// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_BROWSER_MAIN_LOOP_H_ #define CONTENT_BROWSER_BROWSER_MAIN_LOOP_H_ #include <memory> #include "base/callback_helpers.h" #include "base/gtest_prod_util.h" #include "base/memory/ref_counted.h" #include "base/task/thread_pool/thread_pool_instance.h" #include "base/types/strong_alias.h" #include "build/build_config.h" #include "build/chromeos_buildflags.h" #include "content/browser/browser_process_io_thread.h" #include "content/common/content_export.h" #include "content/public/browser/browser_main_runner.h" #include "media/media_buildflags.h" #include "services/viz/public/mojom/compositing/compositing_mode_watcher.mojom.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/base/buildflags.h" #if defined(USE_AURA) namespace aura { class Env; } #endif #if defined(USE_OZONE) #include "ui/ozone/buildflags.h" // nogncheck #if BUILDFLAG(OZONE_PLATFORM_X11) #define USE_OZONE_PLATFORM_X11 #endif #endif namespace base { class CommandLine; class HighResolutionTimerManager; class MemoryPressureMonitor; class SingleThreadTaskRunner; class SystemMonitor; } // namespace base namespace data_decoder { class ServiceProvider; } namespace gpu { class GpuChannelEstablishFactory; } namespace media { class AudioManager; class AudioSystem; #if BUILDFLAG(IS_WIN) class SystemMessageWindowWin; #elif (BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)) && defined(USE_UDEV) class DeviceMonitorLinux; #endif class UserInputMonitor; #if BUILDFLAG(IS_MAC) class DeviceMonitorMac; #endif } // namespace media namespace midi { class MidiService; } // namespace midi namespace mojo { namespace core { class ScopedIPCSupport; } // namespace core } // namespace mojo namespace net { class NetworkChangeNotifier; } // namespace net namespace viz { class CompositingModeReporterImpl; class HostFrameSinkManager; } // namespace viz namespace content { class BrowserMainParts; class BrowserOnlineStateObserver; class BrowserThreadImpl; class MediaKeysListenerManagerImpl; class MediaStreamManager; class SaveFileManager; class ScreenlockMonitor; class SmsProvider; class SpeechRecognitionManagerImpl; class StartupTaskRunner; class TracingControllerImpl; struct MainFunctionParams; namespace responsiveness { class Watcher; } // namespace responsiveness #if BUILDFLAG(IS_ANDROID) class ScreenOrientationDelegate; #endif // Implements the main browser loop stages called from BrowserMainRunner. // See comments in browser_main_parts.h for additional info. class CONTENT_EXPORT BrowserMainLoop { public: // Returns the current instance. This is used to get access to the getters // that return objects which are owned by this class. static BrowserMainLoop* GetInstance(); static media::AudioManager* GetAudioManager(); // The ThreadPoolInstance must exist but not to be started when building // BrowserMainLoop. explicit BrowserMainLoop( MainFunctionParams parameters, std::unique_ptr<base::ThreadPoolInstance::ScopedExecutionFence> fence); BrowserMainLoop(const BrowserMainLoop&) = delete; BrowserMainLoop& operator=(const BrowserMainLoop&) = delete; virtual ~BrowserMainLoop(); void Init(); // Return value is exit status. Anything other than RESULT_CODE_NORMAL_EXIT // is considered an error. int EarlyInitialization(); // Initializes the toolkit. Returns whether the toolkit initialization was // successful or not. bool InitializeToolkit(); void PreCreateMainMessageLoop(); // Creates the main message loop, bringing APIs like // ThreadTaskRunnerHandle::Get() online. void CreateMainMessageLoop(); void PostCreateMainMessageLoop(); // Creates a "bare" message loop that is required to exit gracefully at the // early stage if the toolkit failed to initialise. void CreateMessageLoopForEarlyShutdown(); // Create and start running the tasks we need to complete startup. Note that // this can be called more than once (currently only on Android) if we get a // request for synchronous startup while the tasks created by asynchronous // startup are still running. Completes tasks synchronously as part of this // method on non-Android platforms. void CreateStartupTasks(); // Performs the default message loop run logic. void RunMainMessageLoop(); // Performs the pre-shutdown steps. void PreShutdown(); // Performs the shutdown sequence, starting with PostMainMessageLoopRun // through stopping threads to PostDestroyThreads. void ShutdownThreadsAndCleanUp(); int GetResultCode() const { return result_code_; } // Needed by some embedders. void SetResultCode(int code) { result_code_ = code; } media::AudioManager* audio_manager() const; bool AudioServiceOutOfProcess() const; media::AudioSystem* audio_system() const { return audio_system_.get(); } MediaStreamManager* media_stream_manager() const { return media_stream_manager_.get(); } media::UserInputMonitor* user_input_monitor() const { return user_input_monitor_.get(); } MediaKeysListenerManagerImpl* media_keys_listener_manager() const { return media_keys_listener_manager_.get(); } #if BUILDFLAG(IS_CHROMEOS) // Only expose this on ChromeOS since it's only needed there. On Android this // be null if this process started in reduced mode. net::NetworkChangeNotifier* network_change_notifier() const { return network_change_notifier_.get(); } #endif midi::MidiService* midi_service() const { return midi_service_.get(); } // Returns the task runner for tasks that that are critical to producing a new // CompositorFrame on resize. On Mac this will be the task runner provided by // WindowResizeHelperMac, on other platforms it will just be the thread task // runner. scoped_refptr<base::SingleThreadTaskRunner> GetResizeTaskRunner(); gpu::GpuChannelEstablishFactory* gpu_channel_establish_factory() const; #if BUILDFLAG(IS_ANDROID) void SynchronouslyFlushStartupTasks(); // |enabled| Whether or not CreateStartupTasks() posts any tasks. This is // useful because some javatests want to test native task posting without the // whole browser loaded. In that scenario tasks posted by CreateStartupTasks() // may crash if run. static void EnableStartupTasks(bool enabled); #endif // BUILDFLAG(IS_ANDROID) #if !BUILDFLAG(IS_ANDROID) // TODO(fsamuel): We should find an object to own HostFrameSinkManager on all // platforms including Android. See http://crbug.com/732507. viz::HostFrameSinkManager* host_frame_sink_manager() const { return host_frame_sink_manager_.get(); } #endif // Binds a receiver to the singleton CompositingModeReporter. void GetCompositingModeReporter( mojo::PendingReceiver<viz::mojom::CompositingModeReporter> receiver); #if BUILDFLAG(IS_MAC) media::DeviceMonitorMac* device_monitor_mac() const { return device_monitor_mac_.get(); } #endif SmsProvider* GetSmsProvider(); void SetSmsProviderForTesting(std::unique_ptr<SmsProvider>); BrowserMainParts* parts() { return parts_.get(); } private: FRIEND_TEST_ALL_PREFIXES(BrowserMainLoopTest, CreateThreadsInSingleProcess); FRIEND_TEST_ALL_PREFIXES( BrowserMainLoopTest, PostTaskToIOThreadBeforeThreadCreationDoesNotRunTask); // Called just before creating the threads int PreCreateThreads(); // Create all secondary threads. int CreateThreads(); // Called just after creating the threads. int PostCreateThreads(); void PostCreateThreadsImpl(); int PreMainMessageLoopRun(); // One last opportunity to intercept the upcoming MainMessageLoopRun (or // before yielding to the native loop on Android). Returns false iff the run // should proceed after this call. using ProceedWithMainMessageLoopRun = base::StrongAlias<class ProceedWithMainMessageLoopRunTag, bool>; ProceedWithMainMessageLoopRun InterceptMainMessageLoopRun(); void MainMessageLoopRun(); void InitializeMojo(); void InitializeAudio(); bool UsingInProcessGpu() const; void InitializeMemoryManagementComponent(); // Quick reference for initialization order: // Constructor // Init() // EarlyInitialization() // InitializeToolkit() // PreCreateMainMessageLoop() // CreateMainMessageLoop() // PostCreateMainMessageLoop() // CreateStartupTasks() // PreCreateThreads() // InitializeMemoryManagementComponent() // CreateThreads() // PostCreateThreads() // PostCreateThreadsImpl() // InitializeMojo() // InitializeAudio() // PreMainMessageLoopRun() // MainMessageLoopRun() // OnFirstIdle() // Members initialized on construction --------------------------------------- MainFunctionParams parameters_; const base::CommandLine& parsed_command_line_; int result_code_; bool created_threads_; // True if the non-UI threads were created. // //content must be initialized single-threaded until // BrowserMainLoop::CreateThreads() as things initialized before it require an // initialize-once happens-before relationship with all eventual content tasks // running on other threads. This ScopedExecutionFence ensures that no tasks // posted to ThreadPool gets to run before CreateThreads(); satisfying this // requirement even though the ThreadPoolInstance is created and started // before content is entered. std::unique_ptr<base::ThreadPoolInstance::ScopedExecutionFence> scoped_execution_fence_; // BEST_EFFORT tasks are not allowed to run between //content initialization // and startup completion. // // TODO(fdoray): Move this to a more elaborate class that prevents BEST_EFFORT // tasks from running when resources are needed to respond to user actions. absl::optional<base::ThreadPoolInstance::ScopedBestEffortExecutionFence> scoped_best_effort_execution_fence_; // Members initialized in |Init()| ------------------------------------------- std::unique_ptr<mojo::core::ScopedIPCSupport> mojo_ipc_support_; // Members initialized in |InitializeToolkit()| ------------------------------ #if defined(USE_AURA) std::unique_ptr<aura::Env> env_; #endif // Members initialized in |PostCreateMainMessageLoop()| ---------------------- std::unique_ptr<base::SystemMonitor> system_monitor_; std::unique_ptr<base::HighResolutionTimerManager> hi_res_timer_manager_; std::unique_ptr<net::NetworkChangeNotifier> network_change_notifier_; std::unique_ptr<ScreenlockMonitor> screenlock_monitor_; // Per-process listener for online state changes. std::unique_ptr<BrowserOnlineStateObserver> online_state_observer_; #if BUILDFLAG(IS_ANDROID) // Android implementation of ScreenOrientationDelegate std::unique_ptr<ScreenOrientationDelegate> screen_orientation_delegate_; #endif // Destroy |parts_| before above members (except the ones that are explicitly // reset() on shutdown) but after |main_thread_| and services below. std::unique_ptr<BrowserMainParts> parts_; // Members initialized in |CreateMainMessageLoop()| -------------------------- // This must get destroyed before other threads that are created in |parts_|. std::unique_ptr<BrowserThreadImpl> main_thread_; // Members initialized in |CreateStartupTasks()| ----------------------------- std::unique_ptr<StartupTaskRunner> startup_task_runner_; // Members initialized in |PreCreateThreads()| ------------------------------- // Torn down in ShutdownThreadsAndCleanUp. std::unique_ptr<base::MemoryPressureMonitor> memory_pressure_monitor_; // Members initialized in |CreateThreads()| ---------------------------------- std::unique_ptr<BrowserProcessIOThread> io_thread_; // BEGIN Members initialized in |PostCreateThreads()| ------------------------ // *************************************************************************** std::unique_ptr<MediaKeysListenerManagerImpl> media_keys_listener_manager_; // |user_input_monitor_| has to outlive |audio_manager_|, so declared first. std::unique_ptr<media::UserInputMonitor> user_input_monitor_; // Support for out-of-process Data Decoder. std::unique_ptr<data_decoder::ServiceProvider> data_decoder_service_provider_; // |audio_manager_| is not instantiated when the audio service runs out of // process. std::unique_ptr<media::AudioManager> audio_manager_; std::unique_ptr<media::AudioSystem> audio_system_; std::unique_ptr<midi::MidiService> midi_service_; // Must be deleted on the IO thread. std::unique_ptr<SpeechRecognitionManagerImpl> speech_recognition_manager_; #if BUILDFLAG(IS_WIN) std::unique_ptr<media::SystemMessageWindowWin> system_message_window_; #elif (BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)) && defined(USE_UDEV) std::unique_ptr<media::DeviceMonitorLinux> device_monitor_linux_; #elif BUILDFLAG(IS_MAC) std::unique_ptr<media::DeviceMonitorMac> device_monitor_mac_; #endif std::unique_ptr<MediaStreamManager> media_stream_manager_; scoped_refptr<SaveFileManager> save_file_manager_; std::unique_ptr<content::TracingControllerImpl> tracing_controller_; #if !BUILDFLAG(IS_ANDROID) std::unique_ptr<viz::HostFrameSinkManager> host_frame_sink_manager_; // Reports on the compositing mode in the system for clients to submit // resources of the right type. This is null if the display compositor // is not in this process. std::unique_ptr<viz::CompositingModeReporterImpl> compositing_mode_reporter_impl_; #endif // *************************************************************************** // END Members initialized in |PostCreateThreads()| -------------------------- // Members initialized in |PreMainMessageLoopRun()| -------------------------- scoped_refptr<responsiveness::Watcher> responsiveness_watcher_; // Members not associated with a specific phase. std::unique_ptr<SmsProvider> sms_provider_; // DO NOT add members here. Add them to the right categories above. }; } // namespace content #endif // CONTENT_BROWSER_BROWSER_MAIN_LOOP_H_