parts);
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@ -64,7 +64,7 @@ class GCM_EXPORT MCSClient {
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// Any change made to this enum should have corresponding change in the
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// Any change made to this enum should have corresponding change in the
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// GetMessageSendStatusString(...) function in mcs_client.cc.
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// GetMessageSendStatusString(...) function in mcs_client.cc.
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enum MessageSendStatus {
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enum MessageSendStatus {
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// Message was queued succcessfully.
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// Message was queued successfully.
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QUEUED,
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QUEUED,
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// Message was sent to the server and the ACK was received.
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// Message was sent to the server and the ACK was received.
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SENT,
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SENT,
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@ -361,7 +361,7 @@ class MEDIA_GPU_EXPORT DXVAVideoDecodeAccelerator
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// Checks if the resolution, bitrate etc of the stream changed. We do this
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// Checks if the resolution, bitrate etc of the stream changed. We do this
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// by keeping track of the SPS/PPS frames and if they change we assume
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// by keeping track of the SPS/PPS frames and if they change we assume
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// that the configuration changed.
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// that the configuration changed.
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// Returns S_OK or S_FALSE on succcess.
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// Returns S_OK or S_FALSE on success.
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// The |config_changed| parameter is set to true if we detect a change in the
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// The |config_changed| parameter is set to true if we detect a change in the
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// stream.
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// stream.
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HRESULT CheckConfigChanged(IMFSample* sample, bool* config_changed);
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HRESULT CheckConfigChanged(IMFSample* sample, bool* config_changed);
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@ -148,12 +148,12 @@ class UnitTests {
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// to stderr.
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// to stderr.
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static void IgnoreThisTest();
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static void IgnoreThisTest();
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// A DeathCheck method that verifies that the test completed succcessfully.
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// A DeathCheck method that verifies that the test completed successfully.
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// This is the default test mode for SANDBOX_TEST(). The "aux" parameter
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// This is the default test mode for SANDBOX_TEST(). The "aux" parameter
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// of this DeathCheck is unused (and thus unnamed)
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// of this DeathCheck is unused (and thus unnamed)
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static void DeathSuccess(int status, const std::string& msg, const void*);
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static void DeathSuccess(int status, const std::string& msg, const void*);
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// A DeathCheck method that verifies that the test completed succcessfully
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// A DeathCheck method that verifies that the test completed successfully
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// allowing for log error messages.
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// allowing for log error messages.
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static void DeathSuccessAllowNoise(int status,
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static void DeathSuccessAllowNoise(int status,
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const std::string& msg,
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const std::string& msg,
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