// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ #include <stddef.h> #include <stdint.h> #include <deque> #include <map> #include <memory> #include <optional> #include <set> #include <string> #include <utility> #include <vector> #include "base/cancelable_callback.h" #include "base/clang_profiling_buildflags.h" #include "base/containers/unique_ptr_adapters.h" #include "base/gtest_prod_util.h" #include "base/memory/discardable_memory_allocator.h" #include "base/memory/memory_pressure_listener.h" #include "base/memory/ref_counted.h" #include "base/memory/structured_shared_memory.h" #include "base/metrics/user_metrics_action.h" #include "base/observer_list.h" #include "base/process/process.h" #include "base/task/sequenced_task_runner.h" #include "base/time/time.h" #include "base/trace_event/typed_macros.h" #include "base/types/pass_key.h" #include "build/build_config.h" #include "cc/tiles/gpu_image_decode_cache.h" #include "content/child/child_thread_impl.h" #include "content/common/agent_scheduling_group.mojom.h" #include "content/common/content_export.h" #include "content/common/frame.mojom.h" #include "content/common/render_message_filter.mojom.h" #include "content/common/renderer.mojom.h" #include "content/common/renderer_host.mojom.h" #include "content/public/renderer/render_thread.h" #include "content/renderer/discardable_memory_utils.h" #include "content/renderer/media/codec_factory.h" #include "gpu/ipc/client/gpu_channel_host.h" #include "ipc/ipc_sync_channel.h" #include "media/media_buildflags.h" #include "mojo/public/cpp/bindings/associated_receiver.h" #include "mojo/public/cpp/bindings/associated_remote.h" #include "mojo/public/cpp/bindings/pending_associated_receiver.h" #include "mojo/public/cpp/bindings/pending_receiver.h" #include "mojo/public/cpp/bindings/pending_remote.h" #include "mojo/public/cpp/bindings/receiver.h" #include "mojo/public/cpp/bindings/remote.h" #include "net/base/network_change_notifier.h" #include "net/nqe/effective_connection_type.h" #include "services/viz/public/mojom/compositing/compositing_mode_watcher.mojom.h" #include "third_party/blink/public/common/associated_interfaces/associated_interface_registry.h" #include "third_party/blink/public/common/user_agent/user_agent_metadata.h" #include "third_party/blink/public/mojom/origin_trials/origin_trials_settings.mojom-forward.h" #include "third_party/blink/public/mojom/shared_storage/shared_storage_worklet_service.mojom.h" #include "third_party/blink/public/platform/scheduler/web_thread_scheduler.h" #include "third_party/blink/public/platform/url_loader_throttle_provider.h" #include "third_party/blink/public/platform/web_connection_type.h" #include "ui/gfx/native_widget_types.h" namespace blink { class WebVideoCaptureImplManager; } namespace base { class SingleThreadTaskRunner; class Thread; class WaitableEvent; } namespace cc { class RasterContextProviderWrapper; class RasterDarkModeFilter; } // namespace cc namespace gpu { class GpuChannelHost; class ClientSharedImageInterface; } namespace media { class GpuVideoAcceleratorFactories; } namespace mojo { class BinderMap; } namespace viz { class ContextProviderCommandBuffer; class Gpu; class RasterContextProvider; } // namespace viz namespace content { class AgentSchedulingGroup; class GpuVideoAcceleratorFactoriesImpl; class RenderFrameImpl; class RenderThreadObserver; class RendererBlinkPlatformImpl; class VariationsRenderThreadObserver; #if BUILDFLAG(IS_ANDROID) class StreamTextureFactory; #endif #if BUILDFLAG(IS_WIN) class DCOMPTextureFactory; class OverlayStateServiceProvider; class OverlayStateServiceProviderImpl; #endif // The RenderThreadImpl class represents the main thread, where `blink::WebView` // instances live. Most of the communication occurs in the form of mojo IPC // messages, however there is still some legacy IPC messages. They are // routed to the RenderThread according to the routing IDs of the messages. // The routing IDs correspond to `RenderFrameImpl` instances. class CONTENT_EXPORT RenderThreadImpl : public RenderThread, public ChildThreadImpl, public mojom::Renderer, public viz::mojom::CompositingModeWatcher { public: static RenderThreadImpl* current(); // Returns the task runner for the main thread where the RenderThread lives. static scoped_refptr<base::SingleThreadTaskRunner> DeprecatedGetMainTaskRunner(); RenderThreadImpl( base::RepeatingClosure quit_closure, std::unique_ptr<blink::scheduler::WebThreadScheduler> scheduler); RenderThreadImpl( const InProcessChildThreadParams& params, int32_t client_id, std::unique_ptr<blink::scheduler::WebThreadScheduler> scheduler); RenderThreadImpl(const RenderThreadImpl&) = delete; RenderThreadImpl& operator=(const RenderThreadImpl&) = delete; ~RenderThreadImpl() override; void Shutdown() override; bool ShouldBeDestroyed() override; // When initializing WebKit, ensure that any schemes needed for the content // module are registered properly. Static to allow sharing with tests. static void RegisterSchemes(); // RenderThread implementation: IPC::SyncChannel* GetChannel() override; std::string GetLocale() override; #if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC) IPC::SyncMessageFilter* GetSyncMessageFilter() override; void AddRoute(int32_t routing_id, IPC::Listener* listener) override; void AttachTaskRunnerToRoute( int32_t routing_id, scoped_refptr<base::SingleThreadTaskRunner> task_runner) override; void RemoveRoute(int32_t routing_id) override; void AddFilter(IPC::MessageFilter* filter) override; void RemoveFilter(IPC::MessageFilter* filter) override; #endif bool GenerateFrameRoutingID(int32_t& routing_id, blink::LocalFrameToken& frame_token, base::UnguessableToken& devtools_frame_token, blink::DocumentToken& document_token) override; void AddObserver(RenderThreadObserver* observer) override; void RemoveObserver(RenderThreadObserver* observer) override; int PostTaskToAllWebWorkers(base::RepeatingClosure closure) override; base::WaitableEvent* GetShutdownEvent() override; int32_t GetClientId() override; void SetRendererProcessType( blink::scheduler::WebRendererProcessType type) override; blink::WebString GetUserAgent() override; const blink::UserAgentMetadata& GetUserAgentMetadata() override; void WriteIntoTrace( perfetto::TracedProto<perfetto::protos::pbzero::RenderProcessHost> proto) override; // IPC::Listener implementation via ChildThreadImpl: void OnAssociatedInterfaceRequest( const std::string& name, mojo::ScopedInterfaceEndpointHandle handle) override; blink::scheduler::WebThreadScheduler* GetWebMainThreadScheduler(); bool IsLcdTextEnabled(); bool IsElasticOverscrollEnabled(); bool IsScrollAnimatorEnabled(); // TODO(crbug.com/40142495): The `enable_scroll_animator` flag is currently // being passed as part of `CreateViewParams`, despite it looking like a // global setting. It should probably be moved to some `mojom::Renderer` API // and this method should be removed. void SetScrollAnimatorEnabled(bool enable_scroll_animator, base::PassKey<AgentSchedulingGroup>); bool IsThreadedAnimationEnabled(); // viz::mojom::CompositingModeWatcher implementation. void CompositingModeFallbackToSoftware() override; // Whether gpu compositing is being used or is disabled for software // compositing. Clients of the compositor should give resources that match // the appropriate mode. bool IsGpuCompositingDisabled() const { return is_gpu_compositing_disabled_; } bool IsGpuRemoteDisconnected(); // Synchronously establish a channel to the GPU plugin if not previously // established or if it has been lost (for example if the GPU plugin crashed). // If there is a pending asynchronous request, it will be completed by the // time this routine returns. scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync(); // Same as above, but asynchronous. using EstablishGpuChannelCallback = base::OnceCallback<void(scoped_refptr<gpu::GpuChannelHost>)>; void EstablishGpuChannel(EstablishGpuChannelCallback callback); gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager(); blink::AssociatedInterfaceRegistry* GetAssociatedInterfaceRegistry(); base::DiscardableMemoryAllocator* GetDiscardableMemoryAllocatorForTest() const { return discardable_memory_allocator_.get(); } RendererBlinkPlatformImpl* blink_platform_impl() const { DCHECK(blink_platform_impl_); return blink_platform_impl_.get(); } // Returns the task runner on the compositor thread. // // Will be null if threaded compositing has not been enabled. scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner() const { return compositor_task_runner_; } const std::vector<std::string> cors_exempt_header_list() const { return cors_exempt_header_list_; } blink::URLLoaderThrottleProvider* url_loader_throttle_provider() const { return url_loader_throttle_provider_.get(); } #if BUILDFLAG(IS_ANDROID) scoped_refptr<StreamTextureFactory> GetStreamTexureFactory(); bool EnableStreamTextureCopy(); #endif #if BUILDFLAG(IS_WIN) scoped_refptr<DCOMPTextureFactory> GetDCOMPTextureFactory(); // The OverlayStateService is only available where Media Foundation for // clear is supported, otherwise GetOverlayStateServiceProvider will return // nullptr. scoped_refptr<OverlayStateServiceProvider> GetOverlayStateServiceProvider(); #endif blink::WebVideoCaptureImplManager* video_capture_impl_manager() const { return vc_manager_.get(); } // Get the GPU channel. Returns NULL if the channel is not established or // has been lost. gpu::GpuChannelHost* GetGpuChannel(); // Returns the sequence on which media operations should be run. Must be // called on the renderer's main thread. scoped_refptr<base::SequencedTaskRunner> GetMediaSequencedTaskRunner(); // Creates a ContextProvider if yet created, and returns it to be used for // video frame compositing. The ContextProvider given as an argument is // one that has been lost, and is a hint to the RenderThreadImpl to clear // it's |video_frame_compositor_context_provider_| if it matches. scoped_refptr<viz::RasterContextProvider> GetVideoFrameCompositorContextProvider( scoped_refptr<viz::RasterContextProvider>); scoped_refptr<gpu::ClientSharedImageInterface> GetRenderThreadSharedImageInterface(); // Returns a worker context provider that will be bound on the compositor // thread. scoped_refptr<cc::RasterContextProviderWrapper> SharedCompositorWorkerContextProvider( cc::RasterDarkModeFilter* dark_mode_filter); media::GpuVideoAcceleratorFactories* GetGpuFactories(); scoped_refptr<viz::ContextProviderCommandBuffer> SharedMainThreadContextProvider(); // For producing custom V8 histograms. Custom histograms are produced if all // `blink::WebView`s share the same host, and the host is in the pre-specified // set of hosts we want to produce custom diagrams for. The name for a custom // diagram is the name of the corresponding generic diagram plus a // host-specific suffix. class CONTENT_EXPORT HistogramCustomizer { public: HistogramCustomizer(); HistogramCustomizer(const HistogramCustomizer&) = delete; HistogramCustomizer& operator=(const HistogramCustomizer&) = delete; ~HistogramCustomizer(); // Called when a top frame of a `blink::WebView` navigates. This function // updates RenderThreadImpl's information about whether all // `blink::WebView`s are displaying a page from the same host. |host| is the // host where a `blink::WebView` navigated, and |view_count| is the number // of `blink::WebView`s in this process. void RenderViewNavigatedToHost(const std::string& host, size_t view_count); // Used for customizing some histograms if all `blink::WebView`s share the // same host. Returns the current custom histogram name to use for // |histogram_name|, or |histogram_name| if it shouldn't be customized. std::string ConvertToCustomHistogramName(const char* histogram_name) const; private: FRIEND_TEST_ALL_PREFIXES(RenderThreadImplUnittest, IdentifyAlexaTop10NonGoogleSite); friend class RenderThreadImplUnittest; // Converts a host name to a suffix for histograms std::string HostToCustomHistogramSuffix(const std::string& host); // Helper function to identify a certain set of top pages bool IsAlexaTop10NonGoogleSite(const std::string& host); // Used for updating the information on which is the common host which all // `blink::WebView`'s share (if any). If there is no common host, this // function is called with an empty string. void SetCommonHost(const std::string& host); // The current common host of the `blink::WebView`s; empty string if there // is no common host. std::string common_host_; // The corresponding suffix. std::string common_host_histogram_suffix_; // Set of histograms for which we want to produce a custom histogram if // possible. std::set<std::string> custom_histograms_; }; HistogramCustomizer* histogram_customizer() { return &histogram_customizer_; } mojom::RendererHost* GetRendererHost(); // Sets the current pipeline rendering color space. void SetRenderingColorSpace(const gfx::ColorSpace& color_space); gfx::ColorSpace GetRenderingColorSpace(); // The time the run loop started for this thread. base::TimeTicks run_loop_start_time() const { return run_loop_start_time_; } void set_run_loop_start_time(base::TimeTicks run_loop_start_time) { run_loop_start_time_ = run_loop_start_time; } #if BUILDFLAG(IS_ANDROID) // Provide private memory footprint for browser process. void SetPrivateMemoryFootprint(uint64_t private_memory_footprint_bytes); #endif private: FRIEND_TEST_ALL_PREFIXES(RenderThreadImplBrowserTest, TransferSharedLastForegroundTime); friend class RenderThreadImplBrowserTest; friend class AgentSchedulingGroup; void OnProcessFinalRelease() override; // IPC::Listener void OnChannelError() override; // ChildThread #if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC) bool OnControlMessageReceived(const IPC::Message& msg) override; #endif void RecordAction(const base::UserMetricsAction& action) override; void RecordComputedAction(const std::string& action) override; #if BUILDFLAG(IS_ANDROID) // ChildThreadImpl void OnMemoryPressureFromBrowserReceived( base::MemoryPressureListener::MemoryPressureLevel level) override; #endif void SetBatterySaverMode(bool battery_saver_mode_enabled) override; bool IsMainThread(); void Init(); void InitializeCompositorThread(); void InitializeWebKit(mojo::BinderMap* binders); // mojom::Renderer: void CreateAgentSchedulingGroup( mojo::PendingReceiver<IPC::mojom::ChannelBootstrap> bootstrap) override; void CreateAssociatedAgentSchedulingGroup( mojo::PendingAssociatedReceiver<mojom::AgentSchedulingGroup> agent_scheduling_group) override; void TransferSharedLastForegroundTime( base::ReadOnlySharedMemoryRegion last_foreground_time_region) override; void OnNetworkConnectionChanged( net::NetworkChangeNotifier::ConnectionType type, double max_bandwidth_mbps) override; void OnNetworkQualityChanged(net::EffectiveConnectionType type, base::TimeDelta http_rtt, base::TimeDelta transport_rtt, double bandwidth_kbps) override; void SetWebKitSharedTimersSuspended(bool suspend) override; void InitializeRenderer( const std::string& user_agent, const blink::UserAgentMetadata& user_agent_metadata, const std::vector<std::string>& cors_exempt_header_list, blink::mojom::OriginTrialsSettingsPtr origin_trial_settings) override; void UpdateScrollbarTheme( mojom::UpdateScrollbarThemeParamsPtr params) override; void OnSystemColorsChanged(int32_t aqua_color_variant) override; void UpdateSystemColorInfo( mojom::UpdateSystemColorInfoParamsPtr params) override; void PurgePluginListCache(bool reload_pages) override; void PurgeResourceCache(PurgeResourceCacheCallback callback) override; void SetProcessState(base::Process::Priority priority, mojom::RenderProcessVisibleState visible_state) override; void SetIsLockedToSite() override; #if BUILDFLAG(CLANG_PROFILING_INSIDE_SANDBOX) void WriteClangProfilingProfile( WriteClangProfilingProfileCallback callback) override; #endif void SetIsCrossOriginIsolated(bool value) override; void SetIsWebSecurityDisabled(bool value) override; void SetIsIsolatedContext(bool value) override; void OnMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level); bool RendererIsHidden() const; void OnRendererHidden(); void OnRendererVisible(); bool RendererIsBackgrounded() const; void OnRendererBackgrounded(); void OnRendererForegrounded(); void OnSyncMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level); void OnRendererInterfaceReceiver( mojo::PendingAssociatedReceiver<mojom::Renderer> receiver); std::unique_ptr<CodecFactory> CreateMediaCodecFactory( scoped_refptr<viz::ContextProviderCommandBuffer> context_provider, bool enable_video_decode_accelerator, bool enable_video_encode_accelerator); mojom::RenderMessageFilter* render_message_filter(); void RequestNewItemsForFrameRoutingCache(); void PopulateFrameRoutingCacheWithItems( std::vector<mojom::FrameRoutingInfoPtr> infos); scoped_refptr<discardable_memory::ClientDiscardableSharedMemoryManager> discardable_memory_allocator_; // These objects live solely on the render thread. std::unique_ptr<blink::scheduler::WebThreadScheduler> main_thread_scheduler_; std::unique_ptr<RendererBlinkPlatformImpl> blink_platform_impl_; std::unique_ptr<blink::URLLoaderThrottleProvider> url_loader_throttle_provider_; std::vector<std::string> cors_exempt_header_list_; // Used on the render thread. std::unique_ptr<blink::WebVideoCaptureImplManager> vc_manager_; // Used to keep track of the renderer's backgrounded and visibility state. // Updated via an IPC from the browser process. If nullopt, the browser // process has yet to send an update and the state is unknown. std::optional<base::Process::Priority> process_priority_; perfetto::NamedTrack process_priority_track_{"Renderer priority"}; std::optional<mojom::RenderProcessVisibleState> visible_state_; perfetto::NamedTrack process_visibility_track_{"Renderer visibility"}; // A read-only mapping of a std::atomic<base::TimeTicks> set to // TimeTicks::Now() by RenderProcessHostImpl when this process is foregrounded // and back to a null TimeTicks when it's backgrounded. Used to track the // exact state of this process without relying on IPC (which can itself be // delayed) for use cases that require that precision. std::optional<base::AtomicSharedMemory<base::TimeTicks>::ReadOnlyMapping> last_foreground_time_mapping_; blink::WebString user_agent_; blink::UserAgentMetadata user_agent_metadata_; // Sticky once true, indicates that compositing is done without Gpu, so // resources given to the compositor or to the viz service should be // software-based. bool is_gpu_compositing_disabled_ = false; // Utility class to provide GPU functionalities to media. // TODO(dcastagna): This should be just one scoped_ptr once // http://crbug.com/580386 is fixed. // NOTE(dcastagna): At worst this accumulates a few bytes per context lost. std::vector<std::unique_ptr<GpuVideoAcceleratorFactoriesImpl>> gpu_factories_; // Thread or sequenced task runner (depending on // kBlinkMediaIsPooledSequencedTaskRunner) for running multimedia operations // (e.g., video decoding). Exactly one of these is in use after // GetMediaSequencedTaskRunner has been called. std::unique_ptr<base::Thread> media_thread_; scoped_refptr<base::SequencedTaskRunner> media_task_runner_; // Will point to appropriate task runner after initialization, // regardless of whether |compositor_thread_| is overriden. scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_; // Thread to run the VideoFrameCompositor on. std::unique_ptr<base::Thread> video_frame_compositor_thread_; #if BUILDFLAG(IS_ANDROID) scoped_refptr<StreamTextureFactory> stream_texture_factory_; #endif #if BUILDFLAG(IS_WIN) scoped_refptr<DCOMPTextureFactory> dcomp_texture_factory_; scoped_refptr<OverlayStateServiceProviderImpl> overlay_state_service_provider_; #endif scoped_refptr<viz::ContextProviderCommandBuffer> shared_main_thread_contexts_; base::ObserverList<RenderThreadObserver>::Unchecked observers_; scoped_refptr<viz::RasterContextProvider> video_frame_compositor_context_provider_; scoped_refptr<cc::RasterContextProviderWrapper> shared_worker_context_provider_wrapper_; scoped_refptr<gpu::ClientSharedImageInterface> shared_image_interface_; HistogramCustomizer histogram_customizer_; std::unique_ptr<base::MemoryPressureListener> memory_pressure_listener_; std::unique_ptr<viz::Gpu> gpu_; std::unique_ptr<VariationsRenderThreadObserver> variations_observer_; // Compositor settings. bool is_lcd_text_enabled_; bool is_partial_raster_enabled_; bool is_elastic_overscroll_enabled_; bool is_threaded_animation_enabled_; bool is_scroll_animator_enabled_; // Target rendering ColorSpace. gfx::ColorSpace rendering_color_space_; mojo::AssociatedRemote<mojom::RendererHost> renderer_host_; blink::AssociatedInterfaceRegistry associated_interfaces_; mojo::AssociatedReceiver<mojom::Renderer> renderer_receiver_{this}; mojo::Remote<mojom::RenderMessageFilter> render_message_filter_; std::set<std::unique_ptr<AgentSchedulingGroup>, base::UniquePtrComparator> agent_scheduling_groups_; int process_foregrounded_count_; int32_t client_id_; bool is_context_result_fatal_ = false; // A mojo connection to the CompositingModeReporter service. mojo::Remote<viz::mojom::CompositingModeReporter> compositing_mode_reporter_; // The class is a CompositingModeWatcher, which is bound to mojo through // this member. mojo::Receiver<viz::mojom::CompositingModeWatcher> compositing_mode_watcher_receiver_{this}; // Tracks the time the run loop started for this thread. base::TimeTicks run_loop_start_time_; // A small cache of pending frame routing IDs/tokens so we do not need to make // a synchronous IPC call to retrieve one most of the time. If the cache is // empty a synchronous IPC call will be made. Once the cache only has two // items an asynchronous request to populate it will also be made. std::deque<mojom::FrameRoutingInfoPtr> cached_frame_routing_; // Keep track of it we have requested items or not as we do not want to fire // off only one asynchronous request. bool cached_items_requested_ = false; bool use_cached_routing_table_ = false; std::optional<base::ThreadPoolInstance::ScopedRestrictedTasks> restrict_thread_pool_; base::WeakPtrFactory<RenderThreadImpl> weak_factory_{this}; }; } // namespace content #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_