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Add //docs/android_native_libraries.md

Explains things like crazy linker, relro sharing, etc.

Change-Id: I8e54fbe19297ddbd1d2a02da492fc7686435df95
Reviewed-on: https://chromium-review.googlesource.com/1062815
Commit-Queue: agrieve <agrieve@chromium.org>
Reviewed-by: Richard Coles <torne@chromium.org>
Reviewed-by: David Turner <digit@chromium.org>
Reviewed-by: Benoit L <lizeb@chromium.org>
Cr-Commit-Position: refs/heads/master@{#560568}
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Andrew Grieve
2018-05-22 14:28:43 +00:00
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# //base/android/library_loader
Native code is split between this directory and:
* [//third_party/android_crazy_linker](../../../third_party/android_crazy_linker/README.chromium)
Java code lives at:
* [//base/android/java/src/org/chromium/base/library_loader/](../java/src/org/chromium/base/library_loader/)
A high-level guide to native code on Android exists at:
* [//docs/android_native_libraries.md](../../../docs/android_native_libraries.md)

@ -182,6 +182,8 @@ two targets can be substituted.
**Note**: These targets are actually the open-source equivalents to the
closed-source targets that get shipped to the Play Store.
**Note**: For more in-depth differences, see [android_native_libraries.md](android_native_libraries.md).
## Updating your checkout
To update an existing checkout, you can run

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# Shared Libraries on Android
This doc outlines some tricks / gotchas / features of how we ship native code in Chrome on Android.
[TOC]
## Library Packaging
* Android J & K (ChromePublic.apk):
* `libchrome.so` is stored compressed and extracted by Android during installation.
* Android L & M (ChromeModernPublic.apk):
* `libchrome.so` is stored uncompressed within the apk (with the name `crazy.libchrome.so` to avoid extraction).
* It is loaded directly from the apk (without extracting) by `mmap()`'ing it.
* Android N+ (MonochromePublic.apk):
* `libmonochrome.so` is stored uncompressed (AndroidManifest.xml attribute disables extraction) and loaded directly from the apk (functionality now supported by the system linker).
## Debug Information
**What is it?**
* Sections of an ELF that provide debugging and symbolization information (e.g. ability convert addresses to function & line numbers).
**How we use it:**
* ELF debug information is too big to push to devices, even for local development.
* All of our APKs include `.so` files with debug information removed via `strip`.
* Unstripped libraries are stored at `out/Default/lib.unstripped`.
* Many of our scripts are hardcoded to look for them there.
## Unwind Info & Frame Pointers
**What are they:**
* Unwind info is data that describes how to unwind the stack. It is:
* It is required to support C++ exceptions (which Chrome doesn't use).
* It can also be used to produce stack traces.
* It is generally stored in an ELF section called `.eh_frame` & `.eh_frame_hdr`, but arm32 stores it in `.ARM.exidx` and `.ARM.extab`.
* You can see these sections via: `readelf -S libchrome.so`
* "Frame Pointers" is a calling convention that ensures every function call has the return address pushed onto the stack.
* Frame Pointers can also be used to produce stack traces (but without entries for inlined functions).
**How we use them:**
* We disable unwind information (search for [`exclude_unwind_tables`](https://cs.chromium.org/search/?q=exclude_unwind_tables+file:%5C.gn&type=cs)).
* For all architectures except arm64, we disable frame pointers in order to reduce binary size (search for [`enable_frame_pointers`](https://cs.chromium.org/search/?q=enable_frame_pointers+file:%5C.gn&type=cs)).
* Crashes are unwound offline using `minidump_stackwalk`, which can create a stack trace given a snapshot of stack memory and the unstripped library (see [//docs/testing/using_breakpad_with_content_shell.md](testing/using_breakpad_with_content_shell.md))
* To facilitate heap profiling, we ship unwind information to arm32 canary & dev channels as a separate file: `assets/unwind_cfi_32`
## JNI Native Methods Resolution
* For ChromePublic.apk and ChromeModernPublic.apk:
* `JNI_OnLoad()` is the only exported symbol (enforced by a linker script).
* Native methods registered explicitly during start-up by generated code.
* Explicit generation is required because the Android runtime uses the system's `dlsym()`, which doesn't know about Crazy-Linker-opened libraries.
* For MonochromePublic.apk:
* `JNI_OnLoad()` and `Java_*` symbols are exported by linker script.
* No manual JNI registration is done. Symbols are resolved lazily by the runtime.
## Packed Relocations
* All flavors of `lib(mono)chrome.so` enable "packed relocations", or "APS2 relocations" in order to save binary size.
* Refer to [this source file](https://android.googlesource.com/platform/bionic/+/refs/heads/master/tools/relocation_packer/src/delta_encoder.h) for an explanation of the format.
* To process these relocations:
* Pre-M Android: Our custom linker must be used.
* M+ Android: The system linker understands the format.
* To see if relocations are packed, look for `LOOS+#` when running: `readelf -S libchrome.so`
* Android P+ [supports an even better format](https://android.googlesource.com/platform/bionic/+/8b14256/linker/linker.cpp#2620) known as RELR.
* We'll likely switch non-Monochrome apks over to using it once it is implemented in `lld`.
## RELRO Sharing
**What is it?**
* RELRO refers to the ELF segment `GNU_RELRO`. It contains data that the linker marks as read-only after it applies relocations.
* To inspect the size of the segment: `readelf --segments libchrome.so`
* For `lib(mono)chrome.so` on arm32, it's about 2mb.
* If two processes map this segment to the same virtual address space, then pages of memory within the segment which contain only relative relocations (99% of them) will be byte-for-byte identical.
* Note: For `fork()`ed processes, all pages are already shared (via `fork()`'s copy-on-write semantics), so RELRO sharing does not apply to them.
* "RELRO sharing" is when this segment is copied into shared memory and shared by multiple processes.
**How does it work?**
* For Android < N (crazy linker):
1. Browser Process: `libchrome.so` loaded normally.
2. Browser Process: `GNU_RELRO` segment copied into `ashmem` (shared memory).
3. Browser Process (low-end only): RELRO private memory pages swapped out for ashmem ones (using `munmap()` & `mmap()`).
4. Browser Process: Load address and shared memory fd passed to renderers / gpu process.
5. Renderer Process: Crazy linker tries to load to the given load address.
* Loading can fail due to address space randomization causing something else to already by loaded at the address.
6. Renderer Process: If loading to the desired address succeeds:
* Linker puts `GNU_RELRO` into private memory and applies relocations as per normal.
* Afterwards, memory pages are compared against the shared memory and all identical pages are swapped out for ashmem ones (using `munmap()` & `mmap()`).
* For a more detailed description, refer to comments in [Linker.java](https://cs.chromium.org/chromium/src/base/android/java/src/org/chromium/base/library_loader/Linker.java).
* For Android N+:
* The OS maintains a RELRO file on disk with the contents of the GNU_RELRO segment.
* All Android apps that contain a WebView load `libmonochrome.so` at the same virtual address and apply RELRO sharing against the memory-mapped RELRO file.
* Chrome uses `MonochromeLibraryPreloader` to call into the same WebView library loading code.
* When Monochrome is the WebView provider, `libmonochrome.so` is loaded with the system's cached RELRO's applied.
* `System.loadLibrary()` is called afterwards.
* When Monochrome is the WebView provider, this only calls JNI_OnLoad, since the library is already loaded. Otherwise, this loads the library and no RELRO sharing occurs.
* For non-low-end Android O+ (where there's a WebView zygote):
* For non-renderer processes, the above Android N+ logic applies.
* For renderer processes, the OS starts all Monochrome renderer processes by `fork()`ing the WebView zygote rather than the normal application zygote.
* In this case, RELRO sharing would be redundant since the entire process' memory is shared with the zygote with copy-on-write semantics.
## Library Prefetching
* During start-up, we `fork()` a process that reads a byte from each page of the library's memory (or just the ordered range of the library).
* See [//base/android/library_loader/](../base/android/library_loader/).
## Historical Tidbits
* We used to use the system linker on M (`ModernLinker.java`).
* This was removed due to [poor performance](https://bugs.chromium.org/p/chromium/issues/detail?id=719977).
* We used to use `relocation_packer` to pack relocations after linking, which complicated our build system and caused many problems for our tools because it caused logical addresses to differ from physical addresses.
* We now link with `lld`, which supports packed relocations natively and doesn't have these problems.
## See Also
* [//docs/android_build_instructions.md#Multiple-Chrome-APK-Targets](android_build_instructions.md#Multiple-Chrome-APK-Targets)
* [//third_party/android_crazy_linker/README.chromium](../third_party/android_crazy_linker/README.chromium)
* [//base/android/linker/BUILD.gn](../base/android/linker/BUILD.gn)