// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_IN_PROCESS_RENDERER_THREAD_H_ #define CONTENT_RENDERER_IN_PROCESS_RENDERER_THREAD_H_ #include <memory> #include "base/threading/thread.h" #include "content/common/content_export.h" #include "content/common/in_process_child_thread_params.h" namespace content { class RenderProcess; // This class creates the IO thread for the renderer when running in // single-process mode. It's not used in multi-process mode. class InProcessRendererThread : public base::Thread { public: InProcessRendererThread(const InProcessChildThreadParams& params, int32_t renderer_client_id); InProcessRendererThread(const InProcessRendererThread&) = delete; InProcessRendererThread& operator=(const InProcessRendererThread&) = delete; ~InProcessRendererThread() override; protected: void Init() override; void CleanUp() override; private: const InProcessChildThreadParams params_; const int32_t renderer_client_id_; std::unique_ptr<RenderProcess> render_process_; }; CONTENT_EXPORT base::Thread* CreateInProcessRendererThread( const InProcessChildThreadParams& params, int32_t renderer_client_id); } // namespace content #endif // CONTENT_RENDERER_IN_PROCESS_RENDERER_THREAD_H_