
The methodology used to generate this CL is documented in https://crbug.com/1098010#c34. No-Try: true No-Presubmit: true Bug: 1098010 Change-Id: I8c0f009d16350271f07d8e5e561085822cc9dd27 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3895935 Owners-Override: Avi Drissman <avi@chromium.org> Reviewed-by: Mark Mentovai <mark@chromium.org> Commit-Queue: Mark Mentovai <mark@chromium.org> Auto-Submit: Avi Drissman <avi@chromium.org> Cr-Commit-Position: refs/heads/main@{#1047456}
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
// Copyright 2013 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_
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#define CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_
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#include "base/memory/raw_ptr.h"
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#include "base/threading/thread.h"
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#include "content/common/content_export.h"
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#include "content/common/in_process_child_thread_params.h"
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#include "gpu/config/gpu_preferences.h"
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namespace content {
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class ChildProcess;
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// This class creates a GPU thread (instead of a GPU process), when running
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// with --in-process-gpu or --single-process.
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class InProcessGpuThread : public base::Thread {
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public:
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explicit InProcessGpuThread(const InProcessChildThreadParams& params,
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const gpu::GpuPreferences& gpu_preferences);
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InProcessGpuThread(const InProcessGpuThread&) = delete;
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InProcessGpuThread& operator=(const InProcessGpuThread&) = delete;
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~InProcessGpuThread() override;
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protected:
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void Init() override;
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void CleanUp() override;
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private:
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InProcessChildThreadParams params_;
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// Deleted in CleanUp() on the gpu thread, so don't use smart pointers.
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std::unique_ptr<ChildProcess> gpu_process_;
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gpu::GpuPreferences gpu_preferences_;
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};
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CONTENT_EXPORT base::Thread* CreateInProcessGpuThread(
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const InProcessChildThreadParams& params,
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const gpu::GpuPreferences& gpu_preferences);
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} // namespace content
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#endif // CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_
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