
EXT_texture_compression_dxt1 allows non-multiple-of-block-size and ANGLE cannot expose it on top of D3D backends so push this limitation into the command decoder. WebGL already has this limitation so this can only affect other command decoder clients such as NACL. TBR=binji@chromium.org TBR=sbc@chromium.org BUG=920316 Change-Id: I0161f4bf7374915fdd41c0cb87f71066d58572ce Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1559883 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Antoine Labour <piman@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Bill Budge <bbudge@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Cr-Commit-Position: refs/heads/master@{#654306}