0

Use libevent, second try. Changes this time:

- remove bogus include of base/completion_callback.h
- add DEPS rules to allow including third_party/libevent

Review URL: http://codereview.chromium.org/2964

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@2371 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
dkegel@google.com
2008-09-18 18:46:26 +00:00
parent 5a22409d7b
commit 36987e9fae
12 changed files with 658 additions and 20 deletions

@ -1,3 +1,4 @@
include_rules = [
"+third_party/zlib",
"+third_party/libevent",
]

@ -159,6 +159,7 @@ if env['PLATFORM'] == 'posix':
'base_paths_linux.cc',
'file_util_linux.cc',
'hmac_nss.cc',
'message_pump_libevent.cc',
'nss_init.cc',
'sys_string_conversions_linux.cc',
'worker_pool.cc',
@ -190,6 +191,7 @@ env_tests.Prepend(
LIBS = [
'base',
'base_gfx',
'event',
'gtest',
'icuuc',
'libpng',

@ -13,6 +13,10 @@
#include "base/string_util.h"
#include "base/thread_local.h"
#if defined(OS_POSIX)
#include "base/message_pump_libevent.h"
#endif
// A lazily created thread local storage for quick access to a thread's message
// loop, if one exists. This should be safe and free of static constructors.
static base::LazyInstance<base::ThreadLocalPointer<MessageLoop> > lazy_tls_ptr(
@ -78,6 +82,12 @@ MessageLoop::MessageLoop(Type type)
} else {
pump_ = new base::MessagePumpWin();
}
#elif defined(OS_POSIX)
if (type_ == TYPE_IO) {
pump_ = new base::MessagePumpLibevent();
} else {
pump_ = new base::MessagePumpDefault();
}
#else
pump_ = new base::MessagePumpDefault();
#endif
@ -561,4 +571,14 @@ void MessageLoopForIO::WatchObject(HANDLE object, Watcher* watcher) {
pump_win()->WatchObject(object, watcher);
}
#endif // defined(OS_WIN)
#elif defined(OS_POSIX)
void MessageLoopForIO::WatchSocket(int socket, short interest_mask,
struct event* e, Watcher* watcher) {
pump_libevent()->WatchSocket(socket, interest_mask, e, watcher);
}
void MessageLoopForIO::UnwatchSocket(struct event* e) {
pump_libevent()->UnwatchSocket(e);
}
#endif

@ -21,6 +21,8 @@
// We need this to declare base::MessagePumpWin::Dispatcher, which we should
// really just eliminate.
#include "base/message_pump_win.h"
#elif defined(OS_POSIX)
#include "base/message_pump_libevent.h"
#endif
// A MessageLoop is used to process events for a particular thread. There is
@ -274,6 +276,11 @@ class MessageLoop : public base::MessagePump::Delegate {
base::MessagePumpWin* pump_win() {
return static_cast<base::MessagePumpWin*>(pump_.get());
}
#elif defined(OS_POSIX)
base::MessagePumpLibevent* pump_libevent() {
return static_cast<base::MessagePumpLibevent*>(pump_.get());
}
protected:
#endif
// A function to encapsulate all the exception handling capability in the
@ -450,6 +457,14 @@ class MessageLoopForIO : public MessageLoop {
// Please see MessagePumpWin for definitions of these methods.
void WatchObject(HANDLE object, Watcher* watcher);
#elif defined(OS_POSIX)
typedef base::MessagePumpLibevent::Watcher Watcher;
// Please see MessagePumpLibevent for definitions of these methods.
void WatchSocket(int socket, short interest_mask,
struct event* e, Watcher* watcher);
void UnwatchSocket(struct event* e);
#endif // defined(OS_WIN)
};

@ -0,0 +1,179 @@
// Copyright (c) 2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/message_pump_libevent.h"
#include "base/logging.h"
#include "base/time.h"
#include "third_party/libevent/event.h"
#include <fcntl.h>
namespace base {
// Return 0 on success
// Too small a function to bother putting in a library?
static int SetNonBlocking(int fd)
{
int flags = fcntl(fd, F_GETFL, 0);
if (-1 == flags)
flags = 0;
return fcntl(fd, F_SETFL, flags | O_NONBLOCK);
}
// Called if a byte is received on the wakeup pipe.
void MessagePumpLibevent::OnWakeup(int socket, short flags, void* context) {
base::MessagePumpLibevent* that =
static_cast<base::MessagePumpLibevent*>(context);
DCHECK(that->wakeup_pipe_out_ == socket);
// Remove and discard the wakeup byte.
char buf;
int nread = read(socket, &buf, 1);
DCHECK(nread == 1);
// Tell libevent to break out of inner loop.
event_base_loopbreak(that->event_base_);
}
MessagePumpLibevent::MessagePumpLibevent()
: keep_running_(true),
in_run_(false),
event_base_(event_base_new()),
wakeup_pipe_in_(-1),
wakeup_pipe_out_(-1) {
if (!Init())
NOTREACHED();
}
bool MessagePumpLibevent::Init() {
int fds[2];
if (pipe(fds))
return false;
if (SetNonBlocking(fds[0]))
return false;
if (SetNonBlocking(fds[1]))
return false;
wakeup_pipe_out_ = fds[0];
wakeup_pipe_in_ = fds[1];
wakeup_event_ = new event;
event_set(wakeup_event_, wakeup_pipe_out_, EV_READ | EV_PERSIST,
OnWakeup, this);
event_base_set(event_base_, wakeup_event_);
if (event_add(wakeup_event_, 0))
return false;
return true;
}
MessagePumpLibevent::~MessagePumpLibevent() {
DCHECK(wakeup_event_);
DCHECK(event_base_);
event_del(wakeup_event_);
delete wakeup_event_;
event_base_free(event_base_);
}
void MessagePumpLibevent::WatchSocket(int socket, short interest_mask,
event* e, Watcher* watcher) {
// Set current interest mask and message pump for this event
event_set(e, socket, interest_mask, OnReadinessNotification, watcher);
// Tell libevent which message pump this socket will belong to when we add it.
event_base_set(event_base_, e);
// Add this socket to the list of monitored sockets.
if (event_add(e, NULL))
NOTREACHED();
}
void MessagePumpLibevent::UnwatchSocket(event* e) {
// Remove this socket from the list of monitored sockets.
if (event_del(e))
NOTREACHED();
}
void MessagePumpLibevent::OnReadinessNotification(int socket, short flags,
void* context) {
// The given socket is ready for I/O.
// Tell the owner what kind of I/O the socket is ready for.
Watcher* watcher = static_cast<Watcher*>(context);
watcher->OnSocketReady(flags);
}
// Reentrant!
void MessagePumpLibevent::Run(Delegate* delegate) {
DCHECK(keep_running_) << "Quit must have been called outside of Run!";
bool old_in_run = in_run_;
in_run_ = true;
for (;;) {
bool did_work = delegate->DoWork();
if (!keep_running_)
break;
did_work |= delegate->DoDelayedWork(&delayed_work_time_);
if (!keep_running_)
break;
if (did_work)
continue;
did_work = delegate->DoIdleWork();
if (!keep_running_)
break;
if (did_work)
continue;
// EVLOOP_ONCE tells libevent to only block once,
// but to service all pending events when it wakes up.
if (delayed_work_time_.is_null()) {
event_base_loop(event_base_, EVLOOP_ONCE);
} else {
TimeDelta delay = delayed_work_time_ - Time::Now();
if (delay > TimeDelta()) {
struct timeval poll_tv;
poll_tv.tv_sec = delay.InSeconds();
poll_tv.tv_usec = delay.InMicroseconds() % Time::kMicrosecondsPerSecond;
event_base_loopexit(event_base_, &poll_tv);
event_base_loop(event_base_, EVLOOP_ONCE);
} else {
// It looks like delayed_work_time_ indicates a time in the past, so we
// need to call DoDelayedWork now.
delayed_work_time_ = Time();
}
}
}
keep_running_ = true;
in_run_ = old_in_run;
}
void MessagePumpLibevent::Quit() {
DCHECK(in_run_);
// Tell both libevent and Run that they should break out of their loops.
keep_running_ = false;
ScheduleWork();
}
void MessagePumpLibevent::ScheduleWork() {
// Tell libevent (in a threadsafe way) that it should break out of its loop.
char buf = 0;
int nwrite = write(wakeup_pipe_in_, &buf, 1);
DCHECK(nwrite == 1);
}
void MessagePumpLibevent::ScheduleDelayedWork(const Time& delayed_work_time) {
// We know that we can't be blocked on Wait right now since this method can
// only be called on the same thread as Run, so we only need to update our
// record of how long to sleep when we do sleep.
delayed_work_time_ = delayed_work_time;
}
} // namespace base

@ -0,0 +1,89 @@
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MESSAGE_PUMP_LIBEVENT_H_
#define BASE_MESSAGE_PUMP_LIBEVENT_H_
#include "base/message_pump.h"
#include "base/time.h"
// Declare structs we need from libevent.h rather than including it
struct event_base;
struct event;
namespace base {
// Class to monitor sockets and issue callbacks when sockets are ready for I/O
// TODO(dkegel): add support for background file IO somehow
class MessagePumpLibevent : public MessagePump {
public:
// Used with WatchObject to asynchronously monitor the I/O readiness of a
// socket.
class Watcher {
public:
virtual ~Watcher() {}
// Called from MessageLoop::Run when a ready socket is detected.
virtual void OnSocketReady(short eventmask) = 0;
};
MessagePumpLibevent();
virtual ~MessagePumpLibevent();
// Have the current thread's message loop watch for a ready socket.
// Caller must provide a struct event for this socket for libevent's use.
// The event and interest_mask fields are defined in libevent.
// Returns true on success.
// TODO(dkegel): hide libevent better; abstraction still too leaky
// TODO(dkegel): better error handing
// TODO(dkegel): switch to edge-triggered readiness notification
void WatchSocket(int socket, short interest_mask, event* e, Watcher*);
// Stop watching a socket.
// Event was previously initialized by WatchSocket.
void UnwatchSocket(event* e);
// MessagePump methods:
virtual void Run(Delegate* delegate);
virtual void Quit();
virtual void ScheduleWork();
virtual void ScheduleDelayedWork(const Time& delayed_work_time);
private:
// Risky part of constructor. Returns true on success.
bool Init();
// This flag is set to false when Run should return.
bool keep_running_;
// This flag is set when inside Run.
bool in_run_;
// The time at which we should call DoDelayedWork.
Time delayed_work_time_;
// Libevent dispatcher. Watches all sockets registered with it, and sends
// readiness callbacks when a socket is ready for I/O.
event_base* event_base_;
// Called by libevent to tell us a registered socket is ready
static void OnReadinessNotification(int socket, short flags, void* context);
// Unix pipe used to implement ScheduleWork()
// ... callback; called by libevent inside Run() when pipe is ready to read
static void OnWakeup(int socket, short flags, void* context);
// ... write end; ScheduleWork() writes a single byte to it
int wakeup_pipe_in_;
// ... read end; OnWakeup reads it and then breaks Run() out of its sleep
int wakeup_pipe_out_;
// ... libevent wrapper for read end
event* wakeup_event_;
DISALLOW_COPY_AND_ASSIGN(MessagePumpLibevent);
};
} // namespace base
#endif // BASE_MESSAGE_PUMP_LIBEVENT_H_

@ -63,6 +63,7 @@ env = Environment(
BSPATCH_DIR = '$THIRD_PARTY_DIR/bspatch',
BZIP2_DIR = '$THIRD_PARTY_DIR/bzip2',
ICU38_DIR = '$THIRD_PARTY_DIR/icu38',
LIBEVENT_DIR = '$THIRD_PARTY_DIR/libevent',
LIBJPEG_DIR = '$THIRD_PARTY_DIR/libjpeg',
LIBPNG_DIR = '$THIRD_PARTY_DIR/libpng',
LIBXML_DIR = '$THIRD_PARTY_DIR/libxml',
@ -500,6 +501,10 @@ if LoadComponent('third_party'):
'$LIBXML_DIR/SConscript',
'$LIBXSLT_DIR/SConscript',
])
if env['PLATFORM'] == 'posix':
sconscripts.extend([
'$LIBEVENT_DIR/SConscript',
])
# This is temporary until we get this lib to build on other platforms.
if env['PLATFORM'] == 'win32':
sconscripts.extend([

@ -186,6 +186,7 @@ libs = [
'plugin/plugin.lib',
'renderer/renderer.lib',
'third_party/hunspell/hunspell.lib',
'third_party/libevent/libevent.lib',
'third_party/sqlite/sqlite.lib',
'views/views.lib',
'$V8_DIR/v8.lib',

@ -1,3 +1,4 @@
include_rules = [
"+third_party/modp_b64",
"+third_party/libevent",
]

@ -133,6 +133,7 @@ if env['PLATFORM'] == 'posix':
input_files.extend([
# TODO(tc): gnome-vfs? xdgmime? /etc/mime.types?
'base/platform_mime_util_linux.cc',
'base/tcp_client_socket_libevent.cc',
])
if env['PLATFORM'] in ('darwin', 'posix'):
@ -169,6 +170,7 @@ env_tests.Prepend(
'net', # net must come before base and modp_b64
'bzip2', # bzip2 must come before base
'base',
'event',
'googleurl',
'gtest',
'icuuc',
@ -224,6 +226,7 @@ unittest_files = [
'base/net_util_unittest.cc',
'base/registry_controlled_domain_unittest.cc',
'base/run_all_unittests.cc',
'base/tcp_client_socket_unittest.cc',
'base/test_completion_callback_unittest.cc',
'disk_cache/addr_unittest.cc',
'disk_cache/block_files_unittest.cc',
@ -242,7 +245,6 @@ if env['PLATFORM'] == 'win32':
'base/directory_lister_unittest.cc',
'base/ssl_config_service_unittest.cc',
'base/ssl_client_socket_unittest.cc',
'base/tcp_client_socket_unittest.cc',
'base/wininet_util_unittest.cc',
'disk_cache/backend_unittest.cc',
'http/http_cache_unittest.cc',

@ -5,11 +5,21 @@
#ifndef NET_BASE_TCP_CLIENT_SOCKET_H_
#define NET_BASE_TCP_CLIENT_SOCKET_H_
#include <ws2tcpip.h>
#include "build/build_config.h"
#if defined(OS_WIN)
#include <ws2tcpip.h>
#include "base/object_watcher.h"
#elif defined(OS_POSIX)
struct event; // From libevent
#define SOCKET int
#include "base/message_pump_libevent.h"
#endif
#include "base/scoped_ptr.h"
#include "net/base/address_list.h"
#include "net/base/client_socket.h"
#include "net/base/completion_callback.h"
namespace net {
@ -18,7 +28,12 @@ namespace net {
// NOTE: The implementation supports half duplex only. Read and Write calls
// must not be in progress at the same time.
class TCPClientSocket : public ClientSocket,
public base::ObjectWatcher::Delegate {
#if defined(OS_WIN)
public base::ObjectWatcher::Delegate
#elif defined(OS_POSIX)
public base::MessagePumpLibevent::Watcher
#endif
{
public:
// The IP address(es) and port number to connect to. The TCP socket will try
// each IP address in the list until it succeeds in establishing a
@ -34,31 +49,23 @@ class TCPClientSocket : public ClientSocket,
virtual bool IsConnected() const;
// Socket methods:
// Try to transfer buf_len bytes to/from socket.
// If a result is available now, return it; else call back later with one.
// Do not call again until a result is returned!
// If any bytes were transferred, the result is the byte count.
// On error, result is a negative error code; see net/base/net_error_list.h
// TODO: what would a zero return value indicate?
// TODO: support multiple outstanding requests?
virtual int Read(char* buf, int buf_len, CompletionCallback* callback);
virtual int Write(const char* buf, int buf_len, CompletionCallback* callback);
private:
int CreateSocket(const struct addrinfo* ai);
void DoCallback(int rv);
void DidCompleteConnect();
void DidCompleteIO();
// base::ObjectWatcher::Delegate methods:
virtual void OnObjectSignaled(HANDLE object);
SOCKET socket_;
OVERLAPPED overlapped_;
WSABUF buffer_;
base::ObjectWatcher watcher_;
CompletionCallback* callback_;
// The list of addresses we should try in order to establish a connection.
AddressList addresses_;
// The addrinfo that we are attempting to use or NULL if all addrinfos have
// been tried.
// Where we are in above list, or NULL if all addrinfos have been tried.
const struct addrinfo* current_ai_;
enum WaitState {
@ -68,6 +75,34 @@ class TCPClientSocket : public ClientSocket,
WAITING_WRITE
};
WaitState wait_state_;
#if defined(OS_WIN)
// base::ObjectWatcher::Delegate methods:
virtual void OnObjectSignaled(HANDLE object);
OVERLAPPED overlapped_;
WSABUF buffer_;
base::ObjectWatcher watcher_;
#elif defined(OS_POSIX)
// The socket's libevent wrapper
scoped_ptr<event> event_;
// Called by MessagePumpLibevent when the socket is ready to do I/O
void OnSocketReady(short flags);
// The buffer used by OnSocketReady to retry Read and Write requests
char* buf_;
int buf_len_;
#endif
// External callback; called when read or write is complete.
CompletionCallback* callback_;
int CreateSocket(const struct addrinfo* ai);
void DoCallback(int rv);
void DidCompleteConnect();
void DidCompleteIO();
};
} // namespace net

@ -0,0 +1,288 @@
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/tcp_client_socket.h"
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
#include <sys/socket.h>
#include "base/message_loop.h"
#include "net/base/net_errors.h"
#include "third_party/libevent/event.h"
namespace net {
const int kInvalidSocket = -1;
// Return 0 on success
// Too small a function to bother putting in a library?
static int SetNonBlocking(int fd)
{
int flags = fcntl(fd, F_GETFL, 0);
if (-1 == flags)
flags = 0;
return fcntl(fd, F_SETFL, flags | O_NONBLOCK);
}
// Convert values from <errno.h> to values from "net/base/net_errors.h"
static int MapPosixError(int err) {
// There are numerous posix error codes, but these are the ones we thus far
// find interesting.
// TODO(port): fill this with a real conversion table
switch (err) {
case EWOULDBLOCK: return ERR_IO_PENDING;
default:
return ERR_FAILED;
}
}
//-----------------------------------------------------------------------------
TCPClientSocket::TCPClientSocket(const AddressList& addresses)
: socket_(kInvalidSocket),
addresses_(addresses),
current_ai_(addresses_.head()),
wait_state_(NOT_WAITING),
event_(new event) {
}
TCPClientSocket::~TCPClientSocket() {
Disconnect();
}
int TCPClientSocket::Connect(CompletionCallback* callback) {
// If already connected, then just return OK.
if (socket_ != kInvalidSocket)
return OK;
DCHECK(wait_state_ == NOT_WAITING);
const addrinfo* ai = current_ai_;
DCHECK(ai);
int rv = CreateSocket(ai);
if (rv != OK)
return rv;
if (!connect(socket_, ai->ai_addr, static_cast<int>(ai->ai_addrlen))) {
// Connected without waiting!
return OK;
}
// Synchronous operation not supported
DCHECK(callback);
if (errno != EINPROGRESS && errno != EWOULDBLOCK) {
LOG(ERROR) << "connect failed: " << errno;
return MapPosixError(errno);
}
// Initialize event_ and link it to our MessagePump.
// POLLOUT is set if the connection is established.
// POLLIN is set if the connection fails,
// so select for both read and write.
MessageLoopForIO::current()->WatchSocket(
socket_, EV_READ|EV_WRITE|EV_PERSIST, event_.get(), this);
wait_state_ = WAITING_CONNECT;
callback_ = callback;
return ERR_IO_PENDING;
}
int TCPClientSocket::ReconnectIgnoringLastError(CompletionCallback* callback) {
// No ignorable errors!
return ERR_FAILED;
}
void TCPClientSocket::Disconnect() {
if (socket_ == kInvalidSocket)
return;
MessageLoopForIO::current()->UnwatchSocket(event_.get());
close(socket_);
socket_ = kInvalidSocket;
// Reset for next time.
current_ai_ = addresses_.head();
}
bool TCPClientSocket::IsConnected() const {
if (socket_ == kInvalidSocket || wait_state_ == WAITING_CONNECT)
return false;
// Check if connection is alive.
char c;
int rv = recv(socket_, &c, 1, MSG_PEEK);
if (rv == 0)
return false;
return true;
}
int TCPClientSocket::Read(char* buf,
int buf_len,
CompletionCallback* callback) {
DCHECK(socket_ != kInvalidSocket);
DCHECK(wait_state_ == NOT_WAITING);
DCHECK(!callback_);
// Synchronous operation not supported
DCHECK(callback);
DCHECK(buf_len > 0);
int nread = read(socket_, buf, buf_len);
if (nread > 0) {
return nread;
}
if (nread == -1 && errno != EWOULDBLOCK)
return MapPosixError(errno);
MessageLoopForIO::current()->WatchSocket(
socket_, EV_READ|EV_PERSIST, event_.get(), this);
buf_ = buf;
buf_len_ = buf_len;
wait_state_ = WAITING_READ;
callback_ = callback;
return ERR_IO_PENDING;
}
int TCPClientSocket::Write(const char* buf,
int buf_len,
CompletionCallback* callback) {
DCHECK(socket_ != kInvalidSocket);
DCHECK(wait_state_ == NOT_WAITING);
DCHECK(!callback_);
// Synchronous operation not supported
DCHECK(callback);
DCHECK(buf_len > 0);
int nwrite = write(socket_, buf, buf_len);
if (nwrite > 0) {
return nwrite;
}
if (nwrite == -1 && errno != EWOULDBLOCK)
return MapPosixError(errno);
MessageLoopForIO::current()->WatchSocket(
socket_, EV_WRITE|EV_PERSIST, event_.get(), this);
buf_ = const_cast<char*>(buf);
buf_len_ = buf_len;
wait_state_ = WAITING_WRITE;
callback_ = callback;
return ERR_IO_PENDING;
}
int TCPClientSocket::CreateSocket(const addrinfo* ai) {
socket_ = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol);
if (socket_ == kInvalidSocket)
return MapPosixError(errno);
// All our socket I/O is nonblocking
if (SetNonBlocking(socket_))
return MapPosixError(errno);
return OK;
}
void TCPClientSocket::DoCallback(int rv) {
DCHECK(rv != ERR_IO_PENDING);
DCHECK(callback_);
// since Run may result in Read being called, clear callback_ up front.
CompletionCallback* c = callback_;
callback_ = NULL;
c->Run(rv);
}
void TCPClientSocket::DidCompleteConnect() {
int result = ERR_UNEXPECTED;
wait_state_ = NOT_WAITING;
// Check to see if connect succeeded
int error_code = -1;
socklen_t len = sizeof(error_code);
if (getsockopt(socket_, SOL_SOCKET, SO_ERROR,
reinterpret_cast<char*>(&error_code), &len) < 0) {
result = MapPosixError(errno);
} else if (error_code == EINPROGRESS) {
result = ERR_IO_PENDING;
// And await next callback. Haven't seen this case yet myself.
} else if (current_ai_->ai_next && (
error_code == EADDRNOTAVAIL ||
error_code == EAFNOSUPPORT ||
error_code == ECONNREFUSED ||
error_code == ENETUNREACH ||
error_code == EHOSTUNREACH ||
error_code == ETIMEDOUT)) {
// This address failed, try next one in list.
const addrinfo* next = current_ai_->ai_next;
Disconnect();
current_ai_ = next;
result = Connect(callback_);
} else if (error_code) {
result = MapPosixError(error_code);
} else {
result = 0;
MessageLoopForIO::current()->UnwatchSocket(event_.get());
}
if (result != ERR_IO_PENDING)
DoCallback(result);
}
void TCPClientSocket::DidCompleteIO() {
int bytes_transferred;
switch (wait_state_) {
case WAITING_READ:
bytes_transferred = read(socket_, buf_, buf_len_);
break;
case WAITING_WRITE:
bytes_transferred = write(socket_, buf_, buf_len_);
break;
default:
NOTREACHED();
}
int result;
if (bytes_transferred > 0) {
result = bytes_transferred;
} else if (bytes_transferred == 0) {
// TODO(port): can we tell why it closed, and return a more informative
// message? And why does the unit test want to see zero?
//result = ERR_CONNECTION_CLOSED;
result = 0;
} else {
result = MapPosixError(errno);
}
if (result != ERR_IO_PENDING) {
wait_state_ = NOT_WAITING;
MessageLoopForIO::current()->UnwatchSocket(event_.get());
DoCallback(result);
}
}
void TCPClientSocket::OnSocketReady(short flags) {
switch (wait_state_) {
case WAITING_CONNECT:
DidCompleteConnect();
break;
case WAITING_READ:
case WAITING_WRITE:
DidCompleteIO();
break;
default:
NOTREACHED();
break;
}
}
} // namespace net