0

Roll ANGLE from dad69cc70e02 to 9dc82cb3ddaa (1 revision)

dad69cc70e..9dc82cb3dd

2022-12-07 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 2783f6bf0a03 to 0c98167cb31e (1 revision)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC abdolrashidi@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Chromium: https://bugs.chromium.org/p/chromium/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86
Bug: None
Tbr: abdolrashidi@google.com
Change-Id: I184c33ca32af5f6add0a53e39afb234715f9d590
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4085303
Bot-Commit: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/main@{#1080290}
This commit is contained in:
chromium-autoroll
2022-12-07 12:47:02 +00:00
committed by Chromium LUCI CQ
parent e62bdec7cb
commit 0022631eb8

2
DEPS

@ -303,7 +303,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': 'dad69cc70e0284438a0126c703300da9328ef74b',
'angle_revision': '9dc82cb3ddaae4ebf64d8aa158b207b4b318d2eb',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.