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ash: Use different hit-test outer-region for mouse and touch events.

The hit-region for windows need to be larger for touch events to allow
resizing windows easily, while continuing to use a smaller hit-region
for mouse-events.

BUG=135187

Review URL: https://chromiumcodereview.appspot.com/10854060

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@150870 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
sadrul@chromium.org
2012-08-09 19:42:39 +00:00
parent 37e47023fb
commit a86445bd3d
9 changed files with 51 additions and 32 deletions

@ -13,8 +13,8 @@ namespace ash {
DEFINE_WINDOW_PROPERTY_KEY(bool, kConstrainedWindowKey, false); DEFINE_WINDOW_PROPERTY_KEY(bool, kConstrainedWindowKey, false);
const int kResizeAreaCornerSize = 16; const int kResizeAreaCornerSize = 16;
const int kResizeOutsideBoundsSizeTouch = 30;
const int kResizeOutsideBoundsSize = 6; const int kResizeOutsideBoundsSize = 6;
const int kResizeOutsideBoundsScaleForTouch = 5;
const int kResizeInsideBoundsSize = 1; const int kResizeInsideBoundsSize = 1;
} // namespace ash } // namespace ash

@ -24,8 +24,8 @@ ASH_EXPORT extern const int kResizeAreaCornerSize;
// extends to the edge of the window. We consider a small region outside the // extends to the edge of the window. We consider a small region outside the
// window bounds and an even smaller region overlapping the window to be the // window bounds and an even smaller region overlapping the window to be the
// "non-client" area and use it for resizing. // "non-client" area and use it for resizing.
ASH_EXPORT extern const int kResizeOutsideBoundsSizeTouch;
ASH_EXPORT extern const int kResizeOutsideBoundsSize; ASH_EXPORT extern const int kResizeOutsideBoundsSize;
ASH_EXPORT extern const int kResizeOutsideBoundsScaleForTouch;
ASH_EXPORT extern const int kResizeInsideBoundsSize; ASH_EXPORT extern const int kResizeInsideBoundsSize;
} // namespace ash } // namespace ash

@ -181,12 +181,10 @@ void FramePainter::Init(views::Widget* frame,
window_ = frame->GetNativeWindow(); window_ = frame->GetNativeWindow();
// Ensure we get resize cursors for a few pixels outside our bounds. // Ensure we get resize cursors for a few pixels outside our bounds.
int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ? window_->SetHitTestBoundsOverrideOuter(
kResizeOutsideBoundsSizeTouch : gfx::Insets(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize,
kResizeOutsideBoundsSize; -kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize),
window_->set_hit_test_bounds_override_outer( kResizeOutsideBoundsScaleForTouch);
gfx::Insets(-outside_bounds, -outside_bounds,
-outside_bounds, -outside_bounds));
// Ensure we get resize cursors just inside our bounds as well. // Ensure we get resize cursors just inside our bounds as well.
window_->set_hit_test_bounds_override_inner( window_->set_hit_test_bounds_override_inner(
gfx::Insets(kResizeInsideBoundsSize, kResizeInsideBoundsSize, gfx::Insets(kResizeInsideBoundsSize, kResizeInsideBoundsSize,
@ -224,7 +222,7 @@ int FramePainter::NonClientHitTest(views::NonClientFrameView* view,
if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH && if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH &&
aura::Env::GetInstance()->is_touch_down()) { aura::Env::GetInstance()->is_touch_down()) {
outside_bounds = kResizeOutsideBoundsSizeTouch; outside_bounds *= kResizeOutsideBoundsScaleForTouch;
} }
expanded_bounds.Inset(-outside_bounds, -outside_bounds); expanded_bounds.Inset(-outside_bounds, -outside_bounds);

@ -585,10 +585,11 @@ void ShelfLayoutManager::UpdateHitTestBounds() {
break; break;
} }
} }
if (launcher_widget() && launcher_widget()->GetNativeWindow()) if (launcher_widget() && launcher_widget()->GetNativeWindow()) {
launcher_widget()->GetNativeWindow()->set_hit_test_bounds_override_outer( launcher_widget()->GetNativeWindow()->SetHitTestBoundsOverrideOuter(
insets); insets, 1);
status_->GetNativeWindow()->set_hit_test_bounds_override_outer(insets); }
status_->GetNativeWindow()->SetHitTestBoundsOverrideOuter( insets, 1);
} }
bool ShelfLayoutManager::IsShelfWindow(aura::Window* window) { bool ShelfLayoutManager::IsShelfWindow(aura::Window* window) {

@ -37,6 +37,7 @@
#if defined(USE_ASH) #if defined(USE_ASH)
#include "ash/ash_constants.h" #include "ash/ash_constants.h"
#include "ash/wm/custom_frame_view_ash.h" #include "ash/wm/custom_frame_view_ash.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h" #include "ui/aura/window.h"
#endif #endif
@ -121,12 +122,12 @@ void ShellWindowFrameView::Init(views::Widget* frame) {
#if defined(USE_ASH) #if defined(USE_ASH)
aura::Window* window = frame->GetNativeWindow(); aura::Window* window = frame->GetNativeWindow();
// Ensure we get resize cursors for a few pixels outside our bounds. // Ensure we get resize cursors for a few pixels outside our bounds.
int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ? window->SetHitTestBoundsOverrideOuter(
ash::kResizeOutsideBoundsSizeTouch : gfx::Insets(-ash::kResizeOutsideBoundsSize,
ash::kResizeOutsideBoundsSize; -ash::kResizeOutsideBoundsSize,
window->set_hit_test_bounds_override_outer( -ash::kResizeOutsideBoundsSize,
gfx::Insets(-outside_bounds, -outside_bounds, -ash::kResizeOutsideBoundsSize),
-outside_bounds, -outside_bounds)); ash::kResizeOutsideBoundsScaleForTouch);
// Ensure we get resize cursors just inside our bounds as well. // Ensure we get resize cursors just inside our bounds as well.
// TODO(jeremya): do we need to update these when in fullscreen/maximized? // TODO(jeremya): do we need to update these when in fullscreen/maximized?
window->set_hit_test_bounds_override_inner( window->set_hit_test_bounds_override_inner(
@ -162,9 +163,11 @@ int ShellWindowFrameView::NonClientHitTest(const gfx::Point& point) {
#if defined(USE_ASH) #if defined(USE_ASH)
gfx::Rect expanded_bounds = bounds(); gfx::Rect expanded_bounds = bounds();
int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ? int outside_bounds = ash::kResizeOutsideBoundsSize;
ash::kResizeOutsideBoundsSizeTouch : if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH &&
ash::kResizeOutsideBoundsSize; aura::Env::GetInstance()->is_touch_down()) {
outside_bounds *= ash::kResizeOutsideBoundsScaleForTouch;
}
expanded_bounds.Inset(-outside_bounds, -outside_bounds); expanded_bounds.Inset(-outside_bounds, -outside_bounds);
if (!expanded_bounds.Contains(point)) if (!expanded_bounds.Contains(point))
return HTNOWHERE; return HTNOWHERE;

@ -496,7 +496,9 @@ bool Window::HitTest(const gfx::Point& local_point) {
// Expand my bounds for hit testing (override is usually zero but it's // Expand my bounds for hit testing (override is usually zero but it's
// probably cheaper to do the math every time than to branch). // probably cheaper to do the math every time than to branch).
gfx::Rect local_bounds(gfx::Point(), bounds().size()); gfx::Rect local_bounds(gfx::Point(), bounds().size());
local_bounds.Inset(hit_test_bounds_override_outer_); local_bounds.Inset(aura::Env::GetInstance()->is_touch_down() ?
hit_test_bounds_override_outer_touch_ :
hit_test_bounds_override_outer_mouse_);
if (!delegate_ || !delegate_->HasHitTestMask()) if (!delegate_ || !delegate_->HasHitTestMask())
return local_bounds.Contains(local_point); return local_bounds.Contains(local_point);

@ -241,14 +241,17 @@ class AURA_EXPORT Window : public ui::LayerDelegate,
void set_ignore_events(bool ignore_events) { ignore_events_ = ignore_events; } void set_ignore_events(bool ignore_events) { ignore_events_ = ignore_events; }
// Sets the window to grab hits for an area extending -|insets| pixels outside // Sets the window to grab hits for an area extending -|insets| pixels outside
// its bounds. This can be used to create an invisible non- client area, for // its bounds. This can be used to create an invisible non-client area, for
// example if your windows have no visible frames but still need to have // example if your windows have no visible frames but still need to have
// resize edges. // resize edges. It is possible to set a larger hit-region for touch-events.
void set_hit_test_bounds_override_outer(const gfx::Insets& insets) { void SetHitTestBoundsOverrideOuter(const gfx::Insets& mouse_insets,
hit_test_bounds_override_outer_ = insets; int touch_scale) {
hit_test_bounds_override_outer_mouse_ = mouse_insets;
hit_test_bounds_override_outer_touch_ = mouse_insets.Scale(touch_scale);
} }
gfx::Insets hit_test_bounds_override_outer() const {
return hit_test_bounds_override_outer_; gfx::Insets hit_test_bounds_override_outer_mouse() const {
return hit_test_bounds_override_outer_mouse_;
} }
// Sets the window to grab hits for an area extending |insets| pixels inside // Sets the window to grab hits for an area extending |insets| pixels inside
@ -469,7 +472,8 @@ class AURA_EXPORT Window : public ui::LayerDelegate,
bool ignore_events_; bool ignore_events_;
// See set_hit_test_outer_override(). // See set_hit_test_outer_override().
gfx::Insets hit_test_bounds_override_outer_; gfx::Insets hit_test_bounds_override_outer_mouse_;
gfx::Insets hit_test_bounds_override_outer_touch_;
gfx::Insets hit_test_bounds_override_inner_; gfx::Insets hit_test_bounds_override_inner_;
ObserverList<WindowObserver> observers_; ObserverList<WindowObserver> observers_;

@ -429,10 +429,21 @@ TEST_F(WindowTest, HitTest) {
EXPECT_FALSE(w1.HitTest(gfx::Point(-1, -1))); EXPECT_FALSE(w1.HitTest(gfx::Point(-1, -1)));
// We can expand the bounds slightly to track events outside our border. // We can expand the bounds slightly to track events outside our border.
w1.set_hit_test_bounds_override_outer(gfx::Insets(-1, -1, -1, -1)); w1.SetHitTestBoundsOverrideOuter(gfx::Insets(-1, -1, -1, -1), 5);
EXPECT_TRUE(w1.HitTest(gfx::Point(-1, -1))); EXPECT_TRUE(w1.HitTest(gfx::Point(-1, -1)));
EXPECT_FALSE(w1.HitTest(gfx::Point(-2, -2))); EXPECT_FALSE(w1.HitTest(gfx::Point(-2, -2)));
ui::TouchEventImpl pressed(
ui::ET_TOUCH_PRESSED, gfx::Point(50, 50), 0, getTime());
root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&pressed);
EXPECT_TRUE(w1.HitTest(gfx::Point(-2, -2)));
EXPECT_TRUE(w1.HitTest(gfx::Point(-5, -5)));
EXPECT_FALSE(w1.HitTest(gfx::Point(-5, -6)));
ui::TouchEventImpl released(
ui::ET_TOUCH_RELEASED, gfx::Point(50, 50), 0, getTime());
root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&released);
EXPECT_FALSE(w1.HitTest(gfx::Point(-2, -2)));
// TODO(beng): clip Window to parent. // TODO(beng): clip Window to parent.
} }

@ -145,7 +145,7 @@ string16 OakAuraWindowDisplay::GetText(int row, int column_id) {
return PropertyWithBool("Can Focus: ", window_->CanFocus()); return PropertyWithBool("Can Focus: ", window_->CanFocus());
case ROW_HITTESTBOUNDSOVERRIDEOUTER: case ROW_HITTESTBOUNDSOVERRIDEOUTER:
return PropertyWithInsets("Hit test bounds override outer: ", return PropertyWithInsets("Hit test bounds override outer: ",
window_->hit_test_bounds_override_outer()); window_->hit_test_bounds_override_outer_mouse());
case ROW_HITTESTBOUNDSOVERRIDEINNER: case ROW_HITTESTBOUNDSOVERRIDEINNER:
return PropertyWithInsets("Hit test bounds override inner: ", return PropertyWithInsets("Hit test bounds override inner: ",
window_->hit_test_bounds_override_inner()); window_->hit_test_bounds_override_inner());