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Mark webgl2 tests flaky for Windows Intel bots.

There are multiple webgl2_conformance_gl_passthrough_tests that are
flaking on Windows Intel GPU FYI bots. All of the failing tests start
with deqp/functional/gles3/textureshadow/. Mark them as flaky until
failures can be investigated.

Bug: 963450
Change-Id: Idab4f97716ec9756be67e1b6d6580f74edde3ba9
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1614357
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: kylechar <kylechar@chromium.org>
Auto-Submit: kylechar <kylechar@chromium.org>
Cr-Commit-Position: refs/heads/master@{#660209}
This commit is contained in:
kylechar
2019-05-15 23:52:00 +00:00
committed by Commit Bot
parent e61df4bd5c
commit 55cc54a093

@ -261,6 +261,13 @@ crbug.com/602688 [ opengl win passthrough intel ] conformance2/glsl3/vector-dyna
crbug.com/602688 [ opengl win passthrough intel ] conformance2/glsl3/vector-dynamic-indexing.html [ Failure ]
crbug.com/angleproject/2880 [ opengl win passthrough intel ] deqp/functional/gles3/shaderbuiltinvar.html [ Failure ]
crbug.com/957631 [ opengl win passthrough intel ] conformance2/rendering/element-index-uint.html [ Failure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_linear_mipmap_nearest_greater_or_equal.html [ RetryOnFailure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_linear_mipmap_nearest_not_equal.html [ RetryOnFailure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_linear_not_equal.html [ RetryOnFailure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_nearest_greater_or_equal.html [ RetryOnFailure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_nearest_greater.html [ RetryOnFailure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_nearest_mipmap_linear_less.html [ RetryOnFailure ]
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_nearest_mipmap_linear_not_equal.html [ RetryOnFailure ]
# Passthrough command decoder / Linux / OpenGL / NVIDIA
crbug.com/773861 [ opengl linux passthrough nvidia ] conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html [ Failure ]