// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stddef.h> #include <utility> #include "base/base_switches.h" #include "base/command_line.h" #include "base/debug/debugger.h" #include "base/debug/leak_annotations.h" #include "base/i18n/rtl.h" #include "base/message_loop/message_pump.h" #include "base/message_loop/message_pump_type.h" #include "base/metrics/histogram_macros.h" #include "base/pending_task.h" #include "base/run_loop.h" #include "base/strings/string_number_conversions.h" #include "base/system/sys_info.h" #include "base/task/sequence_manager/sequence_manager.h" #include "base/threading/platform_thread.h" #include "base/timer/hi_res_timer_manager.h" #include "base/trace_event/trace_event.h" #include "build/build_config.h" #include "content/common/content_constants_internal.h" #include "content/common/content_switches_internal.h" #include "content/common/service_manager/service_manager_connection_impl.h" #include "content/common/skia_utils.h" #include "content/public/common/content_switches.h" #include "content/public/common/main_function_params.h" #include "content/public/renderer/content_renderer_client.h" #include "content/public/renderer/render_thread.h" #include "content/renderer/render_process_impl.h" #include "content/renderer/render_thread_impl.h" #include "content/renderer/renderer_main_platform_delegate.h" #include "media/media_buildflags.h" #include "mojo/public/cpp/bindings/mojo_buildflags.h" #include "ppapi/buildflags/buildflags.h" #include "services/service_manager/sandbox/switches.h" #include "services/tracing/public/cpp/stack_sampling/tracing_sampler_profiler.h" #include "services/tracing/public/cpp/trace_startup.h" #include "third_party/blink/public/platform/scheduler/web_thread_scheduler.h" #include "third_party/webrtc_overrides/init_webrtc.h" // nogncheck #include "ui/base/ui_base_switches.h" #if defined(OS_ANDROID) #include "base/android/library_loader/library_loader_hooks.h" #endif // OS_ANDROID #if defined(OS_MACOSX) #include <Carbon/Carbon.h> #include <signal.h> #include <unistd.h> #include "base/mac/scoped_nsautorelease_pool.h" #include "base/message_loop/message_pump_mac.h" #include "third_party/blink/public/web/web_view.h" #endif // OS_MACOSX #if BUILDFLAG(ENABLE_PLUGINS) #include "content/renderer/pepper/pepper_plugin_registry.h" #endif #if BUILDFLAG(MOJO_RANDOM_DELAYS_ENABLED) #include "mojo/public/cpp/bindings/lib/test_random_mojo_delays.h" #endif namespace content { namespace { // This function provides some ways to test crash and assertion handling // behavior of the renderer. static void HandleRendererErrorTestParameters( const base::CommandLine& command_line) { if (command_line.HasSwitch(switches::kWaitForDebugger)) base::debug::WaitForDebugger(60, true); if (command_line.HasSwitch(switches::kRendererStartupDialog)) WaitForDebugger("Renderer"); } std::unique_ptr<base::MessagePump> CreateMainThreadMessagePump() { #if defined(OS_MACOSX) // As long as scrollbars on Mac are painted with Cocoa, the message pump // needs to be backed by a Foundation-level loop to process NSTimers. See // http://crbug.com/306348#c24 for details. return base::MessagePump::Create(base::MessagePumpType::NS_RUNLOOP); #elif defined(OS_FUCHSIA) // Allow FIDL APIs on renderer main thread. return base::MessagePump::Create(base::MessagePumpType::IO); #else return base::MessagePump::Create(base::MessagePumpType::DEFAULT); #endif } } // namespace // mainline routine for running as the Renderer process int RendererMain(const MainFunctionParams& parameters) { // Don't use the TRACE_EVENT0 macro because the tracing infrastructure doesn't // expect synchronous events around the main loop of a thread. TRACE_EVENT_ASYNC_BEGIN1("startup", "RendererMain", 0, "zygote_child", false); base::trace_event::TraceLog::GetInstance()->set_process_name("Renderer"); base::trace_event::TraceLog::GetInstance()->SetProcessSortIndex( kTraceEventRendererProcessSortIndex); const base::CommandLine& command_line = parameters.command_line; #if defined(OS_MACOSX) base::mac::ScopedNSAutoreleasePool* pool = parameters.autorelease_pool; #endif // OS_MACOSX #if defined(OS_CHROMEOS) // As Zygote process starts up earlier than browser process gets its own // locale (at login time for Chrome OS), we have to set the ICU default // locale for renderer process here. // ICU locale will be used for fallback font selection etc. if (command_line.HasSwitch(switches::kLang)) { const std::string locale = command_line.GetSwitchValueASCII(switches::kLang); base::i18n::SetICUDefaultLocale(locale); } #endif InitializeSkia(); // This function allows pausing execution using the --renderer-startup-dialog // flag allowing us to attach a debugger. // Do not move this function down since that would mean we can't easily debug // whatever occurs before it. HandleRendererErrorTestParameters(command_line); RendererMainPlatformDelegate platform(parameters); base::PlatformThread::SetName("CrRendererMain"); // Force main thread initialization. When the implementation is based on a // better means of determining which is the main thread, remove. RenderThread::IsMainThread(); #if defined(OS_ANDROID) // If we have any pending LibraryLoader histograms, record them. base::android::RecordLibraryLoaderRendererHistograms(); #endif base::Optional<base::Time> initial_virtual_time; if (command_line.HasSwitch(switches::kInitialVirtualTime)) { double initial_time; if (base::StringToDouble( command_line.GetSwitchValueASCII(switches::kInitialVirtualTime), &initial_time)) { initial_virtual_time = base::Time::FromDoubleT(initial_time); } } std::unique_ptr<blink::scheduler::WebThreadScheduler> main_thread_scheduler = blink::scheduler::WebThreadScheduler::CreateMainThreadScheduler( CreateMainThreadMessagePump(), initial_virtual_time); platform.PlatformInitialize(); #if BUILDFLAG(ENABLE_PLUGINS) // Load pepper plugins before engaging the sandbox. PepperPluginRegistry::GetInstance(); #endif // Initialize WebRTC before engaging the sandbox. // NOTE: On linux, this call could already have been made from // zygote_main_linux.cc. However, calling multiple times from the same thread // is OK. InitializeWebRtcModule(); { bool should_run_loop = true; bool need_sandbox = !command_line.HasSwitch(service_manager::switches::kNoSandbox); #if !defined(OS_WIN) && !defined(OS_MACOSX) // Sandbox is enabled before RenderProcess initialization on all platforms, // except Windows and Mac. // TODO(markus): Check if it is OK to remove ifdefs for Windows and Mac. if (need_sandbox) { should_run_loop = platform.EnableSandbox(); need_sandbox = false; } #endif std::unique_ptr<RenderProcess> render_process = RenderProcessImpl::Create(); // It's not a memory leak since RenderThread has the same lifetime // as a renderer process. base::RunLoop run_loop; new RenderThreadImpl(run_loop.QuitClosure(), std::move(main_thread_scheduler)); #if defined(OS_POSIX) && !defined(OS_ANDROID) && !defined(OS_MACOSX) // Startup tracing is usually enabled earlier, but if we forked from a // zygote, we can only enable it after mojo IPC support is brought up // initialized by RenderThreadImpl, because the mojo broker has to create // the tracing SMB on our behalf due to the zygote sandbox. if (parameters.zygote_child) { tracing::EnableStartupTracingIfNeeded(); TRACE_EVENT_ASYNC_BEGIN1("startup", "RendererMain", 0, "zygote_child", true); } #endif // OS_POSIX && !OS_ANDROID && !!OS_MACOSX // Setup tracing sampler profiler as early as possible. auto tracing_sampler_profiler = tracing::TracingSamplerProfiler::CreateOnMainThread(); if (need_sandbox) should_run_loop = platform.EnableSandbox(); #if BUILDFLAG(MOJO_RANDOM_DELAYS_ENABLED) mojo::BeginRandomMojoDelays(); #endif base::HighResolutionTimerManager hi_res_timer_manager; if (should_run_loop) { #if defined(OS_MACOSX) if (pool) pool->Recycle(); #endif TRACE_EVENT_ASYNC_BEGIN0("toplevel", "RendererMain.START_MSG_LOOP", 0); run_loop.Run(); TRACE_EVENT_ASYNC_END0("toplevel", "RendererMain.START_MSG_LOOP", 0); } #if defined(LEAK_SANITIZER) // Run leak detection before RenderProcessImpl goes out of scope. This helps // ignore shutdown-only leaks. __lsan_do_leak_check(); #endif } platform.PlatformUninitialize(); TRACE_EVENT_ASYNC_END0("startup", "RendererMain", 0); return 0; } } // namespace content