0

Add thread checks to the IPC channel.

Almost every method of the IPC channel must be invoked
from a single thread. This adds the corresponding
DCHECKS, and should confirm bug 6489 as a cause of
flakiness on the UI tests.

BUG: 6489.

Review URL: http://codereview.chromium.org/19617

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@8837 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
rvargas@google.com
2009-01-29 00:07:06 +00:00
parent 98e72142d0
commit c1e4bff3d7
3 changed files with 17 additions and 2 deletions

@ -32,7 +32,6 @@ class NonThreadSafe {
NonThreadSafe();
~NonThreadSafe();
protected:
bool CalledOnValidThread() const;
private:
@ -45,7 +44,6 @@ class NonThreadSafe {
NonThreadSafe() {}
~NonThreadSafe() {}
protected:
bool CalledOnValidThread() const {
return true;
}

@ -9,6 +9,7 @@
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/non_thread_safe.h"
#include "base/win_util.h"
#include "chrome/common/chrome_counters.h"
#include "chrome/common/ipc_logging.h"
@ -46,6 +47,10 @@ Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode,
}
void Channel::ChannelImpl::Close() {
if (thread_check_.get()) {
DCHECK(thread_check_->CalledOnValidThread());
}
bool waited = false;
if (input_state_.is_pending || output_state_.is_pending) {
CancelIo(pipe_);
@ -77,6 +82,7 @@ void Channel::ChannelImpl::Close() {
}
bool Channel::ChannelImpl::Send(Message* message) {
DCHECK(thread_check_->CalledOnValidThread());
chrome::Counters::ipc_send_counter().Increment();
#ifdef IPC_MESSAGE_DEBUG_EXTRA
DLOG(INFO) << "sending message @" << message << " on channel @" << this
@ -167,6 +173,9 @@ bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id,
bool Channel::ChannelImpl::Connect() {
DLOG(WARNING) << "Connect called twice";
if (!thread_check_.get())
thread_check_.reset(new NonThreadSafe());
if (pipe_ == INVALID_HANDLE_VALUE)
return false;
@ -190,6 +199,7 @@ bool Channel::ChannelImpl::Connect() {
}
bool Channel::ChannelImpl::ProcessConnection() {
DCHECK(thread_check_->CalledOnValidThread());
if (input_state_.is_pending)
input_state_.is_pending = false;
@ -225,6 +235,7 @@ bool Channel::ChannelImpl::ProcessConnection() {
bool Channel::ChannelImpl::ProcessIncomingMessages(
MessageLoopForIO::IOContext* context,
DWORD bytes_read) {
DCHECK(thread_check_->CalledOnValidThread());
if (input_state_.is_pending) {
input_state_.is_pending = false;
DCHECK(context);
@ -313,6 +324,7 @@ bool Channel::ChannelImpl::ProcessOutgoingMessages(
DWORD bytes_written) {
DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
// no connection?
DCHECK(thread_check_->CalledOnValidThread());
if (output_state_.is_pending) {
DCHECK(context);
@ -370,6 +382,7 @@ bool Channel::ChannelImpl::ProcessOutgoingMessages(
void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context,
DWORD bytes_transfered, DWORD error) {
bool ok;
DCHECK(thread_check_->CalledOnValidThread());
if (context == &input_state_.context) {
if (waiting_connect_) {
if (!ProcessConnection())

@ -12,6 +12,8 @@
#include "base/message_loop.h"
class NonThreadSafe;
namespace IPC {
class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
@ -73,6 +75,8 @@ class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
ScopedRunnableMethodFactory<ChannelImpl> factory_;
scoped_ptr<NonThreadSafe> thread_check_;
DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
};