[AW] Update device-setup doc to callout not to use Google Play images
Add a sentence to callout not to use Google Play images on emulators. Also add a sentence at the top of the document that `user` builds aren't supported. Fixed: 1217796 Test: Check rendering on gitiles Change-Id: I3f1b08f0367051a3a351b88761130f0ce9f58da4 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2949467 Reviewed-by: Nate Fischer <ntfschr@chromium.org> Commit-Queue: Hazem Ashmawy <hazems@chromium.org> Cr-Commit-Position: refs/heads/master@{#890825}
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Chromium LUCI CQ

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@ -5,7 +5,7 @@
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As WebView is an Android system component (rather than just an app), WebView
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imposes additional requirements on the developer workflow. In particular,
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WebView requires a physical device or emulator with a `userdebug` or `eng`
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Android image.
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Android image. WebView doesn't support development on `user` builds.
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To build WebView, or [run WebView's automated tests](./test-instructions.md),
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you'll need to set up either an emulator or a physical device.
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@ -37,7 +37,9 @@ easier to setup.
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You can generally follow chromium's [Android
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emulator](/docs/android_emulator.md) instructions. You should choose a **Google
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APIs** image. The AOSP-based image will also work, but imposes additional
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developer hurdles.
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developer hurdles. Note that you shouldn't use a **Google Play** image for
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development purposes because they are `user` builds, see [Why won't a user
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image work](#why-won_t-a-user-image-work) below.
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## Physical device
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@ -47,7 +49,7 @@ developer hurdles.
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Googlers can consult internal instructions
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[here](http://go/clank-webview/device_setup.md).
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External contributors can flash a prebuilt userdebug image (based off
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External contributors can flash a prebuilt `userdebug` image (based off
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aosp-master) onto a Pixel device with [Android Flash
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Tool](https://flash.android.com/welcome?continue=%2Fcustom). This requires a
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browser capable of WebUSB (we recommend the latest Google Chrome stable
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