ash: Use different hit-test outer-region for mouse and touch events.
The hit-region for windows need to be larger for touch events to allow resizing windows easily, while continuing to use a smaller hit-region for mouse-events. BUG=135187 Review URL: https://chromiumcodereview.appspot.com/10854060 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@150870 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
ash
chrome/browser/ui/views/extensions
ui
@ -13,8 +13,8 @@ namespace ash {
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DEFINE_WINDOW_PROPERTY_KEY(bool, kConstrainedWindowKey, false);
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const int kResizeAreaCornerSize = 16;
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const int kResizeOutsideBoundsSizeTouch = 30;
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const int kResizeOutsideBoundsSize = 6;
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const int kResizeOutsideBoundsScaleForTouch = 5;
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const int kResizeInsideBoundsSize = 1;
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} // namespace ash
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@ -24,8 +24,8 @@ ASH_EXPORT extern const int kResizeAreaCornerSize;
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// extends to the edge of the window. We consider a small region outside the
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// window bounds and an even smaller region overlapping the window to be the
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// "non-client" area and use it for resizing.
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ASH_EXPORT extern const int kResizeOutsideBoundsSizeTouch;
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ASH_EXPORT extern const int kResizeOutsideBoundsSize;
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ASH_EXPORT extern const int kResizeOutsideBoundsScaleForTouch;
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ASH_EXPORT extern const int kResizeInsideBoundsSize;
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} // namespace ash
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@ -181,12 +181,10 @@ void FramePainter::Init(views::Widget* frame,
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window_ = frame->GetNativeWindow();
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// Ensure we get resize cursors for a few pixels outside our bounds.
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int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ?
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kResizeOutsideBoundsSizeTouch :
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kResizeOutsideBoundsSize;
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window_->set_hit_test_bounds_override_outer(
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gfx::Insets(-outside_bounds, -outside_bounds,
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-outside_bounds, -outside_bounds));
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window_->SetHitTestBoundsOverrideOuter(
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gfx::Insets(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize,
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-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize),
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kResizeOutsideBoundsScaleForTouch);
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// Ensure we get resize cursors just inside our bounds as well.
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window_->set_hit_test_bounds_override_inner(
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gfx::Insets(kResizeInsideBoundsSize, kResizeInsideBoundsSize,
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@ -224,7 +222,7 @@ int FramePainter::NonClientHitTest(views::NonClientFrameView* view,
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if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH &&
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aura::Env::GetInstance()->is_touch_down()) {
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outside_bounds = kResizeOutsideBoundsSizeTouch;
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outside_bounds *= kResizeOutsideBoundsScaleForTouch;
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}
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expanded_bounds.Inset(-outside_bounds, -outside_bounds);
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@ -585,10 +585,11 @@ void ShelfLayoutManager::UpdateHitTestBounds() {
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break;
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}
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}
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if (launcher_widget() && launcher_widget()->GetNativeWindow())
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launcher_widget()->GetNativeWindow()->set_hit_test_bounds_override_outer(
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insets);
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status_->GetNativeWindow()->set_hit_test_bounds_override_outer(insets);
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if (launcher_widget() && launcher_widget()->GetNativeWindow()) {
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launcher_widget()->GetNativeWindow()->SetHitTestBoundsOverrideOuter(
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insets, 1);
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}
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status_->GetNativeWindow()->SetHitTestBoundsOverrideOuter( insets, 1);
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}
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bool ShelfLayoutManager::IsShelfWindow(aura::Window* window) {
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@ -37,6 +37,7 @@
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#if defined(USE_ASH)
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#include "ash/ash_constants.h"
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#include "ash/wm/custom_frame_view_ash.h"
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#include "ui/aura/env.h"
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#include "ui/aura/window.h"
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#endif
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@ -121,12 +122,12 @@ void ShellWindowFrameView::Init(views::Widget* frame) {
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#if defined(USE_ASH)
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aura::Window* window = frame->GetNativeWindow();
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// Ensure we get resize cursors for a few pixels outside our bounds.
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int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ?
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ash::kResizeOutsideBoundsSizeTouch :
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ash::kResizeOutsideBoundsSize;
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window->set_hit_test_bounds_override_outer(
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gfx::Insets(-outside_bounds, -outside_bounds,
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-outside_bounds, -outside_bounds));
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window->SetHitTestBoundsOverrideOuter(
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gfx::Insets(-ash::kResizeOutsideBoundsSize,
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-ash::kResizeOutsideBoundsSize,
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-ash::kResizeOutsideBoundsSize,
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-ash::kResizeOutsideBoundsSize),
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ash::kResizeOutsideBoundsScaleForTouch);
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// Ensure we get resize cursors just inside our bounds as well.
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// TODO(jeremya): do we need to update these when in fullscreen/maximized?
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window->set_hit_test_bounds_override_inner(
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@ -162,9 +163,11 @@ int ShellWindowFrameView::NonClientHitTest(const gfx::Point& point) {
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#if defined(USE_ASH)
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gfx::Rect expanded_bounds = bounds();
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int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ?
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ash::kResizeOutsideBoundsSizeTouch :
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ash::kResizeOutsideBoundsSize;
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int outside_bounds = ash::kResizeOutsideBoundsSize;
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if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH &&
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aura::Env::GetInstance()->is_touch_down()) {
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outside_bounds *= ash::kResizeOutsideBoundsScaleForTouch;
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}
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expanded_bounds.Inset(-outside_bounds, -outside_bounds);
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if (!expanded_bounds.Contains(point))
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return HTNOWHERE;
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@ -496,7 +496,9 @@ bool Window::HitTest(const gfx::Point& local_point) {
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// Expand my bounds for hit testing (override is usually zero but it's
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// probably cheaper to do the math every time than to branch).
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gfx::Rect local_bounds(gfx::Point(), bounds().size());
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local_bounds.Inset(hit_test_bounds_override_outer_);
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local_bounds.Inset(aura::Env::GetInstance()->is_touch_down() ?
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hit_test_bounds_override_outer_touch_ :
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hit_test_bounds_override_outer_mouse_);
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if (!delegate_ || !delegate_->HasHitTestMask())
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return local_bounds.Contains(local_point);
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@ -241,14 +241,17 @@ class AURA_EXPORT Window : public ui::LayerDelegate,
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void set_ignore_events(bool ignore_events) { ignore_events_ = ignore_events; }
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// Sets the window to grab hits for an area extending -|insets| pixels outside
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// its bounds. This can be used to create an invisible non- client area, for
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// its bounds. This can be used to create an invisible non-client area, for
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// example if your windows have no visible frames but still need to have
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// resize edges.
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void set_hit_test_bounds_override_outer(const gfx::Insets& insets) {
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hit_test_bounds_override_outer_ = insets;
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// resize edges. It is possible to set a larger hit-region for touch-events.
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void SetHitTestBoundsOverrideOuter(const gfx::Insets& mouse_insets,
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int touch_scale) {
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hit_test_bounds_override_outer_mouse_ = mouse_insets;
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hit_test_bounds_override_outer_touch_ = mouse_insets.Scale(touch_scale);
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}
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gfx::Insets hit_test_bounds_override_outer() const {
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return hit_test_bounds_override_outer_;
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gfx::Insets hit_test_bounds_override_outer_mouse() const {
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return hit_test_bounds_override_outer_mouse_;
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}
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// Sets the window to grab hits for an area extending |insets| pixels inside
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@ -469,7 +472,8 @@ class AURA_EXPORT Window : public ui::LayerDelegate,
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bool ignore_events_;
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// See set_hit_test_outer_override().
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gfx::Insets hit_test_bounds_override_outer_;
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gfx::Insets hit_test_bounds_override_outer_mouse_;
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gfx::Insets hit_test_bounds_override_outer_touch_;
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gfx::Insets hit_test_bounds_override_inner_;
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ObserverList<WindowObserver> observers_;
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@ -429,10 +429,21 @@ TEST_F(WindowTest, HitTest) {
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EXPECT_FALSE(w1.HitTest(gfx::Point(-1, -1)));
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// We can expand the bounds slightly to track events outside our border.
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w1.set_hit_test_bounds_override_outer(gfx::Insets(-1, -1, -1, -1));
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w1.SetHitTestBoundsOverrideOuter(gfx::Insets(-1, -1, -1, -1), 5);
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EXPECT_TRUE(w1.HitTest(gfx::Point(-1, -1)));
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EXPECT_FALSE(w1.HitTest(gfx::Point(-2, -2)));
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ui::TouchEventImpl pressed(
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ui::ET_TOUCH_PRESSED, gfx::Point(50, 50), 0, getTime());
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root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&pressed);
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EXPECT_TRUE(w1.HitTest(gfx::Point(-2, -2)));
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EXPECT_TRUE(w1.HitTest(gfx::Point(-5, -5)));
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EXPECT_FALSE(w1.HitTest(gfx::Point(-5, -6)));
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ui::TouchEventImpl released(
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ui::ET_TOUCH_RELEASED, gfx::Point(50, 50), 0, getTime());
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root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&released);
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EXPECT_FALSE(w1.HitTest(gfx::Point(-2, -2)));
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// TODO(beng): clip Window to parent.
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}
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@ -145,7 +145,7 @@ string16 OakAuraWindowDisplay::GetText(int row, int column_id) {
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return PropertyWithBool("Can Focus: ", window_->CanFocus());
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case ROW_HITTESTBOUNDSOVERRIDEOUTER:
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return PropertyWithInsets("Hit test bounds override outer: ",
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window_->hit_test_bounds_override_outer());
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window_->hit_test_bounds_override_outer_mouse());
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case ROW_HITTESTBOUNDSOVERRIDEINNER:
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return PropertyWithInsets("Hit test bounds override inner: ",
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window_->hit_test_bounds_override_inner());
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