Add thread checks to the IPC channel.
Almost every method of the IPC channel must be invoked from a single thread. This adds the corresponding DCHECKS, and should confirm bug 6489 as a cause of flakiness on the UI tests. BUG: 6489. Review URL: http://codereview.chromium.org/19617 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@8837 0039d316-1c4b-4281-b951-d872f2087c98
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@ -32,7 +32,6 @@ class NonThreadSafe {
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NonThreadSafe();
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~NonThreadSafe();
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protected:
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bool CalledOnValidThread() const;
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private:
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@ -45,7 +44,6 @@ class NonThreadSafe {
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NonThreadSafe() {}
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~NonThreadSafe() {}
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protected:
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bool CalledOnValidThread() const {
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return true;
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}
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@ -9,6 +9,7 @@
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#include "base/compiler_specific.h"
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#include "base/logging.h"
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#include "base/non_thread_safe.h"
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#include "base/win_util.h"
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#include "chrome/common/chrome_counters.h"
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#include "chrome/common/ipc_logging.h"
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@ -46,6 +47,10 @@ Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode,
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}
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void Channel::ChannelImpl::Close() {
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if (thread_check_.get()) {
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DCHECK(thread_check_->CalledOnValidThread());
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}
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bool waited = false;
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if (input_state_.is_pending || output_state_.is_pending) {
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CancelIo(pipe_);
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@ -77,6 +82,7 @@ void Channel::ChannelImpl::Close() {
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}
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bool Channel::ChannelImpl::Send(Message* message) {
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DCHECK(thread_check_->CalledOnValidThread());
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chrome::Counters::ipc_send_counter().Increment();
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#ifdef IPC_MESSAGE_DEBUG_EXTRA
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DLOG(INFO) << "sending message @" << message << " on channel @" << this
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@ -167,6 +173,9 @@ bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id,
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bool Channel::ChannelImpl::Connect() {
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DLOG(WARNING) << "Connect called twice";
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if (!thread_check_.get())
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thread_check_.reset(new NonThreadSafe());
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if (pipe_ == INVALID_HANDLE_VALUE)
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return false;
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@ -190,6 +199,7 @@ bool Channel::ChannelImpl::Connect() {
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}
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bool Channel::ChannelImpl::ProcessConnection() {
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DCHECK(thread_check_->CalledOnValidThread());
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if (input_state_.is_pending)
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input_state_.is_pending = false;
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@ -225,6 +235,7 @@ bool Channel::ChannelImpl::ProcessConnection() {
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bool Channel::ChannelImpl::ProcessIncomingMessages(
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MessageLoopForIO::IOContext* context,
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DWORD bytes_read) {
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DCHECK(thread_check_->CalledOnValidThread());
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if (input_state_.is_pending) {
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input_state_.is_pending = false;
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DCHECK(context);
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@ -313,6 +324,7 @@ bool Channel::ChannelImpl::ProcessOutgoingMessages(
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DWORD bytes_written) {
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DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
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// no connection?
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DCHECK(thread_check_->CalledOnValidThread());
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if (output_state_.is_pending) {
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DCHECK(context);
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@ -370,6 +382,7 @@ bool Channel::ChannelImpl::ProcessOutgoingMessages(
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void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context,
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DWORD bytes_transfered, DWORD error) {
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bool ok;
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DCHECK(thread_check_->CalledOnValidThread());
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if (context == &input_state_.context) {
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if (waiting_connect_) {
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if (!ProcessConnection())
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@ -12,6 +12,8 @@
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#include "base/message_loop.h"
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class NonThreadSafe;
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namespace IPC {
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class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
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@ -73,6 +75,8 @@ class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
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ScopedRunnableMethodFactory<ChannelImpl> factory_;
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scoped_ptr<NonThreadSafe> thread_check_;
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DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
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};
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