Add the user agent content into the docs repo.
Original content: https://developer.chrome.com/multidevice/user-agent Also, fixed some typos in opening_links.md. TBR=pkl@chromium.org BUG= Review-Url: https://codereview.chromium.org/2778973002 Cr-Commit-Position: refs/heads/master@{#460051}
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docs/ios
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# Opening links in Chrome for iOS</h1>
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# Opening links in Chrome for iOS
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The easiest way to have your iOS app open links in Chrome is to use the
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[OpenInChromeController](https://github.com/GoogleChrome/OpenInChrome) class.
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### Methods
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* `isChromeInstalled`: returns YES if Chrome is installed</li>
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* `openInChrome`: opens a given URL in Chrome</li>
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* `isChromeInstalled`: returns YES if Chrome is installed
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* `openInChrome`: opens a given URL in Chrome
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For example, use the OpenInChromeController class as follows:
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21
docs/ios/user_agent.md
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21
docs/ios/user_agent.md
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# User Agent in Chrome for iOS
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The User Agent (UA) in Chrome for iOS is the same as the Mobile Safari
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user agent, with `CriOS/<ChromeRevision>` instead of
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`Version/<VersionNum>`.
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Here’s an example of the **Chrome** UA on iPhone:
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<pre>
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Mozilla/5.0 (iPhone; CPU iPhone OS 10_3 like Mac OS X)
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AppleWebKit/602.1.50 (KHTML, like Gecko) <b>CriOS/56.0.2924.75</b>
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Mobile/14E5239e Safari/602.1
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</pre>
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For comparison, the **Safari** UA:
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<pre>
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Mozilla/5.0 (iPhone; CPU iPhone OS 10_3 like Mac OS X)
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AppleWebKit/603.1.23 (KHTML, like Gecko) Version/10.0
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Mobile/14E5239e Safari/602.1
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</pre>
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