[PDF] Use PDFiumEngine::GetCurrentOrientation() internally
Refactor PDFiumEngine by using `PDFiumEngine::GetCurrentOrientation()` instead of using `layout_.options().default_page_orientation()`, which is the same thing. This removes some redundancy and slightly improves readability. Change-Id: I7cdf006b02aaf2a4377392e2e35acd15b5b2447e Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6235350 Reviewed-by: Lei Zhang <thestig@chromium.org> Commit-Queue: Andy Phan <andyphan@chromium.org> Cr-Commit-Position: refs/heads/main@{#1416852}
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Chromium LUCI CQ

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@ -1289,8 +1289,7 @@ PDFiumPage::Area PDFiumEngine::GetCharIndex(const gfx::Point& point,
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*page_index = page;
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PDFiumPage::Area result = pages_[page]->GetCharIndex(
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point_in_page, layout_.options().default_page_orientation(), char_index,
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form_type, target);
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point_in_page, GetCurrentOrientation(), char_index, form_type, target);
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return (client_->IsPrintPreview() && result == PDFiumPage::WEBLINK_AREA)
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? PDFiumPage::NONSELECTABLE_AREA
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: result;
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@ -2212,8 +2211,8 @@ std::vector<gfx::Rect> PDFiumEngine::GetAllScreenRectsUnion(
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std::vector<gfx::Rect> rect_vector;
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rect_vector.reserve(rect_range.size());
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for (const auto& range : rect_range) {
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const std::vector<gfx::Rect>& rects = range.GetScreenRects(
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point, current_zoom_, layout_.options().default_page_orientation());
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const std::vector<gfx::Rect>& rects =
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range.GetScreenRects(point, current_zoom_, GetCurrentOrientation());
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rect_vector.push_back(gfx::UnionRects(rects));
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}
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return rect_vector;
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@ -3229,8 +3228,8 @@ bool PDFiumEngine::ContinuePaint(size_t progressive_index,
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return FPDF_RenderPageBitmap_Start(
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new_bitmap_ptr, page, pdfium_rect.x(), pdfium_rect.y(),
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pdfium_rect.width(), pdfium_rect.height(),
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ToPDFiumRotation(layout_.options().default_page_orientation()),
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GetRenderingFlags(), this) != FPDF_RENDER_TOBECONTINUED;
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ToPDFiumRotation(GetCurrentOrientation()), GetRenderingFlags(),
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this) != FPDF_RENDER_TOBECONTINUED;
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}
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void PDFiumEngine::FinishPaint(size_t progressive_index, SkBitmap& image_data) {
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@ -3245,8 +3244,7 @@ void PDFiumEngine::FinishPaint(size_t progressive_index, SkBitmap& image_data) {
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// Draw the forms.
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FPDF_FFLDraw(form(), bitmap, pages_[page_index]->GetPage(), pdfium_rect.x(),
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pdfium_rect.y(), pdfium_rect.width(), pdfium_rect.height(),
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ToPDFiumRotation(layout_.options().default_page_orientation()),
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GetRenderingFlags());
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ToPDFiumRotation(GetCurrentOrientation()), GetRenderingFlags());
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FillPageSides(progressive_index);
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@ -3558,9 +3556,9 @@ PDFiumEngine::ChangeInvalidator::GetVisibleScreenRectsFromRanges(
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continue;
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}
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const std::vector<gfx::Rect>& screen_rects = range.GetScreenRects(
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visible_point, engine_->current_zoom_,
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engine_->layout_.options().default_page_orientation());
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const std::vector<gfx::Rect>& screen_rects =
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range.GetScreenRects(visible_point, engine_->current_zoom_,
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engine_->GetCurrentOrientation());
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rects.insert(rects.end(), screen_rects.begin(), screen_rects.end());
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}
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return rects;
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@ -3717,8 +3715,8 @@ void PDFiumEngine::DeviceToPage(int page_index,
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FPDF_BOOL ret = FPDF_DeviceToPage(
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page->GetPage(), 0, 0, page_rect.width(), page_rect.height(),
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ToPDFiumRotation(layout_.options().default_page_orientation()),
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point_in_page.x(), point_in_page.y(), page_x, page_y);
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ToPDFiumRotation(GetCurrentOrientation()), point_in_page.x(),
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point_in_page.y(), page_x, page_y);
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DCHECK(ret);
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}
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@ -3793,9 +3791,8 @@ void PDFiumEngine::DrawHighlightOnPage(
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const RegionData& region,
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SkColor color,
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std::vector<gfx::Rect>& highlighted_rects) const {
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const std::vector<gfx::Rect>& rects =
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range.GetScreenRects(visible_rect.origin(), current_zoom_,
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layout_.options().default_page_orientation());
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const std::vector<gfx::Rect>& rects = range.GetScreenRects(
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visible_rect.origin(), current_zoom_, GetCurrentOrientation());
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for (const auto& rect : rects) {
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gfx::Rect visible_selection = gfx::IntersectRects(rect, dirty_in_screen);
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if (visible_selection.IsEmpty()) {
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@ -3847,9 +3844,8 @@ void PDFiumEngine::OnSelectionPositionChanged() {
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std::numeric_limits<int32_t>::max(), 0, 0);
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gfx::Rect right;
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for (const auto& sel : selection_) {
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const std::vector<gfx::Rect>& screen_rects =
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sel.GetScreenRects(GetVisibleRect().origin(), current_zoom_,
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layout_.options().default_page_orientation());
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const std::vector<gfx::Rect>& screen_rects = sel.GetScreenRects(
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GetVisibleRect().origin(), current_zoom_, GetCurrentOrientation());
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for (const auto& rect : screen_rects) {
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if (IsAboveOrDirectlyLeftOf(rect, left))
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left = rect;
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@ -4056,8 +4052,7 @@ void PDFiumEngine::ScrollAnnotationIntoView(FPDF_ANNOTATION annot,
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gfx::Rect rect = pages_[page_index]->PageToScreen(
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gfx::Point(), /*zoom=*/1.0, annot_rect.left, annot_rect.top,
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annot_rect.right, annot_rect.bottom,
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layout_.options().default_page_orientation());
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annot_rect.right, annot_rect.bottom, GetCurrentOrientation());
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gfx::Rect visible_rect = GetVisibleRect();
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if (visible_rect.Contains(rect))
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@ -4078,8 +4073,8 @@ void PDFiumEngine::ScrollAnnotationIntoView(FPDF_ANNOTATION annot,
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void PDFiumEngine::ScrollToBoundingRects(const PDFiumRange& range) {
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// Use zoom of 1.0 since `visible_rect` is without zoom.
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const std::vector<gfx::Rect>& rects = range.GetScreenRects(
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gfx::Point(), 1.0, layout_.options().default_page_orientation());
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const std::vector<gfx::Rect>& rects =
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range.GetScreenRects(gfx::Point(), 1.0, GetCurrentOrientation());
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const gfx::Rect bounding_rect = gfx::UnionRects(rects);
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gfx::Rect visible_rect = GetVisibleRect();
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// If `range` is in view, return early.
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@ -4127,8 +4122,7 @@ void PDFiumEngine::OnFocusedAnnotationUpdated(FPDF_ANNOTATION annot,
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// Position assuming top-left of the first page is at (0,0).
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gfx::Rect rect_screen = pages_[page_index]->PageToScreen(
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gfx::Point(), current_zoom_, annot_rect.left, annot_rect.top,
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annot_rect.right, annot_rect.bottom,
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layout_.options().default_page_orientation());
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annot_rect.right, annot_rect.bottom, GetCurrentOrientation());
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// Position in viewport.
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caret_rect_.SetRect(rect_screen.x() - position_.x(),
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