0
Files
src/cc/software_renderer_unittest.cc
danakj@chromium.org 9bdcfd64a8 cc: Remove cc::settings, move them to LayerTreeSettings.
For now, we don't want to make plumbing through the WebKit API for all these
settings. So they are marked with a TODO to move into chromium. When we are
no longer going through the WebKit API from chromium, we can set these settings
in chromium, instead of reading the command-line parameters in cc.

Depends on: https://bugs.webkit.org/show_bug.cgi?id=102146

R=jamesr
BUG=160771

Review URL: https://chromiumcodereview.appspot.com/11361223

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@167750 0039d316-1c4b-4281-b951-d872f2087c98
2012-11-14 21:24:26 +00:00

151 lines
7.2 KiB
C++

// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/software_renderer.h"
#include "cc/quad_sink.h"
#include "cc/render_pass.h"
#include "cc/render_pass_draw_quad.h"
#include "cc/solid_color_draw_quad.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/fake_web_compositor_output_surface.h"
#include "cc/test/fake_web_compositor_software_output_device.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/render_pass_test_common.h"
#include "cc/tile_draw_quad.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using namespace WebKit;
using namespace WebKitTests;
namespace cc {
namespace {
class SoftwareRendererTest : public testing::Test, public RendererClient {
public:
void initializeRenderer() {
m_outputSurface = FakeWebCompositorOutputSurface::createSoftware(scoped_ptr<WebKit::WebCompositorSoftwareOutputDevice>(new FakeWebCompositorSoftwareOutputDevice));
m_resourceProvider = ResourceProvider::create(m_outputSurface.get());
m_renderer = SoftwareRenderer::create(this, resourceProvider(), softwareDevice());
}
WebCompositorSoftwareOutputDevice* softwareDevice() const { return m_outputSurface->softwareDevice(); }
FakeWebCompositorOutputSurface* outputSurface() const { return m_outputSurface.get(); }
ResourceProvider* resourceProvider() const { return m_resourceProvider.get(); }
SoftwareRenderer* renderer() const { return m_renderer.get(); }
void setViewportSize(gfx::Size viewportSize) { m_viewportSize = viewportSize; }
// RendererClient implementation.
virtual const gfx::Size& deviceViewportSize() const OVERRIDE { return m_viewportSize; }
virtual const LayerTreeSettings& settings() const OVERRIDE { return m_settings; }
virtual void didLoseContext() OVERRIDE { }
virtual void onSwapBuffersComplete() OVERRIDE { }
virtual void setFullRootLayerDamage() OVERRIDE { }
virtual void setManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE { };
virtual void enforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE { };
virtual bool hasImplThread() const OVERRIDE { return false; }
protected:
scoped_ptr<FakeWebCompositorOutputSurface> m_outputSurface;
scoped_ptr<ResourceProvider> m_resourceProvider;
scoped_ptr<SoftwareRenderer> m_renderer;
gfx::Size m_viewportSize;
LayerTreeSettings m_settings;
};
TEST_F(SoftwareRendererTest, solidColorQuad)
{
gfx::Size outerSize(100, 100);
int outerPixels = outerSize.width() * outerSize.height();
gfx::Size innerSize(98, 98);
gfx::Rect outerRect(gfx::Point(), outerSize);
gfx::Rect innerRect(gfx::Point(1, 1), innerSize);
setViewportSize(outerSize);
initializeRenderer();
scoped_ptr<SharedQuadState> sharedQuadState = SharedQuadState::create(WebTransformationMatrix(), outerRect, outerRect, 1.0, true);
RenderPass::Id rootRenderPassId = RenderPass::Id(1, 1);
scoped_ptr<TestRenderPass> rootRenderPass = TestRenderPass::create(rootRenderPassId, outerRect, WebTransformationMatrix());
scoped_ptr<DrawQuad> outerQuad = SolidColorDrawQuad::create(sharedQuadState.get(), outerRect, SK_ColorYELLOW).PassAs<DrawQuad>();
scoped_ptr<DrawQuad> innerQuad = SolidColorDrawQuad::create(sharedQuadState.get(), innerRect, SK_ColorCYAN).PassAs<DrawQuad>();
rootRenderPass->appendQuad(innerQuad.Pass());
rootRenderPass->appendQuad(outerQuad.Pass());
RenderPassList list;
RenderPassIdHashMap hashmap;
list.push_back(rootRenderPass.get());
hashmap.add(rootRenderPassId, rootRenderPass.PassAs<RenderPass>());
renderer()->drawFrame(list, hashmap);
scoped_array<SkColor> pixels(new SkColor[deviceViewportSize().width() * deviceViewportSize().height()]);
renderer()->getFramebufferPixels(pixels.get(), outerRect);
// FIXME: This fails on Android. Endianness maybe?
// Yellow: expects 0xFFFFFF00, was 0xFF00FFFF on android.
// Cyan: expects 0xFF00FFFF, was 0xFFFFFF00 on android.
// http://crbug.com/154528
#ifndef OS_ANDROID
EXPECT_EQ(SK_ColorYELLOW, pixels[0]);
EXPECT_EQ(SK_ColorYELLOW, pixels[outerPixels - 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerSize.width() + 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerPixels - outerSize.width() - 2]);
#endif
}
TEST_F(SoftwareRendererTest, tileQuad)
{
gfx::Size outerSize(100, 100);
int outerPixels = outerSize.width() * outerSize.height();
gfx::Size innerSize(98, 98);
int innerPixels = innerSize.width() * innerSize.height();
gfx::Rect outerRect(gfx::Point(), outerSize);
gfx::Rect innerRect(gfx::Point(1, 1), innerSize);
setViewportSize(outerSize);
initializeRenderer();
ResourceProvider::ResourceId resourceYellow = resourceProvider()->createResource(1, outerSize, GL_RGBA, ResourceProvider::TextureUsageAny);
ResourceProvider::ResourceId resourceCyan = resourceProvider()->createResource(1, innerSize, GL_RGBA, ResourceProvider::TextureUsageAny);
SkColor yellow = SK_ColorYELLOW;
SkColor cyan = SK_ColorCYAN;
scoped_array<SkColor> yellowPixels(new SkColor[outerPixels]);
scoped_array<SkColor> cyanPixels(new SkColor[innerPixels]);
for (int i = 0; i < outerPixels; i++)
yellowPixels[i] = yellow;
for (int i = 0; i < innerPixels; i++)
cyanPixels[i] = cyan;
resourceProvider()->setPixels(resourceYellow, reinterpret_cast<uint8_t*>(yellowPixels.get()), gfx::Rect(gfx::Point(), outerSize), gfx::Rect(gfx::Point(), outerSize), gfx::Vector2d());
resourceProvider()->setPixels(resourceCyan, reinterpret_cast<uint8_t*>(cyanPixels.get()), gfx::Rect(gfx::Point(), innerSize), gfx::Rect(gfx::Point(), innerSize), gfx::Vector2d());
gfx::Rect rect = gfx::Rect(gfx::Point(), deviceViewportSize());
scoped_ptr<SharedQuadState> sharedQuadState = SharedQuadState::create(WebTransformationMatrix(), outerRect, outerRect, 1.0, true);
RenderPass::Id rootRenderPassId = RenderPass::Id(1, 1);
scoped_ptr<TestRenderPass> rootRenderPass = TestRenderPass::create(rootRenderPassId, gfx::Rect(gfx::Point(), deviceViewportSize()), WebTransformationMatrix());
scoped_ptr<DrawQuad> outerQuad = TileDrawQuad::create(sharedQuadState.get(), outerRect, outerRect, resourceYellow, gfx::Vector2d(), outerSize, false, false, false, false, false).PassAs<DrawQuad>();
scoped_ptr<DrawQuad> innerQuad = TileDrawQuad::create(sharedQuadState.get(), innerRect, innerRect, resourceCyan, gfx::Vector2d(), innerSize, false, false, false, false, false).PassAs<DrawQuad>();
rootRenderPass->appendQuad(innerQuad.Pass());
rootRenderPass->appendQuad(outerQuad.Pass());
RenderPassList list;
RenderPassIdHashMap hashmap;
list.push_back(rootRenderPass.get());
hashmap.add(rootRenderPassId, rootRenderPass.PassAs<RenderPass>());
renderer()->drawFrame(list, hashmap);
scoped_array<SkColor> pixels(new SkColor[deviceViewportSize().width() * deviceViewportSize().height()]);
renderer()->getFramebufferPixels(pixels.get(), outerRect);
EXPECT_EQ(SK_ColorYELLOW, pixels[0]);
EXPECT_EQ(SK_ColorYELLOW, pixels[outerPixels - 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerSize.width() + 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerPixels - outerSize.width() - 2]);
}
} // namespace
} // namespace cc