
bind.h, callback.h, callback_forward.h, and callback_helpers.h moved into /base/functional/. Update the include paths to directly include them in their new location. Bug: 1364441 Change-Id: I7cace513100cdf727d14419cf5817fda92941012 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4157696 Reviewed-by: Daniel Cheng <dcheng@chromium.org> Commit-Queue: Daniel Cheng <dcheng@chromium.org> Auto-Submit: Avi Drissman <avi@chromium.org> Owners-Override: Daniel Cheng <dcheng@chromium.org> Commit-Queue: Avi Drissman <avi@chromium.org> Owners-Override: Avi Drissman <avi@chromium.org> Cr-Commit-Position: refs/heads/main@{#1091527}
88 lines
2.8 KiB
C++
88 lines
2.8 KiB
C++
// Copyright 2012 The Chromium Authors
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef REMOTING_PROTOCOL_MESSAGE_READER_H_
|
|
#define REMOTING_PROTOCOL_MESSAGE_READER_H_
|
|
|
|
#include <memory>
|
|
|
|
#include "base/functional/callback.h"
|
|
#include "base/memory/raw_ptr.h"
|
|
#include "base/memory/weak_ptr.h"
|
|
#include "base/sequence_checker.h"
|
|
#include "remoting/base/compound_buffer.h"
|
|
#include "remoting/protocol/message_decoder.h"
|
|
|
|
namespace net {
|
|
class IOBuffer;
|
|
} // namespace net
|
|
|
|
namespace remoting::protocol {
|
|
|
|
class P2PStreamSocket;
|
|
|
|
// MessageReader reads data from the socket asynchronously and calls the
|
|
// callback for each message it receives. It stops calling the callback as soon
|
|
// as the socket is closed, so the socket should always be closed before the
|
|
// callback handler is destroyed.
|
|
//
|
|
// In order to throttle the stream, MessageReader doesn't try to read new data
|
|
// from the socket until all previously received messages are processed by the
|
|
// receiver (|done_task| is called for each message). It is still possible that
|
|
// the MessageReceivedCallback is called twice (so that there is more than one
|
|
// outstanding message), e.g. when we the sender sends multiple messages in one
|
|
// TCP packet.
|
|
class MessageReader {
|
|
public:
|
|
typedef base::RepeatingCallback<void(std::unique_ptr<CompoundBuffer> message)>
|
|
MessageReceivedCallback;
|
|
typedef base::OnceCallback<void(int)> ReadFailedCallback;
|
|
|
|
MessageReader();
|
|
|
|
MessageReader(const MessageReader&) = delete;
|
|
MessageReader& operator=(const MessageReader&) = delete;
|
|
|
|
virtual ~MessageReader();
|
|
|
|
// Starts reading from |socket|.
|
|
void StartReading(P2PStreamSocket* socket,
|
|
const MessageReceivedCallback& message_received_callback,
|
|
ReadFailedCallback read_failed_callback);
|
|
|
|
private:
|
|
void DoRead();
|
|
void OnRead(int result);
|
|
// Returns true on success, or runs |read_failed_callback_| and returns false
|
|
// on failure. When false is returned, |this| may be deleted.
|
|
bool HandleReadResult(int result);
|
|
void OnDataReceived(net::IOBuffer* data, int data_size);
|
|
void RunCallback(std::unique_ptr<CompoundBuffer> message);
|
|
bool DidReadFail();
|
|
|
|
ReadFailedCallback read_failed_callback_;
|
|
|
|
raw_ptr<P2PStreamSocket> socket_ = nullptr;
|
|
|
|
// Set to true, when we have a socket read pending, and expecting
|
|
// OnRead() to be called when new data is received.
|
|
bool read_pending_ = false;
|
|
|
|
bool closed_ = false;
|
|
scoped_refptr<net::IOBuffer> read_buffer_;
|
|
|
|
MessageDecoder message_decoder_;
|
|
|
|
// Callback is called when a message is received.
|
|
MessageReceivedCallback message_received_callback_;
|
|
|
|
SEQUENCE_CHECKER(sequence_checker_);
|
|
|
|
base::WeakPtrFactory<MessageReader> weak_factory_{this};
|
|
};
|
|
|
|
} // namespace remoting::protocol
|
|
|
|
#endif // REMOTING_PROTOCOL_MESSAGE_READER_H_
|