Add the missing Cast build instructions.
Apparently I forgot to add them when I updated all of the other build instructions to the single-page format. R=slan@chromium.org, thakis@chromium.org BUG= Review-Url: https://codereview.chromium.org/2764013006 Cr-Commit-Position: refs/heads/master@{#461615}
This commit is contained in:
370
docs/android_cast_build_instructions.md
Normal file
370
docs/android_cast_build_instructions.md
Normal file
@ -0,0 +1,370 @@
|
||||
# Checking out and building Cast for Android
|
||||
|
||||
**Note**: it is **not possible** to build a binary functionally
|
||||
equivalent to a Chromecast. This is to build a single-page content
|
||||
embedder with similar functionality to Cast products.
|
||||
|
||||
## Instructions for Google Employees
|
||||
|
||||
Are you a Google employee? See
|
||||
[go/building-android-cast](https://goto.google.com/building-android-cast) instead.
|
||||
|
||||
[TOC]
|
||||
|
||||
## System requirements
|
||||
|
||||
* A 64-bit Intel machine running Linux with at least 8GB of RAM. More
|
||||
than 16GB is highly recommended.
|
||||
* At least 100GB of free disk space.
|
||||
* You must have Git and Python installed already.
|
||||
|
||||
Most development is done on Ubuntu. Other distros may or may not work;
|
||||
see the [Linux instructions](linux_build_instructions.md) for some suggestions.
|
||||
|
||||
Building the Android client on Windows or Mac is not supported and doesn't work.
|
||||
|
||||
## Install `depot_tools`
|
||||
|
||||
Clone the `depot_tools` repository:
|
||||
|
||||
```shell
|
||||
$ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git
|
||||
```
|
||||
|
||||
Add `depot_tools` to the end of your PATH (you will probably want to put this
|
||||
in your `~/.bashrc` or `~/.zshrc`). Assuming you cloned `depot_tools`
|
||||
to `/path/to/depot_tools`:
|
||||
|
||||
```shell
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||||
$ export PATH="$PATH:/path/to/depot_tools"
|
||||
```
|
||||
|
||||
## Get the code
|
||||
|
||||
Create a `chromium` directory for the checkout and change to it (you can call
|
||||
this whatever you like and put it wherever you like, as
|
||||
long as the full path has no spaces):
|
||||
|
||||
```shell
|
||||
$ mkdir ~/chromium && cd ~/chromium
|
||||
$ fetch --nohooks android
|
||||
```
|
||||
|
||||
If you don't want the full repo history, you can save a lot of time by
|
||||
adding the `--no-history` flag to `fetch`.
|
||||
|
||||
Expect the command to take 30 minutes on even a fast connection, and many
|
||||
hours on slower ones.
|
||||
|
||||
If you've already installed the build dependencies on the machine (from another
|
||||
checkout, for example), you can omit the `--nohooks` flag and `fetch`
|
||||
will automatically execute `gclient runhooks` at the end.
|
||||
|
||||
When `fetch` completes, it will have created a hidden `.gclient` file and a
|
||||
directory called `src` in the working directory. The remaining instructions
|
||||
assume you have switched to the `src` directory:
|
||||
|
||||
```shell
|
||||
$ cd src
|
||||
```
|
||||
|
||||
### Converting an existing Linux checkout
|
||||
|
||||
If you have an existing Linux checkout, you can add Android support by
|
||||
appending `target_os = ['android']` to your `.gclient` file (in the
|
||||
directory above `src`):
|
||||
|
||||
```shell
|
||||
$ echo "target_os = [ 'android' ]" >> ../.gclient
|
||||
```
|
||||
|
||||
Then run `gclient sync` to pull the new Android dependencies:
|
||||
|
||||
```shell
|
||||
$ gclient sync
|
||||
```
|
||||
|
||||
(This is the only difference between `fetch android` and `fetch chromium`.)
|
||||
|
||||
### Install additional build dependencies
|
||||
|
||||
Once you have checked out the code, run
|
||||
|
||||
```shell
|
||||
$ build/install-build-deps-android.sh
|
||||
```
|
||||
|
||||
to get all of the dependencies you need to build on Linux, *plus* all of the
|
||||
Android-specific dependencies (you need some of the regular Linux dependencies
|
||||
because an Android build includes a bunch of the Linux tools and utilities).
|
||||
|
||||
### Run the hooks
|
||||
|
||||
Once you've run `install-build-deps` at least once, you can now run the
|
||||
Chromium-specific hooks, which will download additional binaries and other
|
||||
things you might need:
|
||||
|
||||
```shell
|
||||
$ gclient runhooks
|
||||
```
|
||||
|
||||
*Optional*: You can also [install API
|
||||
keys](https://www.chromium.org/developers/how-tos/api-keys) if you want your
|
||||
build to talk to some Google services, but this is not necessary for most
|
||||
development and testing purposes.
|
||||
|
||||
## Setting up the build
|
||||
|
||||
Chromium uses [Ninja](https://ninja-build.org) as its main build tool along
|
||||
with a tool called [GN](../tools/gn/docs/quick_start.md) to generate `.ninja`
|
||||
files. You can create any number of *build directories* with different
|
||||
configurations. To create a build directory which builds Chrome for Android,
|
||||
run:
|
||||
|
||||
```shell
|
||||
$ gn gen --args='target_os="android" is_chromecast=true' out/Default
|
||||
```
|
||||
|
||||
* You only have to run this once for each new build directory, Ninja will
|
||||
update the build files as needed.
|
||||
* You can replace `Default` with another name, but
|
||||
it should be a subdirectory of `out`.
|
||||
* For other build arguments, including release settings, see [GN build
|
||||
configuration](https://www.chromium.org/developers/gn-build-configuration).
|
||||
The default will be a debug component build matching the current host
|
||||
operating system and CPU.
|
||||
* For more info on GN, run `gn help` on the command line or read the
|
||||
[quick start guide](../tools/gn/docs/quick_start.md).
|
||||
|
||||
Also be aware that some scripts (e.g. `tombstones.py`, `adb_gdb.py`)
|
||||
require you to set `CHROMIUM_OUTPUT_DIR=out/Default`.
|
||||
|
||||
## Build cast\_shell\_apk
|
||||
|
||||
Build cast\_shell\_apk with Ninja using the command:
|
||||
|
||||
```shell
|
||||
$ ninja -C out/Default cast_shell_apk
|
||||
```
|
||||
|
||||
## Installing and Running cast\_shell\_apk on a device
|
||||
|
||||
If the `adb_install_apk.py` script below fails, make sure `aapt` is in your
|
||||
PATH. If not, add `aapt`'s parent directory to your `PATH` environment variable
|
||||
(it should be
|
||||
`/path/to/src/third_party/android_tools/sdk/build-tools/{latest_version}/`).
|
||||
|
||||
Prepare the environment:
|
||||
|
||||
```shell
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||||
$ . build/android/envsetup.sh
|
||||
```
|
||||
|
||||
### Plug in your Android device
|
||||
|
||||
Make sure your Android device is plugged in via USB, and USB Debugging
|
||||
is enabled.
|
||||
|
||||
To enable USB Debugging:
|
||||
|
||||
* Navigate to Settings \> About Phone \> Build number
|
||||
* Click 'Build number' 7 times
|
||||
* Now navigate back to Settings \> Developer Options
|
||||
* Enable 'USB Debugging' and follow the prompts
|
||||
|
||||
You may also be prompted to allow access to your PC once your device is
|
||||
plugged in.
|
||||
|
||||
You can check if the device is connected by running:
|
||||
|
||||
```shell
|
||||
third_party/android_tools/sdk/platform-tools/adb devices
|
||||
```
|
||||
|
||||
Which prints a list of connected devices. If not connected, try
|
||||
unplugging and reattaching your device.
|
||||
|
||||
### Build the APK
|
||||
|
||||
```shell
|
||||
ninja -C out/Release cast_shell_apk
|
||||
```
|
||||
|
||||
And deploy it to your Android device:
|
||||
|
||||
```shell
|
||||
build/android/adb_install_apk.py out/Default/apks/CastShell.apk
|
||||
adb shell am start -d "http://google.com" org.chromium.chromecast.shell/.CastShellActivity
|
||||
|
||||
```
|
||||
|
||||
The app will appear on the device as "Chromium".
|
||||
|
||||
### Build Content shell
|
||||
|
||||
Wraps the content module (but not the /chrome embedder). See
|
||||
[https://www.chromium.org/developers/content-module](https://www.chromium.org/developers/content-module)
|
||||
for details on the content module and content shell.
|
||||
|
||||
```shell
|
||||
ninja -C out/Release content_shell_apk
|
||||
build/android/adb_install_apk.py out/Release/apks/ContentShell.apk
|
||||
```
|
||||
|
||||
this will build and install an Android apk under
|
||||
`out/Release/apks/ContentShell.apk`. (Where `Release` is the name of your build
|
||||
directory.)
|
||||
|
||||
If you use custom out dir instead of standard out/ dir, use
|
||||
CHROMIUM_OUT_DIR env.
|
||||
|
||||
```shell
|
||||
export CHROMIUM_OUT_DIR=out_android
|
||||
```
|
||||
|
||||
### Build WebView shell
|
||||
|
||||
[Android WebView](https://developer.android.com/reference/android/webkit/WebView.html)
|
||||
is a system framework component. Since Android KitKat, it is implemented using
|
||||
Chromium code (based off the [content module](https://dev.chromium.org/developers/content-module)).
|
||||
It is possible to test modifications to WebView using a simple test shell. The
|
||||
WebView shell is a view with a URL bar at the top (see [code](https://code.google.com/p/chromium/codesearch#chromium/src/android_webview/test/shell/src/org/chromium/android_webview/test/AwTestContainerView.java))
|
||||
and is **independent** of the WebView **implementation in the Android system** (
|
||||
the WebView shell is essentially a standalone unbundled app).
|
||||
As drawback, the shell runs in non-production rendering mode only.
|
||||
|
||||
```shell
|
||||
ninja -C out/Release android_webview_apk
|
||||
build/android/adb_install_apk.py out/Release/apks/AndroidWebView.apk
|
||||
```
|
||||
|
||||
If, instead, you want to build the complete Android WebView framework component and test the effect of your chromium changes in other Android app using the WebView, you should follow the [Android AOSP + chromium WebView instructions](https://www.chromium.org/developers/how-tos/build-instructions-android-webview)
|
||||
|
||||
### Running
|
||||
|
||||
Set [command line flags](https://www.chromium.org/developers/how-tos/run-chromium-with-flags) if necessary.
|
||||
|
||||
For Content shell:
|
||||
|
||||
```shell
|
||||
build/android/adb_run_content_shell http://example.com
|
||||
```
|
||||
|
||||
For Chrome public:
|
||||
|
||||
```shell
|
||||
build/android/adb_run_chrome_public http://example.com
|
||||
```
|
||||
|
||||
For Android WebView shell:
|
||||
|
||||
```shell
|
||||
build/android/adb_run_android_webview_shell http://example.com
|
||||
```
|
||||
|
||||
### Logging and debugging
|
||||
|
||||
Logging is often the easiest way to understand code flow. In C++ you can print
|
||||
log statements using the LOG macro or printf(). In Java, you can print log
|
||||
statements using [android.util.Log](https://developer.android.com/reference/android/util/Log.html):
|
||||
|
||||
`Log.d("sometag", "Reticulating splines progress = " + progress);`
|
||||
|
||||
You can see these log statements using adb logcat:
|
||||
|
||||
```shell
|
||||
adb logcat...01-14 11:08:53.373 22693 23070 D sometag: Reticulating splines progress = 0.99
|
||||
```
|
||||
|
||||
You can debug Java or C++ code. To debug C++ code, use one of the
|
||||
following commands:
|
||||
|
||||
```shell
|
||||
build/android/adb_gdb_content_shell
|
||||
build/android/adb_gdb_chrome_public
|
||||
build/android/adb_gdb_android_webview_shell http://example.com
|
||||
```
|
||||
|
||||
See [Debugging Chromium on Android](https://www.chromium.org/developers/how-tos/debugging-on-android)
|
||||
for more on debugging, including how to debug Java code.
|
||||
|
||||
### Testing
|
||||
|
||||
For information on running tests, see [android\_test\_instructions.md](https://chromium.googlesource.com/chromium/src/+/master/docs/android_test_instructions.md).
|
||||
|
||||
### Faster Edit/Deploy (GN only)
|
||||
|
||||
GN's "incremental install" uses reflection and side-loading to speed up the edit
|
||||
& deploy cycle (normally < 10 seconds). The initial launch of the apk will be
|
||||
a little slower since updated dex files are installed manually.
|
||||
|
||||
* Make sure to set` is_component_build = true `in your GN args
|
||||
* All apk targets have \*`_incremental` targets defined (e.g.
|
||||
`chrome_public_apk_incremental`) except for Webview and Monochrome
|
||||
|
||||
Here's an example:
|
||||
|
||||
```shell
|
||||
ninja -C out/Default chrome_public_apk_incremental
|
||||
out/Default/bin/install_chrome_public_apk_incremental -v
|
||||
```
|
||||
|
||||
For gunit tests (note that run_*_incremental automatically add
|
||||
--fast-local-dev when calling test\_runner.py):
|
||||
|
||||
```shell
|
||||
ninja -C out/Default base_unittests_incremental
|
||||
out/Default/bin/run_base_unittests_incremental
|
||||
```
|
||||
|
||||
For instrumentation tests:
|
||||
|
||||
```shell
|
||||
ninja -C out/Default chrome_public_test_apk_incremental
|
||||
out/Default/bin/run_chrome_public_test_apk_incremental
|
||||
```
|
||||
|
||||
To uninstall:
|
||||
|
||||
```shell
|
||||
out/Default/bin/install_chrome_public_apk_incremental -v --uninstall
|
||||
```
|
||||
|
||||
A subtly erroneous flow arises when you build a regular apk but install an
|
||||
incremental apk (e.g.
|
||||
`ninja -C out/Default foo_apk && out/Default/bin/install_foo_apk_incremental`).
|
||||
Setting `incremental_apk_by_default = true` in your GN args aliases regular
|
||||
targets as their incremental counterparts. With this arg set, the commands
|
||||
above become:
|
||||
|
||||
```shell
|
||||
ninja -C out/Default chrome_public_apk
|
||||
out/Default/bin/install_chrome_public_apk
|
||||
|
||||
ninja -C out/Default base_unittests
|
||||
out/Default/bin/run_base_unittests
|
||||
|
||||
ninja -C out/Default chrome_public_test_apk
|
||||
out/Default/bin/run_chrome_public_test_apk
|
||||
```
|
||||
|
||||
If you want to build a non-incremental apk you'll need to remove
|
||||
`incremental_apk_by_default` from your GN args.
|
||||
|
||||
## Tips, tricks, and troubleshooting
|
||||
|
||||
### Rebuilding libchrome.so for a particular release
|
||||
|
||||
These instructions are only necessary for Chrome 51 and earlier.
|
||||
|
||||
In the case where you want to modify the native code for an existing
|
||||
release of Chrome for Android (v25+) you can do the following steps.
|
||||
Note that in order to get your changes into the official release, you'll
|
||||
need to send your change for a codereview using the regular process for
|
||||
committing code to chromium.
|
||||
|
||||
1. Open Chrome on your Android device and visit chrome://version
|
||||
2. Copy down the id listed next to "Build ID:"
|
||||
3. Go to
|
||||
[http://storage.googleapis.com/chrome-browser-components/BUILD\_ID\_FROM\_STEP\_2/index.html](http://storage.googleapis.com/chrome-browser-components/BUILD_ID_FROM_STEP_2/index.html)
|
||||
4. Download the listed files and follow the steps in the README.
|
164
docs/linux_cast_build_instructions.md
Normal file
164
docs/linux_cast_build_instructions.md
Normal file
@ -0,0 +1,164 @@
|
||||
# Checking out and building Cast on Linux
|
||||
|
||||
**Note**: it is **not possible** to build a binary functionally
|
||||
equivalent to a Chromecast. This is to build a single-page content
|
||||
embedder with similar functionality to Cast products.
|
||||
|
||||
## Instructions for Google Employees
|
||||
|
||||
Are you a Google employee? See
|
||||
[go/building-linux-cast](https://goto.google.com/building-linux-cast) instead.
|
||||
|
||||
[TOC]
|
||||
|
||||
## System requirements
|
||||
|
||||
* A 64-bit Intel machine with at least 8GB of RAM. More than 16GB is highly
|
||||
recommended.
|
||||
* At least 100GB of free disk space.
|
||||
* You must have Git and Python installed already.
|
||||
|
||||
Most development is done on Ubuntu (currently 14.04, Trusty Tahr). There are
|
||||
some instructions for other distros below, but they are mostly unsupported.
|
||||
|
||||
## Install `depot_tools`
|
||||
|
||||
Clone the `depot_tools` repository:
|
||||
|
||||
```shell
|
||||
$ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git
|
||||
```
|
||||
|
||||
Add `depot_tools` to the end of your PATH (you will probably want to put this
|
||||
in your `~/.bashrc` or `~/.zshrc`). Assuming you cloned `depot_tools` to
|
||||
`/path/to/depot_tools`:
|
||||
|
||||
```shell
|
||||
$ export PATH="$PATH:/path/to/depot_tools"
|
||||
```
|
||||
|
||||
## Get the code
|
||||
|
||||
Create a `chromium` directory for the checkout and change to it (you can call
|
||||
this whatever you like and put it wherever you like, as long as the full path
|
||||
has no spaces):
|
||||
|
||||
```shell
|
||||
$ mkdir ~/chromium && cd ~/chromium
|
||||
```
|
||||
|
||||
Run the `fetch` tool from depot_tools to check out the code and its
|
||||
dependencies.
|
||||
|
||||
```shell
|
||||
$ fetch --nohooks chromium
|
||||
```
|
||||
|
||||
If you don't want the full repo history, you can save a lot of time by
|
||||
adding the `--no-history` flag to `fetch`.
|
||||
|
||||
Expect the command to take 30 minutes on even a fast connection, and many
|
||||
hours on slower ones.
|
||||
|
||||
If you've already installed the build dependencies on the machine (from another
|
||||
checkout, for example), you can omit the `--nohooks` flag and `fetch`
|
||||
will automatically execute `gclient runhooks` at the end.
|
||||
|
||||
When `fetch` completes, it will have created a hidden `.gclient` file and a
|
||||
directory called `src` in the working directory. The remaining instructions
|
||||
assume you have switched to the `src` directory:
|
||||
|
||||
```shell
|
||||
$ cd src
|
||||
```
|
||||
|
||||
### Install additional build dependencies
|
||||
|
||||
Once you have checked out the code, and assuming you're using Ubuntu, run
|
||||
[build/install-build-deps.sh](/build/install-build-deps.sh)
|
||||
|
||||
You may need to adjust the build dependencies for other distros. There are
|
||||
some [notes](#notes) at the end of this document, but we make no guarantees
|
||||
for their accuracy.
|
||||
|
||||
### Run the hooks
|
||||
|
||||
Once you've run `install-build-deps` at least once, you can now run the
|
||||
Chromium-specific hooks, which will download additional binaries and other
|
||||
things you might need:
|
||||
|
||||
```shell
|
||||
$ gclient runhooks
|
||||
```
|
||||
|
||||
*Optional*: You can also [install API
|
||||
keys](https://www.chromium.org/developers/how-tos/api-keys) if you want your
|
||||
build to talk to some Google services, but this is not necessary for most
|
||||
development and testing purposes.
|
||||
|
||||
## Setting up the build
|
||||
|
||||
Chromium uses [Ninja](https://ninja-build.org) as its main build tool along
|
||||
with a tool called [GN](../tools/gn/docs/quick_start.md) to generate `.ninja`
|
||||
files. You can create any number of *build directories* with different
|
||||
configurations. To create a build directory, run:
|
||||
|
||||
```shell
|
||||
$ gn gen out/Default --args='is_chromecast=true'
|
||||
```
|
||||
|
||||
* You only have to run this once for each new build directory, Ninja will
|
||||
update the build files as needed.
|
||||
* You can replace `Default` with another name, but
|
||||
it should be a subdirectory of `out`.
|
||||
* For other build arguments, including release settings, see [GN build
|
||||
configuration](https://www.chromium.org/developers/gn-build-configuration).
|
||||
The default will be a debug component build matching the current host
|
||||
operating system and CPU.
|
||||
* For more info on GN, run `gn help` on the command line or read the
|
||||
[quick start guide](../tools/gn/docs/quick_start.md).
|
||||
|
||||
### <a name="faster-builds"></a>Faster builds
|
||||
|
||||
You might try some of the suggestions on the
|
||||
[Linux build setup](linux_build_instructions.md#faster-builds).
|
||||
|
||||
## Build cast\_shell
|
||||
|
||||
Build cast\_shell with Ninja using the command:
|
||||
|
||||
```shell
|
||||
$ ninja -C out/Default cast_shell
|
||||
```
|
||||
|
||||
## Run cast\_shell
|
||||
|
||||
Once it is built, you can simply run it:
|
||||
|
||||
```shell
|
||||
$ out/Default/cast_shell --ozone-platform=x11 http://google.com
|
||||
```
|
||||
|
||||
## Update your checkout
|
||||
|
||||
To update an existing checkout, you can run
|
||||
|
||||
```shell
|
||||
$ git rebase-update
|
||||
$ gclient sync
|
||||
```
|
||||
|
||||
The first command updates the primary Chromium source repository and rebases
|
||||
any of your local branches on top of tip-of-tree (aka the Git branch
|
||||
`origin/master`). If you don't want to use this script, you can also just use
|
||||
`git pull` or other common Git commands to update the repo.
|
||||
|
||||
The second command syncs dependencies to the appropriate versions and re-runs
|
||||
hooks as needed.
|
||||
|
||||
## Tips, tricks, and troubleshooting
|
||||
|
||||
### More links
|
||||
|
||||
* Want to use Eclipse as your IDE? See
|
||||
[LinuxEclipseDev](linux_eclipse_dev.md).
|
@ -1,41 +0,0 @@
|
||||
# Cast Build Instructions
|
||||
|
||||
**Note**: it is **not possible** to build a binary functionally
|
||||
equivalent to a Chromecast. This is to build a single-page content
|
||||
embedder with similar functionality to Cast products.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
* See the [Linux build prerequisites](https://chromium.googlesource.com/chromium/src/+/master/docs/linux_build_instructions_prerequisites.md)
|
||||
|
||||
## Setting Up
|
||||
|
||||
* Cast Linux build only: [Linux build
|
||||
setup](https://chromium.googlesource.com/chromium/src/+/master/docs/linux_build_instructions.md)
|
||||
is sufficient.
|
||||
* Cast Linux and Android builds: follow the [Android build
|
||||
setup](https://www.chromium.org/developers/how-tos/android-build-instructions)
|
||||
instructions.
|
||||
|
||||
## Building/running cast\_shell (Linux)
|
||||
|
||||
```shell
|
||||
gn gen out/Debug --args='is_chromecast=true is_debug=true'
|
||||
ninja -C out/Debug cast_shell
|
||||
```
|
||||
|
||||
```shell
|
||||
out/Debug/cast_shell --ozone-platform=x11 http://google.com
|
||||
```
|
||||
|
||||
## Building/running cast\_shell\_apk (Android)
|
||||
|
||||
```shell
|
||||
gn gen out/Debug --args='is_chromecast=true target_os="android" is_debug=true'
|
||||
ninja -C out/Debug cast_shell_apk
|
||||
```
|
||||
|
||||
```shell
|
||||
adb install out/Debug/apks/CastShell.apk
|
||||
adb shell am start -d "http://google.com" org.chromium.chromecast.shell/.CastShellActivity
|
||||
```
|
Reference in New Issue
Block a user