Add support for the 8BitDo Ultimate 2C Wireless controller on macOS
Use the Xbox bluetooth mapping for this controller when on macOS. Without this patch, the controller has no mapping and passes the inputs through directly. R=mattreynolds Bug: 417410412 Change-Id: I1c3f3e1d2bf01382844f7285d09c38d9256a6e8d Fixed: 417410412 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6541167 Commit-Queue: Matt Reynolds <mattreynolds@chromium.org> Reviewed-by: Avi Drissman <avi@chromium.org> Reviewed-by: Matt Reynolds <mattreynolds@chromium.org> Cr-Commit-Position: refs/heads/main@{#1464397}
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@ -590,6 +590,7 @@ Imranur Rahman <i.rahman@samsung.com>
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Imranur Rahman <ir.shimul@gmail.com>
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Ion Rosca <rosca@adobe.com>
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Irmak Kavasoglu <irmakkavasoglu@gmail.com>
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Isaac Khor <dev@isaackhor.com>
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Isaac Murchie <murchieisaac@gmail.com>
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Isaac Reilly <reillyi@amazon.com>
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Ivan Naydonov <samogot@gmail.com>
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@ -613,6 +613,7 @@ constexpr auto kGamepadInfo = base::MakeFixedFlatMap<
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{{0x2dc8, 0x2830}, kXInputTypeNone},
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{{0x2dc8, 0x3000}, kXInputTypeNone},
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{{0x2dc8, 0x3001}, kXInputTypeNone},
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{{0x2dc8, 0x301b}, kXInputTypeNone},
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{{0x2dc8, 0x3106}, kXInputTypeXbox360},
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{{0x2dc8, 0x3820}, kXInputTypeNone},
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{{0x2dc8, 0x9001}, kXInputTypeNone},
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@ -42,6 +42,7 @@ enum class GamepadId : uint32_t {
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// Fake IDs for devices which report as 0x0000 0x0000
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kPowerALicPro = 0x0000ff00,
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// ID values for supported devices.
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k8BitDoProduct301b = 0x2dc8301b,
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k8BitDoProduct3106 = 0x2dc83106,
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kAcerProduct1304 = 0x05021304,
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kAcerProduct1305 = 0x05021305,
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@ -139,6 +139,12 @@ void MapperXboxSeriesXBluetooth(const Gamepad& input, Gamepad* mapped) {
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mapped->axes_length = AXIS_INDEX_COUNT;
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}
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void Mapper8BitDoBluetooth(const Gamepad& input, Gamepad* mapped) {
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MapperXboxBluetooth(input, mapped);
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mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[4]);
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mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[3]);
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}
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void MapperPlaystationSixAxis(const Gamepad& input, Gamepad* mapped) {
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*mapped = input;
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mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[14];
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@ -782,6 +788,8 @@ constexpr struct MappingData {
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} kAvailableMappings[] = {
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// PowerA Wireless Controller - Nintendo GameCube style
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{GamepadId::kPowerALicPro, MapperSwitchPro},
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// 8BitDo Ultimate Wireless 2C (Bluetooth)
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{GamepadId::k8BitDoProduct301b, Mapper8BitDoBluetooth},
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// Snakebyte iDroid:con
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{GamepadId::kBroadcomProduct8502, MapperSnakebyteIDroidCon},
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// DragonRise Generic USB
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