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src/content/gpu/in_process_gpu_thread.h
Jonathan Backer 0af509966a Move gpu_preferences to gpu/config/
GpuPreferences is a service side configuration structure. I'm moving it
to ungate future work (https://crrev.com/c/858157) where we probe
some of the GpuPreferences while we probe GPUInfo.

I moved two constants into GpuPreferences to avoid a dependency cycle.

TBR=boliu@chromium.org,piman@chromium.org,tsepez@chromium.org,liberato@chromium.org,joedow@chromium.org

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel
Change-Id: I34b4d17e523f63c355dea48ec5fcc2d866f19059
Bug: 786591
Reviewed-on: https://chromium-review.googlesource.com/1075668
Reviewed-by: Bo <boliu@chromium.org>
Reviewed-by: Frank Liberato <liberato@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Jonathan Backer <backer@chromium.org>
Cr-Commit-Position: refs/heads/master@{#562855}
2018-05-30 16:05:07 +00:00

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1.4 KiB
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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_
#define CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_
#include <memory>
#include "base/macros.h"
#include "base/threading/thread.h"
#include "content/common/content_export.h"
#include "content/common/in_process_child_thread_params.h"
#include "gpu/config/gpu_preferences.h"
namespace content {
class GpuProcess;
// This class creates a GPU thread (instead of a GPU process), when running
// with --in-process-gpu or --single-process.
class InProcessGpuThread : public base::Thread {
public:
explicit InProcessGpuThread(const InProcessChildThreadParams& params,
const gpu::GpuPreferences& gpu_preferences);
~InProcessGpuThread() override;
protected:
void Init() override;
void CleanUp() override;
private:
InProcessChildThreadParams params_;
// Deleted in CleanUp() on the gpu thread, so don't use smart pointers.
GpuProcess* gpu_process_;
gpu::GpuPreferences gpu_preferences_;
DISALLOW_COPY_AND_ASSIGN(InProcessGpuThread);
};
CONTENT_EXPORT base::Thread* CreateInProcessGpuThread(
const InProcessChildThreadParams& params,
const gpu::GpuPreferences& gpu_preferences);
} // namespace content
#endif // CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_