0

cc: The SolidColorLayer should report contentsOpaque() true when its color is opaque

This is required for the layer to occlude other things. Currently the layer
never occludes anything.

Tests:
cc_unittests:SolidColorLayerImplTest.verifyOpaqueRect

BUG=159745
R=jamesr

Review URL: https://codereview.chromium.org/11360145

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@166690 0039d316-1c4b-4281-b951-d872f2087c98
This commit is contained in:
danakj@chromium.org
2012-11-08 17:49:16 +00:00
parent f7685bc23a
commit c3e0e71272
4 changed files with 66 additions and 1 deletions

@ -74,7 +74,7 @@ public:
void setAnchorPointZ(float);
float anchorPointZ() const { return m_anchorPointZ; }
void setBackgroundColor(SkColor);
virtual void setBackgroundColor(SkColor);
SkColor backgroundColor() const { return m_backgroundColor; }
// A layer's bounds are in logical, non-page-scaled pixels (however, the

@ -29,4 +29,10 @@ SolidColorLayer::~SolidColorLayer()
{
}
void SolidColorLayer::setBackgroundColor(SkColor color)
{
setContentsOpaque(SkColorGetA(color) == 255);
Layer::setBackgroundColor(color);
}
} // namespace cc

@ -19,6 +19,8 @@ public:
virtual scoped_ptr<LayerImpl> createLayerImpl() OVERRIDE;
virtual void setBackgroundColor(SkColor) OVERRIDE;
protected:
SolidColorLayer();

@ -9,6 +9,7 @@
#include "cc/append_quads_data.h"
#include "cc/single_thread_proxy.h"
#include "cc/solid_color_draw_quad.h"
#include "cc/solid_color_layer.h"
#include "cc/test/layer_test_common.h"
#include "cc/test/mock_quad_culler.h"
#include "testing/gmock/include/gmock/gmock.h"
@ -84,4 +85,60 @@ TEST(SolidColorLayerImplTest, verifyCorrectOpacityInQuad)
EXPECT_EQ(opacity, SolidColorDrawQuad::materialCast(quadCuller.quadList()[0])->opacity());
}
TEST(SolidColorLayerImplTest, verifyOpaqueRect)
{
scoped_refptr<SolidColorLayer> layer = SolidColorLayer::create();
gfx::Size layerSize = gfx::Size(100, 100);
gfx::Rect visibleContentRect = gfx::Rect(gfx::Point(), layerSize);
layer->setVisibleContentRect(visibleContentRect);
layer->setBounds(layerSize);
layer->createRenderSurface();
layer->setRenderTarget(layer.get());
EXPECT_FALSE(layer->contentsOpaque());
layer->setBackgroundColor(SkColorSetARGBInline(255, 10, 20, 30));
EXPECT_TRUE(layer->contentsOpaque());
{
scoped_ptr<SolidColorLayerImpl> layerImpl = SolidColorLayerImpl::create(layer->id());
layer->pushPropertiesTo(layerImpl.get());
// The impl layer should call itself opaque as well.
EXPECT_TRUE(layerImpl->contentsOpaque());
// Impl layer has 1 opacity, and the color is opaque, so the opaqueRect should be the full tile.
layerImpl->setDrawOpacity(1);
MockQuadCuller quadCuller;
AppendQuadsData data;
layerImpl->appendQuads(quadCuller, data);
ASSERT_EQ(quadCuller.quadList().size(), 1U);
EXPECT_EQ(visibleContentRect.ToString(), quadCuller.quadList()[0]->opaqueRect().ToString());
}
EXPECT_TRUE(layer->contentsOpaque());
layer->setBackgroundColor(SkColorSetARGBInline(254, 10, 20, 30));
EXPECT_FALSE(layer->contentsOpaque());
{
scoped_ptr<SolidColorLayerImpl> layerImpl = SolidColorLayerImpl::create(layer->id());
layer->pushPropertiesTo(layerImpl.get());
// The impl layer should callnot itself opaque anymore.
EXPECT_FALSE(layerImpl->contentsOpaque());
// Impl layer has 1 opacity, but the color is not opaque, so the opaqueRect should be empty.
layerImpl->setDrawOpacity(1);
MockQuadCuller quadCuller;
AppendQuadsData data;
layerImpl->appendQuads(quadCuller, data);
ASSERT_EQ(quadCuller.quadList().size(), 1U);
EXPECT_EQ(gfx::Rect().ToString(), quadCuller.quadList()[0]->opaqueRect().ToString());
}
}
} // anonymous namespace