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src/base/gfx/bitmap_platform_device_linux.h
agl@chromium.org 13dbd131b1 System includes need to use angle brackets for check_deps
TBR=tc

Review URL: http://codereview.chromium.org/8706


git-svn-id: svn://svn.chromium.org/chrome/trunk/src@4141 0039d316-1c4b-4281-b951-d872f2087c98
2008-10-29 18:17:02 +00:00

55 lines
2.1 KiB
C++

// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
#define BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
#include "base/gfx/platform_device_linux.h"
#include "base/ref_counted.h"
#include <gdk-pixbuf/gdk-pixbuf.h>
namespace gfx {
// -----------------------------------------------------------------------------
// This is the Linux bitmap backing for Skia. It's a GdkPixbuf of the correct
// size and we implement a SkPixelRef in order that Skia can write directly to
// the pixel memory backing the Pixbuf.
//
// We then provide an accessor for getting the pixbuf object and that can be
// drawn to a GDK drawing area to display the rendering result.
//
// This is all quite ok for test_shell. In the future we will want to use
// shared memory between the renderer and the main process at least. In this
// case we'll probably create the pixbuf from a precreated region of memory.
// -----------------------------------------------------------------------------
class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
public:
/// Static constructor. I don't understand this, it's just a copy of the mac
static BitmapPlatformDeviceLinux* Create(int width, int height,
bool is_opaque);
/// Create a BitmapPlatformDeviceLinux from an already constructed bitmap;
/// you should probably be using Create(). This may become private later if
/// we ever have to share state between some native drawing UI and Skia, like
/// the Windows and Mac versions of this class do.
BitmapPlatformDeviceLinux(const SkBitmap& other, GdkPixbuf* pixbuf);
virtual ~BitmapPlatformDeviceLinux();
// A stub copy constructor. Needs to be properly implemented.
BitmapPlatformDeviceLinux(const BitmapPlatformDeviceLinux& other);
// Bitmaps aren't vector graphics.
virtual bool IsVectorial() { return false; }
GdkPixbuf* pixbuf() const { return pixbuf_; }
private:
GdkPixbuf* pixbuf_;
};
} // namespace gfx
#endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_