
bind.h, callback.h, callback_forward.h, and callback_helpers.h moved into /base/functional/. Update the include paths to directly include them in their new location. Bug: 1364441 Change-Id: I32ec425b9c0e52ec4b50047bf3290fecc5c905ff Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4148554 Reviewed-by: Daniel Cheng <dcheng@chromium.org> Auto-Submit: Avi Drissman <avi@chromium.org> Owners-Override: Avi Drissman <avi@chromium.org> Owners-Override: Daniel Cheng <dcheng@chromium.org> Commit-Queue: Daniel Cheng <dcheng@chromium.org> Cr-Commit-Position: refs/heads/main@{#1091567}
209 lines
8.5 KiB
C++
209 lines
8.5 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef CONTENT_BROWSER_BYTE_STREAM_H_
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#define CONTENT_BROWSER_BYTE_STREAM_H_
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#include <stddef.h>
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#include <memory>
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#include "base/functional/callback.h"
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#include "base/memory/ref_counted.h"
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#include "content/common/content_export.h"
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#include "content/public/browser/browser_task_traits.h"
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#include "content/public/browser/browser_thread.h"
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#include "net/base/io_buffer.h"
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namespace base {
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class SequencedTaskRunner;
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}
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namespace content {
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// A byte stream is a pipe to transfer bytes between a source and a
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// sink, which may be on different threads. It is intended to be the
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// only connection between source and sink; they need have no
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// direct awareness of each other aside from the byte stream. The source and
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// the sink have different interfaces to a byte stream, |ByteStreamWriter|
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// and |ByteStreamReader|. A pair of connected interfaces is generated by
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// calling |CreateByteStream|.
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//
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// The source adds bytes to the bytestream via |ByteStreamWriter::Write|
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// and the sink retrieves bytes already written via |ByteStreamReader::Read|.
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//
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// When the source has no more data to add, it will call
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// |ByteStreamWriter::Close| to indicate that. Operation status at the source
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// is indicated to the sink via an int passed to the Close() method and returned
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// from the GetStatus() method. Source and sink must agree on the interpretation
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// of this int.
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//
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// Normally the source is not managed after the relationship is setup;
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// it is expected to provide data and then close itself. If an error
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// occurs on the sink, it is not signalled to the source via this
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// mechanism; instead, the source will write data until it exausts the
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// available space. If the source needs to be aware of errors occuring
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// on the sink, this must be signalled in some other fashion (usually
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// through whatever controller setup the relationship).
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//
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// Callback lifetime management: No lifetime management is done in this
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// class to prevent registered callbacks from being called after any
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// objects to which they may refer have been destroyed. It is the
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// responsibility of the callers to avoid use-after-free references.
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// This may be done by any of several mechanisms, including weak
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// pointers, scoped_refptr references, or calling the registration
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// function with a null callback from a destructor. To enable the null
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// callback strategy, callbacks will not be stored between retrieval and
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// evaluation, so setting a null callback will guarantee that the
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// previous callback will not be executed after setting.
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//
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// Class methods are virtual to allow mocking for tests; these classes
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// aren't intended to be base classes for other classes.
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//
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// Sample usage (note that this does not show callback usage):
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//
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// void OriginatingClass::Initialize() {
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// // Create a stream for sending bytes from IO->FILE threads.
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// std::unique_ptr<ByteStreamWriter> writer;
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// std::unique_ptr<ByteStreamReader> reader;
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// CreateByteStream(
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// GetIOThreadTaskRunner({}),
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// base::ThreadPool::CreateSequencedTaskRunner({base::MayBlock, ...}),
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// kStreamBufferSize /* e.g. 10240. */,
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// &writer,
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// &reader); // Presumed passed to FILE thread for reading.
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//
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// // Setup callback for writing.
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// writer->RegisterCallback(base::BindRepeating(&SpaceAvailable, this));
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//
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// // Do initial round of writing.
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// SpaceAvailable();
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// }
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//
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// // May only be run on first argument task runner, in this case the IO
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// // thread.
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// void OriginatingClass::SpaceAvailable() {
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// while (<data available>) {
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// std::unique_ptr<net::IOBuffer> buffer;
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// size_t buffer_length;
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// // Create IOBuffer, fill in with data, and set buffer_length.
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// if (!writer->Write(buffer, buffer_length)) {
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// // No more space; return and we'll be called again
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// // when there is space.
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// return;
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// }
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// }
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// writer->Close(<operation status>);
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// writer.reset(NULL);
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// }
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//
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// // On File thread; containing class setup not shown.
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//
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// void ReceivingClass::Initialize() {
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// // Initialization
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// reader->RegisterCallback(base::BindRepeating(&DataAvailable, obj));
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// }
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//
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// // Called whenever there's something to read.
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// void ReceivingClass::DataAvailable() {
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// scoped_refptr<net::IOBuffer> data;
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// size_t length = 0;
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//
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// while (ByteStreamReader::STREAM_HAS_DATA ==
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// (state = reader->Read(&data, &length))) {
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// // Process |data|.
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// }
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//
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// if (ByteStreamReader::STREAM_COMPLETE == state) {
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// int status = reader->GetStatus();
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// // Process error or successful completion in |status|.
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// }
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//
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// // if |state| is STREAM_EMPTY, we're done for now; we'll be called
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// // again when there's more data.
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// }
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class CONTENT_EXPORT ByteStreamWriter {
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public:
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// Inverse of the fraction of the stream buffer that must be full before
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// a notification is sent to paired Reader that there's more data.
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static const int kFractionBufferBeforeSending;
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virtual ~ByteStreamWriter() = 0;
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// Always adds the data passed into the ByteStream. Returns true
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// if more data may be added without exceeding the class limit
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// on data. Takes ownership of |buffer|.
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virtual bool Write(scoped_refptr<net::IOBuffer> buffer,
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size_t byte_count) = 0;
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// Flushes contents buffered in this writer to the corresponding reader
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// regardless if buffer filling rate is greater than
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// kFractionBufferBeforeSending or not. Does nothing if there's no contents
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// buffered.
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virtual void Flush() = 0;
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// Signal that all data that is going to be sent, has been sent,
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// and provide a status.
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virtual void Close(int status) = 0;
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// Register a callback to be called when the stream transitions from
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// full to having space available. The callback will always be
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// called on the task runner associated with the ByteStreamWriter.
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// This callback will only be called if a call to Write has previously
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// returned false (i.e. the ByteStream has been filled).
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// Multiple calls to this function are supported, though note that it
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// is the callers responsibility to handle races with space becoming
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// available (i.e. in the case of that race either of the before
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// or after callbacks may be called).
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// The callback will not be called after ByteStreamWriter destruction.
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virtual void RegisterCallback(base::RepeatingClosure source_callback) = 0;
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// Returns the number of bytes sent to the reader but not yet reported by
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// the reader as read.
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virtual size_t GetTotalBufferedBytes() const = 0;
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};
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class CONTENT_EXPORT ByteStreamReader {
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public:
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// Inverse of the fraction of the stream buffer that must be empty before
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// a notification is send to paired Writer that there's more room.
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static const int kFractionReadBeforeWindowUpdate;
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enum StreamState { STREAM_EMPTY, STREAM_HAS_DATA, STREAM_COMPLETE };
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virtual ~ByteStreamReader() = 0;
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// Returns STREAM_EMPTY if there is no data on the ByteStream and
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// Close() has not been called, and STREAM_COMPLETE if there
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// is no data on the ByteStream and Close() has been called.
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// If there is data on the ByteStream, returns STREAM_HAS_DATA
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// and fills in |*data| with a pointer to the data, and |*length|
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// with its length.
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virtual StreamState Read(scoped_refptr<net::IOBuffer>* data,
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size_t* length) = 0;
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// Only valid to call if Read() has returned STREAM_COMPLETE.
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virtual int GetStatus() const = 0;
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// Register a callback to be called when data is added or the source
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// completes. The callback will be always be called on the owning
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// task runner. Multiple calls to this function are supported,
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// though note that it is the callers responsibility to handle races
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// with data becoming available (i.e. in the case of that race
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// either of the before or after callbacks may be called).
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// The callback will not be called after ByteStreamReader destruction.
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virtual void RegisterCallback(base::RepeatingClosure sink_callback) = 0;
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};
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CONTENT_EXPORT void CreateByteStream(
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scoped_refptr<base::SequencedTaskRunner> input_task_runner,
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scoped_refptr<base::SequencedTaskRunner> output_task_runner,
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size_t buffer_size,
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std::unique_ptr<ByteStreamWriter>* input,
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std::unique_ptr<ByteStreamReader>* output);
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} // namespace content
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#endif // CONTENT_BROWSER_BYTE_STREAM_H_
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