SetBackgroundSegmentationModel for newly created video_effects_service
video_effects_service is reset if it was idle for 5 seconds. So, if the background segmentation model was set, the newly created video_effects_service wouldn't get the current model. This CL fixes it. Bug: 379669751 Change-Id: Ic56be804d8989c8943f2dc3c1e8067360cdcd2a8 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6309359 Reviewed-by: Bryant Chandler <bryantchandler@chromium.org> Commit-Queue: Ahmed Moussa <ahmedmoussa@google.com> Cr-Commit-Position: refs/heads/main@{#1425835}
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Chromium LUCI CQ

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@ -73,6 +73,13 @@ void MediaEffectsService::BindVideoEffectsProcessor(
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auto* video_effects_service = video_effects::GetVideoEffectsService();
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CHECK(video_effects_service);
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// The `video_effects_service` is reset if it is idle for more than 5 seconds.
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// Re-send the model in case that has happened.
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if (latest_segmentation_model_file_.IsValid()) {
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video_effects_service->SetBackgroundSegmentationModel(
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latest_segmentation_model_file_.Duplicate());
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}
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mojo::PendingRemote<viz::mojom::Gpu> gpu_remote;
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mojo::PendingReceiver<viz::mojom::Gpu> gpu_receiver =
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gpu_remote.InitWithNewPipeAndPassReceiver();
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