0

cc: Remove the temporary header files that aren't prefixed with CC*

The list of files was generated with the following command line:
$ ls *.h cc/ | grep -v CC

BUG=155413
TEST=cc_unittests
R=enne@chromium.org,jamesr@chromium.org

Review URL: https://codereview.chromium.org/11189011

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@162247 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
tfarina@chromium.org
2012-10-16 21:11:14 +00:00
parent 83be7dd219
commit a8461d8d0e
109 changed files with 171 additions and 406 deletions
cc
BitmapCanvasLayerTextureUpdater.hBitmapSkPictureCanvasLayerTextureUpdater.hCanvasLayerTextureUpdater.hContentLayerChromium.hContentLayerChromiumClient.hDelegatedRendererLayerChromium.hFrameBufferSkPictureCanvasLayerTextureUpdater.hGeometryBinding.hHeadsUpDisplayLayerChromium.hIOSurfaceLayerChromium.hImageLayerChromium.hLayerChromium.hLayerPainterChromium.hLayerTextureSubImage.hLayerTextureUpdater.hPlatformColor.hProgramBinding.hRateLimiter.hRenderSurfaceChromium.hScrollbarLayerChromium.hShaderChromium.hSkPictureCanvasLayerTextureUpdater.hSolidColorLayerChromium.hTextureCopier.hTextureLayerChromium.hTextureLayerChromiumClient.hTextureUploader.hThrottledTextureUploader.hTiledLayerChromium.hTreeSynchronizer.hUnthrottledTextureUploader.hVideoLayerChromium.hbitmap_canvas_layer_texture_updater.ccbitmap_canvas_layer_texture_updater.hbitmap_skpicture_canvas_layer_texture_updater.ccbitmap_skpicture_canvas_layer_texture_updater.hcaching_bitmap_canvas_layer_texture_updater.cccaching_bitmap_canvas_layer_texture_updater.hcanvas_layer_texture_updater.cccanvas_layer_texture_updater.hcc.gypcontent_layer.cccontent_layer.hcontent_layer_unittest.ccdelegated_renderer_layer.ccdelegated_renderer_layer.hframe_buffer_skpicture_canvas_layer_texture_updater.ccframe_buffer_skpicture_canvas_layer_texture_updater.hgeometry_binding.ccgl_renderer.ccheads_up_display_layer.ccheads_up_display_layer.hheads_up_display_unittest.ccimage_layer.ccimage_layer.hio_surface_layer.ccio_surface_layer.hlayer.cclayer.hlayer_iterator.cclayer_iterator_unittest.cclayer_texture_sub_image.cclayer_texture_updater.cclayer_tree_host.cclayer_tree_host.hlayer_tree_host_common.cclayer_tree_host_common_unittest.cclayer_tree_host_impl.cclayer_tree_host_unittest.cclayer_unittest.ccocclusion_tracker.ccocclusion_tracker_unittest.ccprogram_binding.ccrate_limiter.ccrender_surface.ccresource_provider.ccresource_provider.hscrollbar_layer.ccscrollbar_layer.hscrollbar_layer_unittest.ccshader.ccskpicture_canvas_layer_texture_updater.ccskpicture_canvas_layer_texture_updater.hsolid_color_layer.ccsolid_color_layer.h
test
texture_copier.cctexture_copier.htexture_copier_unittest.cctexture_layer.cctexture_layer.htexture_layer_unittest.cctexture_update_controller.cctexture_update_queue.hthreaded_unittest.ccthrottled_texture_uploader.ccthrottled_texture_uploader.hthrottled_texture_uploader_unittest.cctiled_layer.cctiled_layer.htiled_layer_unittest.cctree_synchronizer.cctree_synchronizer_unittest.ccunthrottled_texture_uploader.ccunthrottled_texture_uploader.hvideo_layer.ccvideo_layer.h

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/bitmap_canvas_layer_texture_updater.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/bitmap_skpicture_canvas_layer_texture_updater.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/canvas_layer_texture_updater.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/content_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/content_layer_client.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/delegated_renderer_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/geometry_binding.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/heads_up_display_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/io_surface_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/image_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/layer_painter.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/layer_texture_sub_image.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/layer_texture_updater.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/platform_color.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/program_binding.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/rate_limiter.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/render_surface.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/scrollbar_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/shader.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/skpicture_canvas_layer_texture_updater.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/solid_color_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/texture_copier.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/texture_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/texture_layer_client.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/texture_uploader.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/throttled_texture_uploader.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/tiled_layer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/tree_synchronizer.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/unthrottled_texture_uploader.h"

@ -1,6 +0,0 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Temporary forwarding header
#include "cc/video_layer.h"

@ -2,14 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "BitmapCanvasLayerTextureUpdater.h"
#include "cc/bitmap_canvas_layer_texture_updater.h"
#include "CCTextureUpdateQueue.h"
#include "LayerPainterChromium.h"
#include "PlatformColor.h"
#include "cc/layer_painter.h"
#include "cc/platform_color.h"
#include "skia/ext/platform_canvas.h"
namespace cc {

@ -6,7 +6,7 @@
#ifndef BitmapCanvasLayerTextureUpdater_h
#define BitmapCanvasLayerTextureUpdater_h
#include "CanvasLayerTextureUpdater.h"
#include "cc/canvas_layer_texture_updater.h"
class SkCanvas;

@ -2,15 +2,14 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "BitmapSkPictureCanvasLayerTextureUpdater.h"
#include "cc/bitmap_skpicture_canvas_layer_texture_updater.h"
#include "CCRenderingStats.h"
#include "CCTextureUpdateQueue.h"
#include "LayerPainterChromium.h"
#include "PlatformColor.h"
#include "cc/layer_painter.h"
#include "cc/platform_color.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkDevice.h"
#include <wtf/CurrentTime.h>

@ -2,12 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BitmapSkPictureCanvasLayerTextureUpdater_h
#define BitmapSkPictureCanvasLayerTextureUpdater_h
#include "cc/skpicture_canvas_layer_texture_updater.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "SkPictureCanvasLayerTextureUpdater.h"
namespace cc {

@ -6,7 +6,7 @@
#include "caching_bitmap_canvas_layer_texture_updater.h"
#include "LayerPainterChromium.h"
#include "cc/layer_painter.h"
#include "skia/ext/platform_canvas.h"
namespace cc {

@ -6,7 +6,7 @@
#define CACHING_BITMAP_CANVAS_LAYER_TEXTURE_UPDATER_H_
#include "base/compiler_specific.h"
#include "BitmapCanvasLayerTextureUpdater.h"
#include "cc/bitmap_canvas_layer_texture_updater.h"
namespace cc {

@ -2,16 +2,15 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "CanvasLayerTextureUpdater.h"
#include "cc/canvas_layer_texture_updater.h"
#include "CCRenderingStats.h"
#include "FloatRect.h"
#include "LayerPainterChromium.h"
#include "SkiaUtils.h"
#include "TraceEvent.h"
#include "cc/layer_painter.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/core/SkRect.h"

@ -2,11 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CanvasLayerTextureUpdater_h
#define CanvasLayerTextureUpdater_h
#include "LayerTextureUpdater.h"
#include "cc/layer_texture_updater.h"
class SkCanvas;

@ -9,9 +9,9 @@
'scoped_ptr_hash_map.h',
'scoped_ptr_vector.h',
'bitmap_canvas_layer_texture_updater.cc',
'BitmapCanvasLayerTextureUpdater.h',
'bitmap_canvas_layer_texture_updater.h',
'bitmap_skpicture_canvas_layer_texture_updater.cc',
'BitmapSkPictureCanvasLayerTextureUpdater.h',
'bitmap_skpicture_canvas_layer_texture_updater.h',
'caching_bitmap_canvas_layer_texture_updater.cc',
'caching_bitmap_canvas_layer_texture_updater.h',
'active_animation.cc',
@ -167,66 +167,63 @@
'yuv_video_draw_quad.cc',
'CCYUVVideoDrawQuad.h',
'canvas_layer_texture_updater.cc',
'CanvasLayerTextureUpdater.h',
'canvas_layer_texture_updater.h',
'content_layer.cc',
'ContentLayerChromium.h',
'ContentLayerChromiumClient.h',
'content_layer.h',
'content_layer_client.h',
'delegated_renderer_layer.cc',
'DelegatedRendererLayerChromium.h',
'delegated_renderer_layer.h',
'frame_buffer_skpicture_canvas_layer_texture_updater.cc',
'FrameBufferSkPictureCanvasLayerTextureUpdater.h',
'frame_buffer_skpicture_canvas_layer_texture_updater.h',
'geometry_binding.cc',
'GeometryBinding.h',
'geometry_binding.h',
'heads_up_display_layer.cc',
'HeadsUpDisplayLayerChromium.h',
'heads_up_display_layer.h',
'io_surface_layer.cc',
'IOSurfaceLayerChromium.h',
'io_surface_layer.h',
'image_layer.cc',
'ImageLayerChromium.h',
'image_layer.h',
'layer.cc',
'LayerChromium.h',
'LayerPainterChromium.h',
'layer.h',
'layer_painter.h',
'layer_texture_sub_image.cc',
'LayerTextureSubImage.h',
'layer_texture_sub_image.h',
'layer_texture_updater.cc',
'LayerTextureUpdater.h',
'PlatformColor.h',
'layer_texture_updater.h',
'platform_color.h',
'program_binding.cc',
'ProgramBinding.h',
'program_binding.h',
'rate_limiter.cc',
'RateLimiter.h',
'rate_limiter.h',
'render_surface.cc',
'RenderSurfaceChromium.h',
'render_surface.h',
'scrollbar_layer.cc',
'ScrollbarLayerChromium.h',
'scrollbar_layer.h',
'shader.cc',
'ShaderChromium.h',
'shader.h',
'skpicture_canvas_layer_texture_updater.cc',
'SkPictureCanvasLayerTextureUpdater.h',
'skpicture_canvas_layer_texture_updater.h',
'solid_color_layer.cc',
'SolidColorLayerChromium.h',
'solid_color_layer.h',
'switches.cc',
'switches.h',
'texture_copier.cc',
'TextureCopier.h',
'texture_copier.h',
'texture_layer.cc',
'TextureLayerChromium.h',
'TextureLayerChromiumClient.h',
'TextureUploader.h',
'texture_layer.h',
'texture_layer_client.h',
'texture_uploader.h',
'throttled_texture_uploader.cc',
'ThrottledTextureUploader.h',
'throttled_texture_uploader.h',
'unthrottled_texture_uploader.cc',
'UnthrottledTextureUploader.h',
'unthrottled_texture_uploader.h',
'tiled_layer.cc',
'TiledLayerChromium.h',
'tiled_layer.h',
'tree_synchronizer.cc',
'TreeSynchronizer.h',
'tree_synchronizer.h',
'video_layer.cc',
'VideoLayerChromium.h',
'video_layer.h',
'bitmap_canvas_layer_texture_updater.h',
'bitmap_skpicture_canvas_layer_texture_updater.h',
'canvas_layer_texture_updater.h',
'active_animation.h',
'animation_curve.h',
'animation_events.h',
@ -310,35 +307,6 @@
'timing_function.h',
'video_layer_impl.h',
'yuv_video_draw_quad.h',
'content_layer_client.h',
'content_layer.h',
'delegated_renderer_layer.h',
'frame_buffer_skpicture_canvas_layer_texture_updater.h',
'geometry_binding.h',
'heads_up_display_layer.h',
'image_layer.h',
'io_surface_layer.h',
'layer.h',
'layer_painter.h',
'layer_texture_sub_image.h',
'layer_texture_updater.h',
'platform_color.h',
'program_binding.h',
'rate_limiter.h',
'render_surface.h',
'scrollbar_layer.h',
'shader.h',
'skpicture_canvas_layer_texture_updater.h',
'solid_color_layer.h',
'texture_copier.h',
'texture_layer_client.h',
'texture_layer.h',
'texture_uploader.h',
'throttled_texture_uploader.h',
'tiled_layer.h',
'tree_synchronizer.h',
'unthrottled_texture_uploader.h',
'video_layer.h',
],
},
'targets': [

@ -4,16 +4,16 @@
#include "config.h"
#include "ContentLayerChromium.h"
#include "cc/content_layer.h"
#include "base/time.h"
#include "BitmapCanvasLayerTextureUpdater.h"
#include "BitmapSkPictureCanvasLayerTextureUpdater.h"
#include "CCLayerTreeHost.h"
#include "CCSettings.h"
#include "ContentLayerChromiumClient.h"
#include "FrameBufferSkPictureCanvasLayerTextureUpdater.h"
#include "LayerPainterChromium.h"
#include "base/time.h"
#include "cc/bitmap_canvas_layer_texture_updater.h"
#include "cc/bitmap_skpicture_canvas_layer_texture_updater.h"
#include "cc/content_layer_client.h"
#include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h"
#include "cc/layer_painter.h"
#include <public/Platform.h>
namespace cc {

@ -2,13 +2,12 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ContentLayerChromium_h
#define ContentLayerChromium_h
#include "base/basictypes.h"
#include "LayerPainterChromium.h"
#include "TiledLayerChromium.h"
#include "cc/layer_painter.h"
#include "cc/tiled_layer.h"
class SkCanvas;

@ -4,11 +4,11 @@
#include "config.h"
#include "ContentLayerChromium.h"
#include "cc/content_layer.h"
#include "BitmapCanvasLayerTextureUpdater.h"
#include "CCRenderingStats.h"
#include "ContentLayerChromiumClient.h"
#include "cc/bitmap_canvas_layer_texture_updater.h"
#include "cc/content_layer_client.h"
#include "cc/test/geometry_test_utils.h"
#include "skia/ext/platform_canvas.h"
#include "testing/gtest/include/gtest/gtest.h"

@ -3,7 +3,7 @@
// found in the LICENSE file.
#include "config.h"
#include "DelegatedRendererLayerChromium.h"
#include "cc/delegated_renderer_layer.h"
#include "CCDelegatedRendererLayerImpl.h"

@ -5,7 +5,7 @@
#ifndef DelegatedRendererLayerChromium_h
#define DelegatedRendererLayerChromium_h
#include "LayerChromium.h"
#include "cc/layer.h"
namespace cc {

@ -2,12 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "FrameBufferSkPictureCanvasLayerTextureUpdater.h"
#include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h"
#include "LayerPainterChromium.h"
#include "cc/layer_painter.h"
namespace cc {

@ -6,7 +6,7 @@
#ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h
#define FrameBufferSkPictureCanvasLayerTextureUpdater_h
#include "SkPictureCanvasLayerTextureUpdater.h"
#include "cc/skpicture_canvas_layer_texture_updater.h"
namespace cc {

@ -4,7 +4,7 @@
#include "config.h"
#include "GeometryBinding.h"
#include "cc/geometry_binding.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "GraphicsContext3D.h"

@ -18,16 +18,16 @@
#include "CCVideoLayerImpl.h"
#include "Extensions3D.h"
#include "FloatQuad.h"
#include "GeometryBinding.h"
#include "GrTexture.h"
#include "NotImplemented.h"
#include "PlatformColor.h"
#include "TraceEvent.h"
#ifdef LOG
#undef LOG
#endif
#include "base/string_split.h"
#include "base/string_util.h"
#include "cc/geometry_binding.h"
#include "cc/platform_color.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkColor.h"
#include <public/WebGraphicsContext3D.h>

@ -4,7 +4,7 @@
#include "config.h"
#include "HeadsUpDisplayLayerChromium.h"
#include "cc/heads_up_display_layer.h"
#include "CCHeadsUpDisplayLayerImpl.h"
#include "CCLayerTreeHost.h"

@ -5,10 +5,10 @@
#ifndef HeadsUpDisplayLayerChromium_h
#define HeadsUpDisplayLayerChromium_h
#include "base/memory/scoped_ptr.h"
#include "CCFontAtlas.h"
#include "IntSize.h"
#include "LayerChromium.h"
#include "base/memory/scoped_ptr.h"
#include "cc/layer.h"
namespace cc {

@ -6,8 +6,8 @@
#include "CCLayerTreeHost.h"
#include "CCThreadedTest.h"
#include "HeadsUpDisplayLayerChromium.h"
#include "LayerChromium.h"
#include "cc/heads_up_display_layer.h"
#include "cc/layer.h"
using namespace cc;
using namespace WebKitTests;

@ -4,13 +4,13 @@
#include "config.h"
#include "ImageLayerChromium.h"
#include "cc/image_layer.h"
#include "base/compiler_specific.h"
#include "CCLayerTreeHost.h"
#include "CCTextureUpdateQueue.h"
#include "LayerTextureUpdater.h"
#include "PlatformColor.h"
#include "base/compiler_specific.h"
#include "cc/layer_texture_updater.h"
#include "cc/platform_color.h"
namespace cc {

@ -5,7 +5,7 @@
#ifndef ImageLayerChromium_h
#define ImageLayerChromium_h
#include "ContentLayerChromium.h"
#include "cc/content_layer.h"
#include "third_party/skia/include/core/SkBitmap.h"
namespace cc {

@ -4,7 +4,7 @@
#include "config.h"
#include "IOSurfaceLayerChromium.h"
#include "cc/io_surface_layer.h"
#include "CCIOSurfaceLayerImpl.h"

@ -2,11 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOSurfaceLayerChromium_h
#define IOSurfaceLayerChromium_h
#include "LayerChromium.h"
#include "cc/layer.h"
namespace cc {

@ -4,7 +4,7 @@
#include "config.h"
#include "LayerChromium.h"
#include "cc/layer.h"
#include "CCActiveAnimation.h"
#include "CCAnimationEvents.h"

@ -5,12 +5,12 @@
#ifndef LayerChromium_h
#define LayerChromium_h
#include "base/memory/ref_counted.h"
#include "CCLayerAnimationController.h"
#include "CCOcclusionTracker.h"
#include "FloatPoint.h"
#include "Region.h"
#include "RenderSurfaceChromium.h"
#include "base/memory/ref_counted.h"
#include "cc/render_surface.h"
#include "third_party/skia/include/core/SkColor.h"
#include <public/WebFilterOperations.h>
#include <public/WebTransformationMatrix.h>

@ -8,8 +8,8 @@
#include "CCLayerImpl.h"
#include "CCRenderSurface.h"
#include "LayerChromium.h"
#include "RenderSurfaceChromium.h"
#include "cc/layer.h"
#include "cc/render_surface.h"
namespace cc {

@ -7,7 +7,7 @@
#include "CCLayerIterator.h"
#include "CCLayerTreeHostCommon.h"
#include "LayerChromium.h"
#include "cc/layer.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include <public/WebTransformationMatrix.h>

@ -4,7 +4,7 @@
#include "config.h"
#include "LayerTextureSubImage.h"
#include "cc/layer_texture_sub_image.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "GraphicsContext3D.h"

@ -4,7 +4,7 @@
#include "config.h"
#include "LayerTextureUpdater.h"
#include "cc/layer_texture_updater.h"
namespace cc {

@ -19,11 +19,11 @@
#include "CCSettings.h"
#include "CCSingleThreadProxy.h"
#include "CCThreadProxy.h"
#include "HeadsUpDisplayLayerChromium.h"
#include "LayerChromium.h"
#include "Region.h"
#include "TraceEvent.h"
#include "TreeSynchronizer.h"
#include "cc/heads_up_display_layer.h"
#include "cc/layer.h"
#include "cc/tree_synchronizer.h"
using namespace std;
using WebKit::WebTransformationMatrix;

@ -18,7 +18,7 @@
#include "CCProxy.h"
#include "CCRenderingStats.h"
#include "IntRect.h"
#include "RateLimiter.h"
#include "cc/rate_limiter.h"
#include "scoped_ptr_vector.h"
#include "third_party/skia/include/core/SkColor.h"
#include <limits>

@ -2,7 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "CCLayerTreeHostCommon.h"
@ -14,8 +13,8 @@
#include "CCRenderSurface.h"
#include "FloatQuad.h"
#include "IntRect.h"
#include "LayerChromium.h"
#include "RenderSurfaceChromium.h"
#include "cc/layer.h"
#include "cc/render_surface.h"
#include <public/WebTransformationMatrix.h>
using WebKit::WebTransformationMatrix;

@ -13,9 +13,9 @@
#include "CCProxy.h"
#include "CCSingleThreadProxy.h"
#include "CCThread.h"
#include "ContentLayerChromium.h"
#include "ContentLayerChromiumClient.h"
#include "LayerChromium.h"
#include "cc/content_layer.h"
#include "cc/content_layer_client.h"
#include "cc/layer.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/geometry_test_utils.h"
#include "testing/gmock/include/gmock/gmock.h"

@ -6,7 +6,6 @@
#include "CCLayerTreeHostImpl.h"
#include "base/basictypes.h"
#include "CCAppendQuadsData.h"
#include "CCDamageTracker.h"
#include "CCDebugRectHistory.h"
@ -29,8 +28,9 @@
#include "CCScrollbarLayerImpl.h"
#include "CCSettings.h"
#include "CCSingleThreadProxy.h"
#include "TextureUploader.h"
#include "TraceEvent.h"
#include "base/basictypes.h"
#include "cc/texture_uploader.h"
#include <wtf/CurrentTime.h>
#include <algorithm>

@ -13,10 +13,10 @@
#include "CCTextureUpdateQueue.h"
#include "CCThreadedTest.h"
#include "CCTimingFunction.h"
#include "ContentLayerChromium.h"
#include "ContentLayerChromiumClient.h"
#include "Extensions3DChromium.h"
#include "base/synchronization/lock.h"
#include "cc/content_layer.h"
#include "cc/content_layer_client.h"
#include "cc/test/fake_web_compositor_output_surface.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/occlusion_tracker_test_common.h"

@ -4,13 +4,13 @@
#include "config.h"
#include "LayerChromium.h"
#include "cc/layer.h"
#include "CCKeyframedAnimationCurve.h"
#include "CCLayerImpl.h"
#include "CCLayerTreeHost.h"
#include "CCSingleThreadProxy.h"
#include "LayerPainterChromium.h"
#include "cc/layer_painter.h"
#include "cc/test/fake_layer_tree_host_client.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/web_compositor_initializer.h"

@ -9,7 +9,7 @@
#include "CCLayerImpl.h"
#include "CCMathUtil.h"
#include "CCOverdrawMetrics.h"
#include "LayerChromium.h"
#include "cc/layer.h"
#include <algorithm>
using namespace std;

@ -12,8 +12,8 @@
#include "CCMathUtil.h"
#include "CCOverdrawMetrics.h"
#include "CCSingleThreadProxy.h"
#include "LayerChromium.h"
#include "Region.h"
#include "cc/layer.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/occlusion_tracker_test_common.h"

@ -4,12 +4,12 @@
#include "config.h"
#include "ProgramBinding.h"
#include "cc/program_binding.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "GeometryBinding.h"
#include "GraphicsContext3D.h"
#include "TraceEvent.h"
#include "cc/geometry_binding.h"
#include <public/WebGraphicsContext3D.h>
using WebKit::WebGraphicsContext3D;

@ -4,7 +4,7 @@
#include "config.h"
#include "RateLimiter.h"
#include "cc/rate_limiter.h"
#include "CCProxy.h"
#include "CCThread.h"

@ -4,10 +4,10 @@
#include "config.h"
#include "RenderSurfaceChromium.h"
#include "cc/render_surface.h"
#include "CCMathUtil.h"
#include "LayerChromium.h"
#include "cc/layer.h"
#include <public/WebTransformationMatrix.h>
using WebKit::WebTransformationMatrix;

@ -11,18 +11,18 @@
#include <limits.h>
#include "CCProxy.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "Extensions3DChromium.h"
#include "IntRect.h"
#include "base/debug/alias.h"
#include "base/hash_tables.h"
#include "base/stl_util.h"
#include "base/string_split.h"
#include "base/string_util.h"
#include "CCProxy.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "Extensions3DChromium.h"
#include "IntRect.h"
#include "LayerTextureSubImage.h"
#include "ThrottledTextureUploader.h"
#include "UnthrottledTextureUploader.h"
#include "cc/layer_texture_sub_image.h"
#include "cc/throttled_texture_uploader.h"
#include "cc/unthrottled_texture_uploader.h"
#include <public/WebGraphicsContext3D.h>
using WebKit::WebGraphicsContext3D;

@ -5,14 +5,14 @@
#ifndef CCResourceProvider_h
#define CCResourceProvider_h
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "CCGraphicsContext.h"
#include "GraphicsContext3D.h"
#include "IntSize.h"
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "cc/texture_copier.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "TextureCopier.h"
#include <wtf/Deque.h>
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>

@ -4,14 +4,14 @@
#include "config.h"
#include "ScrollbarLayerChromium.h"
#include "cc/scrollbar_layer.h"
#include "base/basictypes.h"
#include "CCLayerTreeHost.h"
#include "CCScrollbarLayerImpl.h"
#include "CCTextureUpdateQueue.h"
#include "LayerPainterChromium.h"
#include "TraceEvent.h"
#include "base/basictypes.h"
#include "cc/layer_painter.h"
#include <public/WebRect.h>
using WebKit::WebRect;

@ -6,8 +6,8 @@
#ifndef ScrollbarLayerChromium_h
#define ScrollbarLayerChromium_h
#include "LayerChromium.h"
#include "caching_bitmap_canvas_layer_texture_updater.h"
#include "cc/layer.h"
#include <public/WebScrollbar.h>
#include <public/WebScrollbarThemeGeometry.h>
#include <public/WebScrollbarThemePainter.h>

@ -4,13 +4,13 @@
#include "config.h"
#include "ScrollbarLayerChromium.h"
#include "cc/scrollbar_layer.h"
#include "CCScrollbarAnimationController.h"
#include "CCScrollbarLayerImpl.h"
#include "CCSingleThreadProxy.h"
#include "TreeSynchronizer.h"
#include "cc/test/fake_web_scrollbar_theme_geometry.h"
#include "cc/tree_synchronizer.h"
#include "testing/gtest/include/gtest/gtest.h"
#include <public/WebScrollbar.h>
#include <public/WebScrollbarThemeGeometry.h>

@ -4,7 +4,7 @@
#include "config.h"
#include "ShaderChromium.h"
#include "cc/shader.h"
#include <public/WebGraphicsContext3D.h>
#include <wtf/StdLibExtras.h>

@ -2,14 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "SkPictureCanvasLayerTextureUpdater.h"
#include "cc/skpicture_canvas_layer_texture_updater.h"
#include "CCTextureUpdateQueue.h"
#include "LayerPainterChromium.h"
#include "TraceEvent.h"
#include "cc/layer_painter.h"
#include "third_party/skia/include/core/SkCanvas.h"
namespace cc {

@ -6,7 +6,7 @@
#ifndef SkPictureCanvasLayerTextureUpdater_h
#define SkPictureCanvasLayerTextureUpdater_h
#include "CanvasLayerTextureUpdater.h"
#include "cc/canvas_layer_texture_updater.h"
#include "third_party/skia/include/core/SkPicture.h"
class SkCanvas;

@ -4,7 +4,7 @@
#include "config.h"
#include "SolidColorLayerChromium.h"
#include "cc/solid_color_layer.h"
#include "CCSolidColorLayerImpl.h"

@ -6,7 +6,7 @@
#ifndef SolidColorLayerChromium_h
#define SolidColorLayerChromium_h
#include "LayerChromium.h"
#include "cc/layer.h"
namespace cc {

@ -9,7 +9,7 @@
#include "CCKeyframedAnimationCurve.h"
#include "CCLayerAnimationController.h"
#include "CCLayerImpl.h"
#include "LayerChromium.h"
#include "cc/layer.h"
#include <public/WebTransformOperations.h>
using namespace cc;

@ -9,7 +9,7 @@
#include "CCRenderSurface.h"
#include "IntRect.h"
#include "Region.h"
#include "RenderSurfaceChromium.h"
#include "cc/render_surface.h"
namespace WebKitTests {

@ -12,11 +12,11 @@
#include "CCTiledLayerImpl.h"
#include "IntRect.h"
#include "IntSize.h"
#include "LayerTextureUpdater.h"
#include "Region.h"
#include "TextureCopier.h"
#include "TextureUploader.h"
#include "TiledLayerChromium.h"
#include "cc/layer_texture_updater.h"
#include "cc/texture_copier.h"
#include "cc/texture_uploader.h"
#include "cc/tiled_layer.h"
namespace WebKitTests {

@ -4,7 +4,7 @@
#include "config.h"
#include "TextureCopier.h"
#include "cc/texture_copier.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "GraphicsContext3D.h"

@ -5,10 +5,10 @@
#ifndef TextureCopier_h
#define TextureCopier_h
#include "base/basictypes.h"
#include "GraphicsContext3D.h"
#include "ProgramBinding.h"
#include "ShaderChromium.h"
#include "base/basictypes.h"
#include "cc/program_binding.h"
#include "cc/shader.h"
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>

@ -4,7 +4,7 @@
#include "config.h"
#include "TextureCopier.h"
#include "cc/texture_copier.h"
#include "GraphicsContext3D.h"
#include "cc/test/fake_web_graphics_context_3d.h"

@ -4,11 +4,11 @@
#include "config.h"
#include "TextureLayerChromium.h"
#include "cc/texture_layer.h"
#include "CCLayerTreeHost.h"
#include "CCTextureLayerImpl.h"
#include "TextureLayerChromiumClient.h"
#include "cc/texture_layer_client.h"
namespace cc {

@ -5,7 +5,7 @@
#ifndef TextureLayerChromium_h
#define TextureLayerChromium_h
#include "LayerChromium.h"
#include "cc/layer.h"
namespace WebKit {
class WebGraphicsContext3D;

@ -4,7 +4,7 @@
#include "config.h"
#include "TextureLayerChromium.h"
#include "cc/texture_layer.h"
#include "CCLayerTreeHost.h"
#include "cc/test/fake_layer_tree_host_client.h"

@ -7,9 +7,9 @@
#include "CCTextureUpdateController.h"
#include "CCResourceProvider.h"
#include "TextureCopier.h"
#include "TextureUploader.h"
#include "TraceEvent.h"
#include "cc/texture_copier.h"
#include "cc/texture_uploader.h"
#include <limits>
#include <wtf/CurrentTime.h>

@ -6,8 +6,8 @@
#define CCTextureUpdateQueue_h
#include "base/basictypes.h"
#include "TextureCopier.h"
#include "TextureUploader.h"
#include "cc/texture_copier.h"
#include "cc/texture_uploader.h"
#include <wtf/Deque.h>
namespace cc {

@ -16,9 +16,9 @@
#include "CCTextureUpdateQueue.h"
#include "CCThreadTask.h"
#include "CCTimingFunction.h"
#include "ContentLayerChromium.h"
#include "LayerChromium.h"
#include "base/stl_util.h"
#include "cc/content_layer.h"
#include "cc/layer.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/fake_web_compositor_output_surface.h"
#include "cc/test/fake_web_graphics_context_3d.h"

@ -3,13 +3,13 @@
// found in the LICENSE file.
#include "config.h"
#include "ThrottledTextureUploader.h"
#include "cc/throttled_texture_uploader.h"
#include "CCPrioritizedTexture.h"
#include "CCProxy.h"
#include "Extensions3DChromium.h"
#include "third_party/skia/include/gpu/SkGpuDevice.h"
#include "TraceEvent.h"
#include "third_party/skia/include/gpu/SkGpuDevice.h"
#include <algorithm>
#include <public/Platform.h>
#include <public/WebGraphicsContext3D.h>

@ -5,7 +5,7 @@
#ifndef ThrottledTextureUploader_h
#define ThrottledTextureUploader_h
#include "TextureUploader.h"
#include "cc/texture_uploader.h"
#include "base/basictypes.h"
#include <deque>

@ -4,7 +4,7 @@
#include "config.h"
#include "ThrottledTextureUploader.h"
#include "cc/throttled_texture_uploader.h"
#include "CCPrioritizedTexture.h"
#include "Extensions3DChromium.h"

Some files were not shown because too many files have changed in this diff Show More