ui/gl: Use BUILDFLAG for OS checking
Use BUILDFLAG(IS_XXX) instead of defined(OS_XXX).
Generated by `os_buildflag_migration.py` (https://crrev.com/c/3311983).
R=thakis@chromium.org
Bug: 1234043
Test: No functionality change
Change-Id: I56085b377c2d824afa52faa9ac6cd4cabb184297
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3403352
Reviewed-by: Nico Weber <thakis@chromium.org>
Commit-Queue: Xiaohan Wang <xhwang@chromium.org>
Cr-Commit-Position: refs/heads/main@{#961344}
This commit is contained in:

committed by
Chromium LUCI CQ

parent
d5bf6f7f93
commit
07d6fc6039
ui/gl
egl_api_unittest.ccegl_util.ccgl_bindings.hgl_context.ccgl_context.hgl_context_egl.ccgl_context_stub.ccgl_context_stub.hgl_features.ccgl_fence.ccgl_fence_android_native_fence_sync.ccgl_image.ccgl_image.hgl_image_memory.ccgl_image_native_pixmap.ccgl_image_native_pixmap_unittest.ccgl_image_shared_memory_unittest.ccgl_implementation.ccgl_implementation.hgl_share_group.ccgl_share_group.hgl_surface_egl.ccgl_surface_egl.hgl_surface_egl_unittest.ccgl_surface_presentation_helper.ccgl_switches.ccgl_utils.ccgl_utils.h
init
shader_tracking.ccsync_control_vsync_provider.ccsync_control_vsync_provider.htest
@ -27,7 +27,7 @@ class EGLApiTest : public testing::Test {
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g_driver_egl.fn.eglGetErrorFn = &FakeGetError;
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g_driver_egl.fn.eglGetProcAddressFn = &FakeGetProcAddress;
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#if defined(OS_WIN)
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#if BUILDFLAG(IS_WIN)
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SetGLImplementation(kGLImplementationEGLANGLE);
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#else
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SetGLImplementation(kGLImplementationEGLGLES2);
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@ -6,7 +6,7 @@
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#include "build/build_config.h"
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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#include <EGL/egl.h>
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#else
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#include "third_party/khronos/EGL/egl.h"
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@ -13,7 +13,7 @@
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// __STDC_FORMAT_MACROS is defined in order for //base/format_macros.h to
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// function correctly. See comment and #error message in //base/format_macros.h
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// for details.
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#if defined(OS_POSIX) && !defined(__STDC_FORMAT_MACROS)
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#if BUILDFLAG(IS_POSIX) && !defined(__STDC_FORMAT_MACROS)
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#define __STDC_FORMAT_MACROS
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#endif
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@ -32,9 +32,9 @@
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#include "ui/gl/gl_export.h"
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// The standard OpenGL native extension headers are also included.
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#if defined(OS_WIN)
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#if BUILDFLAG(IS_WIN)
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#include <GL/wglext.h>
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#elif defined(OS_APPLE)
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#elif BUILDFLAG(IS_APPLE)
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#include <OpenGL/OpenGL.h>
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#elif defined(USE_GLX)
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using Display = struct _XDisplay;
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@ -483,7 +483,7 @@ struct XVisualInfo;
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#define GL_GLEXT_PROTOTYPES 1
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#if defined(OS_WIN)
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#if BUILDFLAG(IS_WIN)
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#define GL_BINDING_CALL WINAPI
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#else
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#define GL_BINDING_CALL
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@ -25,7 +25,7 @@
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#include "ui/gl/gl_version_info.h"
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#include "ui/gl/gpu_timing.h"
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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#include "base/mac/mac_util.h"
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#endif
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@ -74,7 +74,7 @@ GLContext::GLContext(GLShareGroup* share_group) : share_group_(share_group) {
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}
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GLContext::~GLContext() {
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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DCHECK(!HasBackpressureFences());
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#endif
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share_group_->RemoveContext(this);
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@ -185,7 +185,7 @@ void GLContext::DirtyVirtualContextState() {
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current_virtual_context_ = nullptr;
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}
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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constexpr uint64_t kInvalidFenceId = 0;
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uint64_t GLContext::BackpressureFenceCreate() {
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@ -247,7 +247,7 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext>,
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// context is made current.
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void DirtyVirtualContextState();
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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// Create a fence for all work submitted to this context so far, and return a
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// monotonically increasing handle to it. This returned handle never needs to
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// be freed. This method is used to create backpressure to throttle GL work
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@ -297,7 +297,7 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext>,
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GLApi* gl_api() { return gl_api_wrapper_->api(); }
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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// Child classes are responsible for calling DestroyBackpressureFences during
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// their destruction while a context is current.
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bool HasBackpressureFences() const;
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@ -338,7 +338,7 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext>,
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// where this underlying context becomes lost. https://crbug.com/1061442
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bool context_lost_ = false;
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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std::map<uint64_t, std::unique_ptr<GLFence>> backpressure_fences_;
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uint64_t next_backpressure_fence_ = 0;
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#endif
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@ -404,7 +404,7 @@ void GLContextEGL::SetVisibility(bool visibility) {
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}
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void GLContextEGL::ReleaseYUVToRGBConvertersAndBackpressureFences() {
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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bool has_backpressure_fences = HasBackpressureFences();
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#else
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bool has_backpressure_fences = false;
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@ -434,7 +434,7 @@ void GLContextEGL::ReleaseYUVToRGBConvertersAndBackpressureFences() {
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}
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yuv_to_rgb_converters_.clear();
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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DestroyBackpressureFences();
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#endif
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@ -4,6 +4,7 @@
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#include "ui/gl/gl_context_stub.h"
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#include "build/build_config.h"
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#include "ui/gl/gl_gl_api_implementation.h"
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#include "ui/gl/gl_stub_api.h"
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@ -75,7 +76,7 @@ bool GLContextStub::HasRobustness() {
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HasExtension("GL_KHR_robustness") || HasExtension("GL_EXT_robustness");
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}
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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void GLContextStub::FlushForDriverCrashWorkaround() {}
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#endif
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@ -38,7 +38,7 @@ class GL_EXPORT GLContextStub : public GLContextReal {
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void SetGLVersionString(const char* version_str);
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bool HasRobustness();
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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void FlushForDriverCrashWorkaround() override;
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#endif
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@ -10,7 +10,7 @@
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#include "build/chromeos_buildflags.h"
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#include "ui/gl/gl_switches.h"
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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#include "base/android/build_info.h"
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#include "base/metrics/field_trial_params.h"
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#include "base/strings/pattern.h"
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@ -22,7 +22,7 @@ namespace {
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const base::Feature kGpuVsync{"GpuVsync", base::FEATURE_ENABLED_BY_DEFAULT};
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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const base::FeatureParam<std::string>
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kPassthroughCommandDecoderBlockListByBrand{
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&kDefaultPassthroughCommandDecoder, "BlockListByBrand", ""};
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@ -71,8 +71,8 @@ bool IsDeviceBlocked(const char* field, const std::string& block_list) {
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// Launched on Windows, still experimental on other platforms.
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const base::Feature kDefaultPassthroughCommandDecoder {
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"DefaultPassthroughCommandDecoder",
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#if defined(OS_WIN) || defined(OS_FUCHSIA) || \
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((defined(OS_LINUX) || BUILDFLAG(IS_CHROMEOS_LACROS)) && \
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#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_FUCHSIA) || \
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((BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS_LACROS)) && \
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!defined(CHROMECAST_BUILD))
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base::FEATURE_ENABLED_BY_DEFAULT
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#else
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@ -90,7 +90,7 @@ bool UsePassthroughCommandDecoder() {
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if (!base::FeatureList::IsEnabled(kDefaultPassthroughCommandDecoder))
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return false;
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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// Check block list against build info.
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const auto* build_info = base::android::BuildInfo::GetInstance();
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if (IsDeviceBlocked(build_info->brand(),
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@ -116,7 +116,7 @@ bool UsePassthroughCommandDecoder() {
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build_info->android_build_fp(),
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kPassthroughCommandDecoderBlockListByAndroidBuildFP.Get()))
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return false;
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#endif // defined(OS_ANDROID)
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#endif // BUILDFLAG(IS_ANDROID)
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return true;
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}
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@ -14,17 +14,17 @@
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#include "ui/gl/gl_implementation.h"
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#include "ui/gl/gl_version_info.h"
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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#include "ui/gl/gl_fence_apple.h"
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#endif
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#if defined(USE_EGL) && defined(OS_POSIX) && !defined(OS_APPLE)
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#if defined(USE_EGL) && BUILDFLAG(IS_POSIX) && !BUILDFLAG(IS_APPLE)
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#define USE_GL_FENCE_ANDROID_NATIVE_FENCE_SYNC
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#include "ui/gl/gl_fence_android_native_fence_sync.h"
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#include "ui/gl/gl_surface_egl.h"
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#endif
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#if defined(OS_WIN)
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#if BUILDFLAG(IS_WIN)
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#include "ui/gl/gl_fence_win.h"
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#endif
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@ -41,7 +41,7 @@ bool GLFence::IsSupported() {
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return g_current_gl_driver->ext.b_GL_ARB_sync ||
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g_current_gl_version->is_es3 ||
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g_current_gl_version->is_desktop_core_profile ||
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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g_current_gl_driver->ext.b_GL_APPLE_fence ||
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#else
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g_driver_egl.ext.b_EGL_KHR_fence_sync ||
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@ -54,7 +54,7 @@ std::unique_ptr<GLFence> GLFence::Create() {
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<< "Trying to create fence with no context";
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std::unique_ptr<GLFence> fence;
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#if !defined(OS_APPLE)
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#if !BUILDFLAG(IS_APPLE)
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if (g_driver_egl.ext.b_EGL_KHR_fence_sync &&
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g_driver_egl.ext.b_EGL_KHR_wait_sync) {
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// Prefer GLFenceEGL which doesn't require GL context switching.
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@ -67,7 +67,7 @@ std::unique_ptr<GLFence> GLFence::Create() {
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g_current_gl_version->is_desktop_core_profile) {
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// Prefer ARB_sync which supports server-side wait.
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fence = std::make_unique<GLFenceARB>();
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#if defined(OS_APPLE)
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#if BUILDFLAG(IS_APPLE)
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} else if (g_current_gl_driver->ext.b_GL_APPLE_fence) {
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fence = std::make_unique<GLFenceAPPLE>();
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#else
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@ -99,7 +99,7 @@ void GLFence::Invalidate() {
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bool GLFence::IsGpuFenceSupported() {
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#if defined(USE_GL_FENCE_ANDROID_NATIVE_FENCE_SYNC)
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return gl::GLSurfaceEGL::IsAndroidNativeFenceSyncSupported();
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#elif defined(OS_WIN)
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#elif BUILDFLAG(IS_WIN)
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return gl::GLFenceWin::IsSupported();
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#else
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return false;
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@ -112,7 +112,7 @@ std::unique_ptr<GLFence> GLFence::CreateFromGpuFence(
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DCHECK(IsGpuFenceSupported());
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#if defined(USE_GL_FENCE_ANDROID_NATIVE_FENCE_SYNC)
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return GLFenceAndroidNativeFenceSync::CreateFromGpuFence(gpu_fence);
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#elif defined(OS_WIN)
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#elif BUILDFLAG(IS_WIN)
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return GLFenceWin::CreateFromGpuFence(gpu_fence);
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#else
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NOTREACHED();
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@ -125,7 +125,7 @@ std::unique_ptr<GLFence> GLFence::CreateForGpuFence() {
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DCHECK(IsGpuFenceSupported());
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#if defined(USE_GL_FENCE_ANDROID_NATIVE_FENCE_SYNC)
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return GLFenceAndroidNativeFenceSync::CreateForGpuFence();
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#elif defined(OS_WIN)
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#elif BUILDFLAG(IS_WIN)
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return GLFenceWin::CreateForGpuFence();
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#else
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NOTREACHED();
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@ -10,11 +10,12 @@
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#include "base/logging.h"
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#include "base/memory/ptr_util.h"
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#include "base/time/time.h"
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#include "build/build_config.h"
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#include "ui/gfx/gpu_fence.h"
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#include "ui/gfx/gpu_fence_handle.h"
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#include "ui/gl/gl_surface_egl.h"
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#if defined(OS_POSIX) || defined(OS_FUCHSIA)
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#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
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#include <unistd.h>
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#include "base/posix/eintr_wrapper.h"
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@ -5,9 +5,10 @@
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#include "ui/gl/gl_image.h"
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#include "base/notreached.h"
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#include "build/build_config.h"
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#include "ui/gl/gl_bindings.h"
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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#include "base/android/scoped_hardware_buffer_fence_sync.h"
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#endif
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@ -118,7 +119,7 @@ GLImage::Type GLImage::GetType() const {
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return Type::NONE;
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}
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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std::unique_ptr<base::android::ScopedHardwareBufferFenceSync>
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GLImage::GetAHardwareBuffer() {
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return nullptr;
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@ -23,7 +23,7 @@
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#include "ui/gfx/overlay_transform.h"
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#include "ui/gl/gl_export.h"
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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#include <android/hardware_buffer.h>
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#include <memory>
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#include "base/android/scoped_hardware_buffer_handle.h"
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@ -126,7 +126,7 @@ class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
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// If called, then IsInUseByWindowServer will always return false.
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virtual void DisableInUseByWindowServer();
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#if defined(OS_ANDROID)
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#if BUILDFLAG(IS_ANDROID)
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// Provides the buffer backing this image, if it is backed by an
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// AHardwareBuffer. The ScopedHardwareBuffer returned may include a fence
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// which will be signaled when all pending work for the buffer has been
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@ -266,9 +266,9 @@ bool GLImageMemory::Initialize(const unsigned char* memory,
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stride_ = stride;
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bool tex_image_from_pbo_is_slow = false;
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#if defined(OS_WIN)
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#if BUILDFLAG(IS_WIN)
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tex_image_from_pbo_is_slow = true;
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#endif // OS_WIN
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#endif // BUILDFLAG(IS_WIN)
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GLContext* context = GLContext::GetCurrent();
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DCHECK(context);
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if (!tex_image_from_pbo_is_slow && SupportsPBO(context) &&
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|
@ -275,11 +275,11 @@ gfx::NativePixmapHandle GLImageNativePixmap::ExportHandle() {
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}
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}
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#if defined(OS_FUCHSIA)
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#if BUILDFLAG(IS_FUCHSIA)
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// TODO(crbug.com/852011): Implement image handle export on Fuchsia.
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NOTIMPLEMENTED();
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return gfx::NativePixmapHandle();
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#else // defined(OS_FUCHSIA)
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#else // BUILDFLAG(IS_FUCHSIA)
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std::vector<int> fds(num_planes);
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std::vector<EGLint> strides(num_planes);
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std::vector<EGLint> offsets(num_planes);
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@ -308,7 +308,7 @@ gfx::NativePixmapHandle GLImageNativePixmap::ExportHandle() {
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}
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return handle;
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#endif // !defined(OS_FUCHSIA)
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#endif // BUILDFLAG(IS_FUCHSIA)
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}
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unsigned GLImageNativePixmap::GetInternalFormat() {
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|
@ -34,7 +34,7 @@ class GLImageNativePixmapTestDelegate : public GLImageTestDelegateBase {
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public:
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absl::optional<GLImplementationParts> GetPreferedGLImplementation()
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const override {
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#if defined(OS_WIN)
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#if BUILDFLAG(IS_WIN)
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return absl::optional<GLImplementationParts>(GLImplementationParts(
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kGLImplementationEGLANGLE, ANGLEImplementation::kNone));
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#else
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|
@ -51,7 +51,7 @@ using GLImageTestTypes = testing::Types<
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GLImageSharedMemoryTestDelegate<gfx::BufferFormat::RGBX_8888>,
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GLImageSharedMemoryTestDelegate<gfx::BufferFormat::RGBA_8888>,
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GLImageSharedMemoryTestDelegate<gfx::BufferFormat::BGRX_8888>,
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#if defined(OS_LINUX) || defined(OS_CHROMEOS)
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#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
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// Fails on Win nVidia and linux android: the test writes nothing (we read
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// back the color used to clear the buffer).
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// TODO(mcasas): enable those paltforms https://crbug.com/803451.
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@ -115,7 +115,7 @@ class GLImageSharedMemoryPoolTestDelegate : public GLImageTestDelegateBase {
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};
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// Disabled on Windows, see crbug.com/1036138
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#if !defined(OS_WIN)
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#if !BUILDFLAG(IS_WIN)
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INSTANTIATE_TYPED_TEST_SUITE_P(GLImageSharedMemoryPool,
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GLImageCopyTest,
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GLImageSharedMemoryPoolTestDelegate);
|
||||
|
@ -160,7 +160,7 @@ const struct {
|
||||
GLImplementationParts(kGLImplementationDesktopGL)},
|
||||
{kGLImplementationSwiftShaderName, kANGLEImplementationNoneName,
|
||||
GLImplementationParts(kGLImplementationSwiftShaderGL)},
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
{kGLImplementationAppleName, kANGLEImplementationNoneName,
|
||||
GLImplementationParts(kGLImplementationAppleGL)},
|
||||
#endif
|
||||
|
@ -83,7 +83,7 @@ struct GL_EXPORT GLWindowSystemBindingInfo {
|
||||
};
|
||||
|
||||
using GLFunctionPointerType = void (*)();
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
typedef GLFunctionPointerType(WINAPI* GLGetProcAddressProc)(const char* name);
|
||||
#else
|
||||
typedef GLFunctionPointerType (*GLGetProcAddressProc)(const char* name);
|
||||
|
@ -12,7 +12,7 @@
|
||||
namespace gl {
|
||||
|
||||
GLShareGroup::GLShareGroup()
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
: renderer_id_(-1)
|
||||
#endif
|
||||
{
|
||||
@ -50,7 +50,7 @@ void GLShareGroup::SetSharedContext(GLContext* context) {
|
||||
shared_context_ = context;
|
||||
}
|
||||
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
void GLShareGroup::SetRendererID(int renderer_id) {
|
||||
renderer_id_ = renderer_id;
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ class GL_EXPORT GLShareGroup : public base::RefCounted<GLShareGroup> {
|
||||
void SetSharedContext(GLContext* context);
|
||||
GLContext* shared_context() { return shared_context_; }
|
||||
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
// Sets and returns the ID of the renderer that all contexts in this share
|
||||
// group should be on.
|
||||
void SetRendererID(int renderer_id);
|
||||
@ -60,7 +60,7 @@ class GL_EXPORT GLShareGroup : public base::RefCounted<GLShareGroup> {
|
||||
|
||||
raw_ptr<GLContext> shared_context_ = nullptr;
|
||||
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
int renderer_id_;
|
||||
#endif
|
||||
};
|
||||
|
@ -42,7 +42,7 @@
|
||||
#include "ui/gl/scoped_make_current.h"
|
||||
#include "ui/gl/sync_control_vsync_provider.h"
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
#include <android/native_window_jni.h>
|
||||
#include "base/android/build_info.h"
|
||||
#endif
|
||||
@ -896,7 +896,7 @@ void GetEGLInitDisplays(bool supports_angle_d3d,
|
||||
|
||||
if (supports_angle_opengl) {
|
||||
if (use_angle_default && !supports_angle_d3d) {
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
// Don't request desktopGL on android
|
||||
AddInitDisplay(init_displays, ANGLE_OPENGLES);
|
||||
#else
|
||||
@ -1065,7 +1065,7 @@ bool GLSurfaceEGL::InitializeOneOffCommon() {
|
||||
// because it is emulated with pbuffers if native support is not present. See
|
||||
// https://crbug.com/382349.
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
// Use the WebGL compatibility extension for detecting ANGLE. ANGLE always
|
||||
// exposes it.
|
||||
bool is_angle = g_egl_create_context_webgl_compatability_supported;
|
||||
@ -1103,7 +1103,7 @@ bool GLSurfaceEGL::InitializeOneOffCommon() {
|
||||
// that version onward.
|
||||
g_egl_android_native_fence_sync_supported =
|
||||
HasEGLExtension("EGL_ANDROID_native_fence_sync");
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
if (!g_egl_android_native_fence_sync_supported &&
|
||||
base::android::BuildInfo::GetInstance()->sdk_int() >=
|
||||
base::android::SDK_VERSION_NOUGAT &&
|
||||
@ -1459,12 +1459,12 @@ NativeViewGLSurfaceEGL::NativeViewGLSurfaceEGL(
|
||||
EGLNativeWindowType window,
|
||||
std::unique_ptr<gfx::VSyncProvider> vsync_provider)
|
||||
: window_(window), vsync_provider_external_(std::move(vsync_provider)) {
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
if (window)
|
||||
ANativeWindow_acquire(window);
|
||||
#endif
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
RECT windowRect;
|
||||
if (GetClientRect(window_, &windowRect))
|
||||
size_ = gfx::Rect(windowRect).size();
|
||||
@ -2126,7 +2126,7 @@ bool NativeViewGLSurfaceEGL::ScheduleOverlayPlane(
|
||||
|
||||
NativeViewGLSurfaceEGL::~NativeViewGLSurfaceEGL() {
|
||||
Destroy();
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
if (window_)
|
||||
ANativeWindow_release(window_);
|
||||
#endif
|
||||
@ -2144,7 +2144,7 @@ PbufferGLSurfaceEGL::PbufferGLSurfaceEGL(const gfx::Size& size)
|
||||
bool PbufferGLSurfaceEGL::Initialize(GLSurfaceFormat format) {
|
||||
EGLSurface old_surface = surface_;
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
// This is to allow context virtualization which requires on- and offscreen
|
||||
// to use a compatible config. We expect the client to request RGB565
|
||||
// onscreen surface also for this to work (with the exception of
|
||||
@ -2244,7 +2244,7 @@ EGLSurface PbufferGLSurfaceEGL::GetHandle() {
|
||||
}
|
||||
|
||||
void* PbufferGLSurfaceEGL::GetShareHandle() {
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
NOTREACHED();
|
||||
return NULL;
|
||||
#else
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "build/build_config.h"
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
|
@ -13,7 +13,7 @@
|
||||
#include "ui/gl/init/gl_factory.h"
|
||||
#include "ui/gl/test/gl_surface_test_support.h"
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
#include "ui/platform_window/platform_window_delegate.h"
|
||||
#include "ui/platform_window/win/win_window.h"
|
||||
#endif
|
||||
@ -31,7 +31,7 @@ namespace {
|
||||
class GLSurfaceEGLTest : public testing::Test {
|
||||
protected:
|
||||
void SetUp() override {
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
GLSurfaceTestSupport::InitializeOneOffImplementation(
|
||||
GLImplementationParts(kGLImplementationEGLANGLE), true);
|
||||
#else
|
||||
@ -67,7 +67,7 @@ TEST_F(GLSurfaceEGLTest, MAYBE_SurfaceFormatTest) {
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
|
||||
class TestPlatformDelegate : public ui::PlatformWindowDelegate {
|
||||
public:
|
||||
|
@ -215,7 +215,7 @@ void GLSurfacePresentationHelper::OnMakeCurrent(GLContext* context,
|
||||
|
||||
// https://crbug.com/854298 : disable GLFence on Android as they seem to cause
|
||||
// issues on some devices.
|
||||
#if !defined(OS_ANDROID)
|
||||
#if !BUILDFLAG(IS_ANDROID)
|
||||
gl_fence_supported_ = GLFence::IsSupported();
|
||||
#endif
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include "base/cxx17_backports.h"
|
||||
#include "build/build_config.h"
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
#include "base/android/build_info.h"
|
||||
#endif
|
||||
|
||||
@ -246,13 +246,13 @@ const base::Feature kVulkanFromANGLE{"VulkanFromANGLE",
|
||||
base::FEATURE_DISABLED_BY_DEFAULT};
|
||||
|
||||
bool IsDefaultANGLEVulkan() {
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
// No support for devices before Q -- exit before checking feature flags
|
||||
// so that devices are not counted in finch trials.
|
||||
if (base::android::BuildInfo::GetInstance()->sdk_int() <
|
||||
base::android::SDK_VERSION_Q)
|
||||
return false;
|
||||
#endif // defined(OS_ANDROID)
|
||||
#endif // BUILDFLAG(IS_ANDROID)
|
||||
return base::FeatureList::IsEnabled(kDefaultANGLEVulkan);
|
||||
}
|
||||
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "base/command_line.h"
|
||||
#include "base/debug/alias.h"
|
||||
#include "base/logging.h"
|
||||
#include "build/build_config.h"
|
||||
#include "ui/gl/gl_bindings.h"
|
||||
#include "ui/gl/gl_features.h"
|
||||
#include "ui/gl/gl_switches.h"
|
||||
@ -17,12 +18,12 @@
|
||||
#include "ui/gl/gl_surface_egl.h"
|
||||
#endif // defined(USE_EGL)
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
#include "base/posix/eintr_wrapper.h"
|
||||
#include "third_party/libsync/src/include/sync/sync.h"
|
||||
#endif
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
#include <d3d11_1.h>
|
||||
#include "base/strings/stringprintf.h"
|
||||
#include "media/base/win/mf_helpers.h"
|
||||
@ -67,7 +68,7 @@ void Hang() {
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
base::ScopedFD MergeFDs(base::ScopedFD a, base::ScopedFD b) {
|
||||
if (!a.is_valid())
|
||||
return b;
|
||||
@ -112,7 +113,7 @@ bool PassthroughCommandDecoderSupported() {
|
||||
#endif // defined(USE_EGL)
|
||||
}
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
// This function is thread safe.
|
||||
bool AreOverlaysSupportedWin() {
|
||||
return gl::DirectCompositionSurfaceWin::AreOverlaysSupported();
|
||||
@ -193,9 +194,9 @@ void LabelSwapChainAndBuffers(IDXGISwapChain* swap_chain,
|
||||
media::SetDebugName(swap_chain, name_prefix);
|
||||
LabelSwapChainBuffers(swap_chain, name_prefix);
|
||||
}
|
||||
#endif // OS_WIN
|
||||
#endif // BUILDFLAG(IS_WIN)
|
||||
|
||||
#if defined(OS_MAC)
|
||||
#if BUILDFLAG(IS_MAC)
|
||||
|
||||
ScopedEnableTextureRectangleInShaderCompiler::
|
||||
ScopedEnableTextureRectangleInShaderCompiler(gl::GLApi* gl_api) {
|
||||
@ -214,7 +215,7 @@ ScopedEnableTextureRectangleInShaderCompiler::
|
||||
gl_api_->glDisableFn(GL_TEXTURE_RECTANGLE_ANGLE);
|
||||
}
|
||||
|
||||
#endif // defined(OS_MAC)
|
||||
#endif // BUILDFLAG(IS_MAC)
|
||||
|
||||
ScopedPixelStore::ScopedPixelStore(unsigned int name, int value)
|
||||
: name_(name), old_value_(GetIntegerv(name)), value_(value) {
|
||||
|
@ -11,11 +11,11 @@
|
||||
#include "build/build_config.h"
|
||||
#include "ui/gl/gl_export.h"
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
#include <dxgi1_6.h>
|
||||
#endif
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
#include "base/files/scoped_file.h"
|
||||
#endif
|
||||
|
||||
@ -25,7 +25,7 @@ class GLApi;
|
||||
GL_EXPORT void Crash();
|
||||
GL_EXPORT void Hang();
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
GL_EXPORT base::ScopedFD MergeFDs(base::ScopedFD a, base::ScopedFD b);
|
||||
#endif
|
||||
|
||||
@ -34,7 +34,7 @@ GL_EXPORT bool UsePassthroughCommandDecoder(
|
||||
|
||||
GL_EXPORT bool PassthroughCommandDecoderSupported();
|
||||
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
GL_EXPORT bool AreOverlaysSupportedWin();
|
||||
|
||||
// Calculates present during in 100 ns from number of frames per second.
|
||||
@ -72,7 +72,7 @@ class GL_EXPORT ScopedEnableTextureRectangleInShaderCompiler {
|
||||
const ScopedEnableTextureRectangleInShaderCompiler&) = delete;
|
||||
|
||||
// This class is a no-op except on macOS.
|
||||
#if !defined(OS_MAC)
|
||||
#if !BUILDFLAG(IS_MAC)
|
||||
explicit ScopedEnableTextureRectangleInShaderCompiler(gl::GLApi* gl_api) {}
|
||||
|
||||
#else
|
||||
|
@ -13,7 +13,7 @@
|
||||
#include "ui/gl/gl_version_info.h"
|
||||
#include "ui/gl/progress_reporter.h"
|
||||
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
#include "base/mac/mac_util.h"
|
||||
#endif
|
||||
|
||||
@ -93,7 +93,7 @@ GLboolean glIsSyncEmulateEGL(GLsync sync) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
std::map<GLuint, base::TimeTicks>& GetProgramCreateTimesMap() {
|
||||
static base::NoDestructor<std::map<GLuint, base::TimeTicks>> instance;
|
||||
return *instance.get();
|
||||
@ -140,7 +140,7 @@ template <bool droppable_call = false, typename R, typename... Args>
|
||||
GrGLFunction<R GR_GL_FUNCTION_TYPE(Args...)> bind_slow_on_mac(
|
||||
R(GL_BINDING_CALL* func)(Args...),
|
||||
gl::ProgressReporter* progress_reporter) {
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
if (!progress_reporter) {
|
||||
return maybe_drop_call<droppable_call>(func);
|
||||
}
|
||||
@ -159,7 +159,7 @@ template <bool droppable_call = false, typename R, typename... Args>
|
||||
GrGLFunction<R GR_GL_FUNCTION_TYPE(Args...)> bind_with_flush_on_mac(
|
||||
R(GL_BINDING_CALL* func)(Args...),
|
||||
bool is_angle) {
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
// If running on Apple silicon or ANGLE, regardless of the architecture,
|
||||
// disable this workaround. See https://crbug.com/1131312.
|
||||
const bool needs_flush =
|
||||
@ -325,7 +325,7 @@ sk_sp<GrGLInterface> CreateGrGLInterface(
|
||||
bind_slow(gl->glCompressedTexSubImage2DFn, progress_reporter);
|
||||
functions->fCopyTexSubImage2D =
|
||||
bind_slow(gl->glCopyTexSubImage2DFn, progress_reporter);
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
functions->fCreateProgram = [func = gl->glCreateProgramFn]() {
|
||||
auto& program_create_times = GetProgramCreateTimesMap();
|
||||
GLuint program = func();
|
||||
@ -339,7 +339,7 @@ sk_sp<GrGLInterface> CreateGrGLInterface(
|
||||
functions->fCullFace = gl->glCullFaceFn;
|
||||
functions->fDeleteBuffers =
|
||||
bind_slow(gl->glDeleteBuffersARBFn, progress_reporter);
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
functions->fDeleteProgram = [func = gl->glDeleteProgramFn](GLuint program) {
|
||||
auto& program_create_times = GetProgramCreateTimesMap();
|
||||
program_create_times.erase(program);
|
||||
@ -409,7 +409,7 @@ sk_sp<GrGLInterface> CreateGrGLInterface(
|
||||
functions->fGetQueryiv = gl->glGetQueryivFn;
|
||||
functions->fGetProgramBinary = gl->glGetProgramBinaryFn;
|
||||
functions->fGetProgramInfoLog = gl->glGetProgramInfoLogFn;
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
functions->fGetProgramiv = [func = gl->glGetProgramivFn](
|
||||
GLuint program, GLenum pname, GLint* params) {
|
||||
func(program, pname, params);
|
||||
|
@ -171,7 +171,7 @@ bool InitializeGLOneOffPlatformHelper(bool init_extensions) {
|
||||
} // namespace
|
||||
|
||||
GLImplementationParts GetSoftwareGLImplementationForPlatform() {
|
||||
#if defined(OS_WIN) || defined(OS_LINUX)
|
||||
#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_LINUX)
|
||||
return GetSoftwareGLImplementation();
|
||||
#else
|
||||
return GetLegacySoftwareGLImplementation();
|
||||
|
@ -6,13 +6,14 @@
|
||||
|
||||
#include "base/check.h"
|
||||
#include "base/no_destructor.h"
|
||||
#include "build/build_config.h"
|
||||
#include "ui/gl/gl_switches.h"
|
||||
|
||||
namespace gl {
|
||||
|
||||
// static
|
||||
ShaderTracking* ShaderTracking::GetInstance() {
|
||||
#if defined(OS_WIN)
|
||||
#if BUILDFLAG(IS_WIN)
|
||||
// Shaders can only be reliably retrieved with ANGLE backend. Therefore,
|
||||
// limit to Windows platform only.
|
||||
static bool enabled =
|
||||
@ -21,7 +22,7 @@ ShaderTracking* ShaderTracking::GetInstance() {
|
||||
static base::NoDestructor<ShaderTracking> instance;
|
||||
return instance.get();
|
||||
}
|
||||
#endif // OS_WIN
|
||||
#endif // BUILDFLAG(IS_WIN)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -11,7 +11,7 @@
|
||||
#include "base/trace_event/trace_event.h"
|
||||
#include "build/build_config.h"
|
||||
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
// These constants define a reasonable range for a calculated refresh interval.
|
||||
// Calculating refreshes out of this range will be considered a fatal error.
|
||||
const int64_t kMinVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 400;
|
||||
@ -26,7 +26,7 @@ const double kRelativeIntervalDifferenceThreshold = 0.05;
|
||||
namespace gl {
|
||||
|
||||
SyncControlVSyncProvider::SyncControlVSyncProvider() : gfx::VSyncProvider() {
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
// On platforms where we can't get an accurate reading on the refresh
|
||||
// rate we fall back to the assumption that we're displaying 60 frames
|
||||
// per second.
|
||||
@ -48,7 +48,7 @@ bool SyncControlVSyncProvider::GetVSyncParametersIfAvailable(
|
||||
base::TimeTicks* timebase_out,
|
||||
base::TimeDelta* interval_out) {
|
||||
TRACE_EVENT0("gpu", "SyncControlVSyncProvider::GetVSyncParameters");
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
// The actual clock used for the system time returned by glXGetSyncValuesOML
|
||||
// is unspecified. In practice, the clock used is likely to be either
|
||||
// CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
|
||||
@ -155,11 +155,11 @@ bool SyncControlVSyncProvider::GetVSyncParametersIfAvailable(
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif // defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
}
|
||||
|
||||
bool SyncControlVSyncProvider::SupportGetVSyncParametersIfAvailable() const {
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
|
@ -30,11 +30,11 @@ class SyncControlVSyncProvider : public gfx::VSyncProvider {
|
||||
bool SupportGetVSyncParametersIfAvailable() const override;
|
||||
|
||||
static constexpr bool IsSupported() {
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif // defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
}
|
||||
|
||||
protected:
|
||||
@ -45,7 +45,7 @@ class SyncControlVSyncProvider : public gfx::VSyncProvider {
|
||||
virtual bool GetMscRate(int32_t* numerator, int32_t* denominator) = 0;
|
||||
|
||||
private:
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
base::TimeTicks last_timebase_;
|
||||
uint64_t last_media_stream_counter_ = 0;
|
||||
base::TimeDelta last_good_interval_;
|
||||
@ -56,7 +56,7 @@ class SyncControlVSyncProvider : public gfx::VSyncProvider {
|
||||
// from configuration change (monitor reconfiguration, moving windows
|
||||
// between monitors, suspend and resume, etc.).
|
||||
base::queue<base::TimeDelta> last_computed_intervals_;
|
||||
#endif // defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
};
|
||||
|
||||
} // namespace gl
|
||||
|
@ -28,7 +28,7 @@
|
||||
#include "ui/gl/test/gl_image_test_support.h"
|
||||
#include "ui/gl/test/gl_test_helper.h"
|
||||
|
||||
#if defined(OS_APPLE)
|
||||
#if BUILDFLAG(IS_APPLE)
|
||||
#include "base/mac/mac_util.h"
|
||||
#endif
|
||||
|
||||
|
@ -14,7 +14,7 @@
|
||||
#include "ui/gl/gl_switches.h"
|
||||
#include "ui/gl/init/gl_factory.h"
|
||||
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
#include "ui/platform_window/common/platform_window_defaults.h" // nogncheck
|
||||
#endif
|
||||
|
||||
@ -34,7 +34,7 @@ void InitializeOneOffHelper(bool init_extensions) {
|
||||
ui::OzonePlatform::InitializeForGPU(params);
|
||||
#endif
|
||||
|
||||
#if defined(OS_LINUX) || defined(OS_CHROMEOS)
|
||||
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
|
||||
ui::test::EnableTestConfigForPlatformWindows();
|
||||
#endif
|
||||
|
||||
@ -47,7 +47,7 @@ void InitializeOneOffHelper(bool init_extensions) {
|
||||
use_software_gl = false;
|
||||
}
|
||||
|
||||
#if defined(OS_ANDROID)
|
||||
#if BUILDFLAG(IS_ANDROID)
|
||||
// On Android we always use hardware GL.
|
||||
use_software_gl = false;
|
||||
#endif
|
||||
|
@ -10,7 +10,7 @@
|
||||
#include "base/test/test_suite.h"
|
||||
#include "build/build_config.h"
|
||||
|
||||
#if defined(OS_MAC)
|
||||
#if BUILDFLAG(IS_MAC)
|
||||
#include "base/test/mock_chrome_application_mac.h"
|
||||
#endif
|
||||
|
||||
@ -34,7 +34,7 @@ class GlTestSuite : public base::TestSuite {
|
||||
void Initialize() override {
|
||||
base::TestSuite::Initialize();
|
||||
|
||||
#if defined(OS_MAC)
|
||||
#if BUILDFLAG(IS_MAC)
|
||||
// This registers a custom NSApplication. It must be done before
|
||||
// TaskEnvironment registers a regular NSApplication.
|
||||
mock_cr_app::RegisterMockCrApp();
|
||||
|
Reference in New Issue
Block a user