
BUG=76996 TEST=none Review URL: http://codereview.chromium.org/6729002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79303 0039d316-1c4b-4281-b951-d872f2087c98
184 lines
6.9 KiB
C++
184 lines
6.9 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This class works with command lines: building and parsing.
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// Switches can optionally have a value attached using an equals sign, as in
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// "-switch=value". Arguments that aren't prefixed with a switch prefix are
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// saved as extra arguments. An argument of "--" will terminate switch parsing,
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// causing everything after to be considered as extra arguments.
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// There is a singleton read-only CommandLine that represents the command line
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// that the current process was started with. It must be initialized in main().
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#ifndef BASE_COMMAND_LINE_H_
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#define BASE_COMMAND_LINE_H_
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include "base/base_api.h"
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#include "base/basictypes.h"
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#include "build/build_config.h"
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class FilePath;
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class BASE_API CommandLine {
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public:
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#if defined(OS_WIN)
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// The native command line string type.
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typedef std::wstring StringType;
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#elif defined(OS_POSIX)
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typedef std::string StringType;
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#endif
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typedef std::vector<StringType> StringVector;
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// The type of map for parsed-out switch key and values.
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typedef std::map<std::string, StringType> SwitchMap;
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// A constructor for CommandLines that only carry switches and arguments.
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enum NoProgram { NO_PROGRAM };
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explicit CommandLine(NoProgram no_program);
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// Construct a new command line with |program| as argv[0].
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explicit CommandLine(const FilePath& program);
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#if defined(OS_POSIX)
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CommandLine(int argc, const char* const* argv);
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explicit CommandLine(const StringVector& argv);
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#endif
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~CommandLine();
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// Initialize the current process CommandLine singleton. On Windows, ignores
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// its arguments (we instead parse GetCommandLineW() directly) because we
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// don't trust the CRT's parsing of the command line, but it still must be
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// called to set up the command line.
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static void Init(int argc, const char* const* argv);
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// Destroys the current process CommandLine singleton. This is necessary if
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// you want to reset the base library to its initial state (for example, in an
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// outer library that needs to be able to terminate, and be re-initialized).
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// If Init is called only once, as in main(), Reset() is not necessary.
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static void Reset();
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// Get the singleton CommandLine representing the current process's
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// command line. Note: returned value is mutable, but not thread safe;
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// only mutate if you know what you're doing!
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static CommandLine* ForCurrentProcess();
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#if defined(OS_WIN)
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static CommandLine FromString(const std::wstring& command_line);
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#endif
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#if defined(OS_POSIX)
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// Initialize from an argv vector.
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void InitFromArgv(int argc, const char* const* argv);
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void InitFromArgv(const StringVector& argv);
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#endif
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// Returns the represented command line string.
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// CAUTION! This should be avoided because quoting behavior is unclear.
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StringType command_line_string() const;
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#if defined(OS_POSIX)
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// Returns the original command line string as a vector of strings.
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const StringVector& argv() const { return argv_; }
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#endif
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// Returns the program part of the command line string (the first item).
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FilePath GetProgram() const;
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// Returns true if this command line contains the given switch.
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// (Switch names are case-insensitive).
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bool HasSwitch(const std::string& switch_string) const;
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// Returns the value associated with the given switch. If the switch has no
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// value or isn't present, this method returns the empty string.
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std::string GetSwitchValueASCII(const std::string& switch_string) const;
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FilePath GetSwitchValuePath(const std::string& switch_string) const;
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StringType GetSwitchValueNative(const std::string& switch_string) const;
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// Get the number of switches in this process.
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// TODO(msw): Remove unnecessary API.
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size_t GetSwitchCount() const;
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// Get a copy of all switches, along with their values.
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const SwitchMap& GetSwitches() const { return switches_; }
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// Append a switch [with optional value] to the command line.
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// CAUTION! Appending a switch after the "--" switch terminator is futile!
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void AppendSwitch(const std::string& switch_string);
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void AppendSwitchPath(const std::string& switch_string, const FilePath& path);
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void AppendSwitchNative(const std::string& switch_string,
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const StringType& value);
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void AppendSwitchASCII(const std::string& switch_string,
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const std::string& value);
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void AppendSwitches(const CommandLine& other);
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// Copy a set of switches (and any values) from another command line.
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// Commonly used when launching a subprocess.
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void CopySwitchesFrom(const CommandLine& source, const char* const switches[],
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size_t count);
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// Get the remaining arguments to the command.
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const StringVector& args() const { return args_; }
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// Append an argument to the command line. Note that the argument is quoted
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// properly such that it is interpreted as one argument to the target command.
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// AppendArg is primarily for ASCII; non-ASCII input is interpreted as UTF-8.
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void AppendArg(const std::string& value);
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void AppendArgPath(const FilePath& value);
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void AppendArgNative(const StringType& value);
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void AppendArgs(const CommandLine& other);
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// Append the arguments from another command line to this one.
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// If |include_program| is true, include |other|'s program as well.
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void AppendArguments(const CommandLine& other,
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bool include_program);
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// Insert a command before the current command.
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// Common for debuggers, like "valgrind" or "gdb --args".
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void PrependWrapper(const StringType& wrapper);
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#if defined(OS_WIN)
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// Initialize by parsing the given command line string.
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// The program name is assumed to be the first item in the string.
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void ParseFromString(const std::wstring& command_line);
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#endif
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private:
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// Disallow public default construction; a program name must be specified.
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CommandLine();
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// The singleton CommandLine representing the current process's command line.
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static CommandLine* current_process_commandline_;
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// We store a platform-native version of the command line, used when building
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// up a new command line to be executed. This ifdef delimits that code.
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#if defined(OS_WIN)
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// The quoted, space-separated command line string.
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StringType command_line_string_;
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// The name of the program.
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StringType program_;
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#elif defined(OS_POSIX)
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// The argv array, with the program name in argv_[0].
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StringVector argv_;
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#endif
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// Parsed-out switch keys and values.
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SwitchMap switches_;
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// Non-switch command line arguments.
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StringVector args_;
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// Allow the copy constructor. A common pattern is to copy the current
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// process's command line and then add some flags to it. For example:
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// CommandLine cl(*CommandLine::ForCurrentProcess());
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// cl.AppendSwitch(...);
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};
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#endif // BASE_COMMAND_LINE_H_
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