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Files
src/content/web_test
Geoff Lang dafa5e3a66 Add AllowD3D11WarpFallback to support WebGL on WARP
Add an experiment which falls back to D3D11 WARP instead of SwiftShader
when there is no hardware GL available.

WARP fallback takes precedent over SwiftShader but is disabled by
default.

Bug: 402163834
Change-Id: I50fc1e46ae9ad299c1ac2711c02d50e2c22af438
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6293164
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Jonathan Ross <jonross@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Colin Blundell <blundell@chromium.org>
Reviewed-by: Peter Beverloo <peter@chromium.org>
Reviewed-by: Joe Mason <joenotcharles@google.com>
Cr-Commit-Position: refs/heads/main@{#1434802}
2025-03-19 08:09:13 -07:00
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