
This also adds api to activate accelerator, which is used to change the launcher state. Bug: 1001728 Test: covered by unittests Change-Id: I9e545a4ab5a646a5260f59b821e3229e87ad5466 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1869991 Commit-Queue: Mitsuru Oshima <oshima@chromium.org> Reviewed-by: Steven Bennetts <stevenjb@chromium.org> Reviewed-by: Jun Mukai <mukai@chromium.org> Cr-Commit-Position: refs/heads/master@{#711556}
81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "ash/window_user_data.h"
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#include <memory>
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#include "ash/public/cpp/autotest_private_api_utils.h"
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#include "ash/test/ash_test_base.h"
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#include "ash/window_factory.h"
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#include "ash/window_user_data.h"
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#include "ui/aura/window.h"
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#include "ui/compositor/layer_type.h"
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namespace ash {
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namespace {
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// Class that sets a bool* to true from the destructor. Used to track
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// destruction.
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class Data {
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public:
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explicit Data(bool* delete_setter) : delete_setter_(delete_setter) {}
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~Data() { *delete_setter_ = true; }
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private:
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bool* delete_setter_;
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DISALLOW_COPY_AND_ASSIGN(Data);
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};
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} // namespace
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using WindowUserDataTest = AshTestBase;
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// Verifies clear() deletes the data associated with a window.
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TEST_F(WindowUserDataTest, ClearDestroys) {
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WindowUserData<Data> user_data;
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std::unique_ptr<aura::Window> window = window_factory::NewWindow();
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window->Init(ui::LAYER_NOT_DRAWN);
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bool data_deleted = false;
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user_data.Set(window.get(), std::make_unique<Data>(&data_deleted));
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EXPECT_FALSE(data_deleted);
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user_data.clear();
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EXPECT_TRUE(data_deleted);
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}
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// Verifies Set() called with an existing window replaces the existing data.
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TEST_F(WindowUserDataTest, ReplaceDestroys) {
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WindowUserData<Data> user_data;
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std::unique_ptr<aura::Window> window = window_factory::NewWindow();
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window->Init(ui::LAYER_NOT_DRAWN);
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bool data1_deleted = false;
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user_data.Set(window.get(), std::make_unique<Data>(&data1_deleted));
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EXPECT_FALSE(data1_deleted);
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bool data2_deleted = false;
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user_data.Set(window.get(), std::make_unique<Data>(&data2_deleted));
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EXPECT_TRUE(data1_deleted);
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EXPECT_FALSE(data2_deleted);
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ASSERT_EQ(1u, user_data.GetWindows().size());
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EXPECT_EQ(window.get(), *user_data.GetWindows().begin());
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window.reset();
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EXPECT_TRUE(data2_deleted);
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EXPECT_TRUE(user_data.GetWindows().empty());
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}
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// Verifies Set() with null deletes existing data.
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TEST_F(WindowUserDataTest, NullClears) {
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WindowUserData<Data> user_data;
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std::unique_ptr<aura::Window> window = window_factory::NewWindow();
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window->Init(ui::LAYER_NOT_DRAWN);
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bool data1_deleted = false;
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user_data.Set(window.get(), std::make_unique<Data>(&data1_deleted));
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EXPECT_FALSE(data1_deleted);
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user_data.Set(window.get(), nullptr);
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EXPECT_TRUE(data1_deleted);
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EXPECT_TRUE(user_data.GetWindows().empty());
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}
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} // namespace ash
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