
See UIPI for reference: http://en.wikipedia.org/wiki/User_Interface_Privilege_Isolation BUG=82870 Review URL: http://codereview.chromium.org/7054068 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@88081 0039d316-1c4b-4281-b951-d872f2087c98
155 lines
5.1 KiB
C++
155 lines
5.1 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef CONTENT_BROWSER_PLUGIN_PROCESS_HOST_H_
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#define CONTENT_BROWSER_PLUGIN_PROCESS_HOST_H_
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#pragma once
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#include "build/build_config.h"
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#include <queue>
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#include <set>
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#include <string>
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#include <vector>
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#include "base/basictypes.h"
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#include "base/memory/ref_counted.h"
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#include "content/browser/browser_child_process_host.h"
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#include "webkit/plugins/npapi/webplugininfo.h"
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#include "ui/gfx/native_widget_types.h"
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namespace gfx {
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class Rect;
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}
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namespace IPC {
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struct ChannelHandle;
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}
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class GURL;
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// Represents the browser side of the browser <--> plugin communication
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// channel. Different plugins run in their own process, but multiple instances
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// of the same plugin run in the same process. There will be one
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// PluginProcessHost per plugin process, matched with a corresponding
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// PluginProcess running in the plugin process. The browser is responsible for
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// starting the plugin process when a plugin is created that doesn't already
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// have a process. After that, most of the communication is directly between
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// the renderer and plugin processes.
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class PluginProcessHost : public BrowserChildProcessHost {
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public:
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class Client {
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public:
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// Returns a opaque unique identifier for the process requesting
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// the channel.
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virtual int ID() = 0;
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virtual bool OffTheRecord() = 0;
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virtual void SetPluginInfo(const webkit::npapi::WebPluginInfo& info) = 0;
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// The client should delete itself when one of these methods is called.
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virtual void OnChannelOpened(const IPC::ChannelHandle& handle) = 0;
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virtual void OnError() = 0;
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protected:
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virtual ~Client() {}
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};
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PluginProcessHost();
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virtual ~PluginProcessHost();
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// Initialize the new plugin process, returning true on success. This must
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// be called before the object can be used.
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bool Init(const webkit::npapi::WebPluginInfo& info, const std::string& locale);
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// Force the plugin process to shutdown (cleanly).
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virtual void ForceShutdown();
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virtual bool OnMessageReceived(const IPC::Message& msg);
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virtual void OnChannelConnected(int32 peer_pid);
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virtual void OnChannelError();
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// Tells the plugin process to create a new channel for communication with a
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// renderer. When the plugin process responds with the channel name,
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// OnChannelOpened in the client is called.
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void OpenChannelToPlugin(Client* client);
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// This function is called on the IO thread once we receive a reply from the
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// modal HTML dialog (in the form of a JSON string). This function forwards
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// that reply back to the plugin that requested the dialog.
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void OnModalDialogResponse(const std::string& json_retval,
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IPC::Message* sync_result);
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#if defined(OS_MACOSX)
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// This function is called on the IO thread when the browser becomes the
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// active application.
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void OnAppActivation();
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#endif
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const webkit::npapi::WebPluginInfo& info() const { return info_; }
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#if defined(OS_WIN)
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// Tracks plugin parent windows created on the browser UI thread.
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void AddWindow(HWND window);
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#endif
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private:
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// Sends a message to the plugin process to request creation of a new channel
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// for the given mime type.
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void RequestPluginChannel(Client* client);
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// Message handlers.
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void OnChannelCreated(const IPC::ChannelHandle& channel_handle);
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#if defined(OS_WIN)
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void OnPluginWindowDestroyed(HWND window, HWND parent);
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void OnReparentPluginWindow(HWND window, HWND parent);
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#endif
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#if defined(USE_X11)
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void OnMapNativeViewId(gfx::NativeViewId id, gfx::PluginWindowHandle* output);
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#endif
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#if defined(OS_MACOSX)
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void OnPluginSelectWindow(uint32 window_id, gfx::Rect window_rect,
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bool modal);
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void OnPluginShowWindow(uint32 window_id, gfx::Rect window_rect,
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bool modal);
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void OnPluginHideWindow(uint32 window_id, gfx::Rect window_rect);
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void OnPluginSetCursorVisibility(bool visible);
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#endif
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virtual bool CanShutdown();
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void CancelRequests();
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// These are channel requests that we are waiting to send to the
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// plugin process once the channel is opened.
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std::vector<Client*> pending_requests_;
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// These are the channel requests that we have already sent to
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// the plugin process, but haven't heard back about yet.
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std::queue<Client*> sent_requests_;
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// Information about the plugin.
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webkit::npapi::WebPluginInfo info_;
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#if defined(OS_WIN)
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// Tracks plugin parent windows created on the UI thread.
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std::set<HWND> plugin_parent_windows_set_;
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#endif
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#if defined(OS_MACOSX)
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// Tracks plugin windows currently visible.
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std::set<uint32> plugin_visible_windows_set_;
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// Tracks full screen windows currently visible.
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std::set<uint32> plugin_fullscreen_windows_set_;
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// Tracks modal windows currently visible.
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std::set<uint32> plugin_modal_windows_set_;
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// Tracks the current visibility of the cursor.
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bool plugin_cursor_visible_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(PluginProcessHost);
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};
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#endif // CONTENT_BROWSER_PLUGIN_PROCESS_HOST_H_
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