
This patch moves: "base/allocator/partition_allocator/..." into: "base/allocator/partition_allocator/src/partition_alloc/...". This tried to keep it as minimal as possible. Interesting follow-ups will happen outside of the rename. Context: -------- To protect against UAF, we want to make the PartitionAlloc library embeddable by some third_parties: pdfium, angle, dawn, swiftshader, ... PartitionAlloc do not declare yet where is its "include_dir". It means third parties must put the library files under "base/allocator/partition_allocator", even if they do not use "base" and would have liked to put it inside their "third_party" directory. We would like to make PartitionAllocator behave like a regular library. It should be importable using: #include <partition_alloc/...> That's why we are using: "src/partition_alloc" This implements step 1 of: 1. Move from files under `src/partition_alloc/` 2. Declare PartitionAlloc GN include_dirs. 3. Update the dependants to use #include <partition_alloc/...> Bug: chromium:1467773 Cq-Include-Trybots: luci.chromium.try:linux-chromeos-siso-rel Cq-Include-Trybots: luci.chromium.try:linux-lacros-siso-rel Cq-Include-Trybots: luci.chromium.try:linux-siso-rel Cq-Include-Trybots: luci.chromium.try:linux-wayland-siso-rel Cq-Include-Trybots: luci.chromium.try:linux-wayland-siso-rel Cq-Include-Trybots: luci.chromium.try:linux_chromium_asan_siso_rel_ng Cq-Include-Trybots: luci.chromium.try:win-siso-rel Change-Id: I1b25cdc9f8077a7041221f51441c72b04b800dcc Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4812338 Commit-Queue: Arthur Sonzogni <arthursonzogni@chromium.org> Reviewed-by: Yuki Shiino <yukishiino@chromium.org> Owners-Override: danakj <danakj@chromium.org> Reviewed-by: danakj <danakj@chromium.org> Cr-Commit-Position: refs/heads/main@{#1204530}
103 lines
3.0 KiB
C++
103 lines
3.0 KiB
C++
// Copyright 2013 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef GIN_ARRAY_BUFFER_H_
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#define GIN_ARRAY_BUFFER_H_
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#include <stddef.h>
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#include <stdint.h>
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#include "base/allocator/partition_allocator/src/partition_alloc/partition_alloc.h"
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#include "base/compiler_specific.h"
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#include "base/memory/shared_memory_mapper.h"
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#include "gin/converter.h"
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#include "gin/gin_export.h"
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#include "v8/include/v8-array-buffer.h"
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#include "v8/include/v8-forward.h"
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namespace gin {
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class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator {
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public:
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void* Allocate(size_t length) override;
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void* AllocateUninitialized(size_t length) override;
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void Free(void* data, size_t length) override;
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GIN_EXPORT static ArrayBufferAllocator* SharedInstance();
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private:
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friend class V8Initializer;
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template <partition_alloc::AllocFlags flags>
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void* AllocateInternal(size_t length);
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// Initialize the PartitionAlloc partition from which instances of this class
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// allocate memory. This is called after initializing V8 since, when enabled,
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// the V8 sandbox must be initialized first.
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static void InitializePartition();
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// The PartitionAlloc partition that instances of this class allocate memory
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// chunks from. When the V8 sandbox is enabled, this partition must be placed
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// inside of it. For that, PA's ConfigurablePool is created inside the V8
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// sandbox during initialization of V8, and this partition is then placed
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// inside the configurable pool during InitializePartition().
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static partition_alloc::PartitionRoot* partition_;
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};
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class GIN_EXPORT ArrayBuffer {
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public:
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ArrayBuffer();
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ArrayBuffer(v8::Isolate* isolate, v8::Local<v8::ArrayBuffer> buffer);
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ArrayBuffer(const ArrayBuffer&) = delete;
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~ArrayBuffer();
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ArrayBuffer& operator=(const ArrayBuffer& other);
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void* bytes() const {
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return backing_store_ ? backing_store_->Data() : nullptr;
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}
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size_t num_bytes() const {
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return backing_store_ ? backing_store_->ByteLength() : 0;
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}
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private:
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std::shared_ptr<v8::BackingStore> backing_store_;
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};
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template<>
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struct GIN_EXPORT Converter<ArrayBuffer> {
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static bool FromV8(v8::Isolate* isolate, v8::Local<v8::Value> val,
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ArrayBuffer* out);
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};
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class GIN_EXPORT ArrayBufferView {
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public:
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ArrayBufferView();
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ArrayBufferView(v8::Isolate* isolate, v8::Local<v8::ArrayBufferView> view);
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ArrayBufferView(const ArrayBufferView&) = delete;
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~ArrayBufferView();
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ArrayBufferView& operator=(const ArrayBufferView& other);
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void* bytes() const {
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return static_cast<uint8_t*>(array_buffer_.bytes()) + offset_;
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}
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size_t num_bytes() const { return num_bytes_; }
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private:
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ArrayBuffer array_buffer_;
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size_t offset_;
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size_t num_bytes_;
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};
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template<>
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struct GIN_EXPORT Converter<ArrayBufferView> {
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static bool FromV8(v8::Isolate* isolate, v8::Local<v8::Value> val,
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ArrayBufferView* out);
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};
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GIN_EXPORT base::SharedMemoryMapper* GetSharedMemoryMapperForArrayBuffers();
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} // namespace gin
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#endif // GIN_ARRAY_BUFFER_H_
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