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android_debugging_instructions.md: Add vscode native code debugging

And also freshen up the doc in general.

Change-Id: Icb783a45d2f418db9147042f6af1977af6eeba29
Reviewed-on: https://chromium-review.googlesource.com/c/1288954
Commit-Queue: agrieve <agrieve@chromium.org>
Reviewed-by: Peter Wen <wnwen@chromium.org>
Cr-Commit-Position: refs/heads/master@{#601562}
This commit is contained in:
agrieve
2018-10-22 14:17:17 +00:00
committed by Commit Bot
parent 544c743d07
commit e453b98fd3

@ -1,34 +1,31 @@
# Android Debugging Instructions
Chrome on Android has java and c/c++ code. Each "side" have its own set of tools
for debugging. Here's some tips.
[TOC]
## Launching the app
You can launch the app by using one of the wrappers.
## Launching
You can run the app by using one of the wrappers.
```shell
out/Default/bin/content_shell_apk launch [--args='--foo --bar'] 'data:text/html;utf-8,<html>Hello World!</html>'
out/Default/bin/chrome_public_apk launch [--args='--foo --bar'] 'data:text/html;utf-8,<html>Hello World!</html>'
# Installs, launches, and enters logcat.
out/Default/bin/content_shell_apk run --args='--disable-fre' 'data:text/html;utf-8,<html>Hello World!</html>'
# Launches without first installing. Does not show logcat.
out/Default/bin/chrome_public_apk launch --args='--disable-fre' 'data:text/html;utf-8,<html>Hello World!</html>'
```
## Log output
## Logging
[Chromium logging from LOG(INFO)](https://chromium.googlesource.com/chromium/src/+/master/docs/android_logging.md)
etc., is directed to the Android logcat logging facility. You can filter the
messages, e.g. view chromium verbose logging, everything else at warning level
with:
```shell
adb logcat chromium:V cr.SomeComponent:V *:W
# or:
out/Default/bin/chrome_public_apk logcat
# Shows a coloured & filtered logcat.
out/Default/bin/chrome_public_apk logcat [-v] # Use -v to show logs for other processes
```
### Warnings for Blink developers
* **Do not use fprintf or printf debugging!** This does not
redirect to logcat.
@ -37,49 +34,16 @@ out/Default/bin/chrome_public_apk logcat
has a bad side-effect that it breaks `adb_install.py`. See
[here for details](http://stackoverflow.com/questions/28539676/android-adb-fails-to-install-apk-to-nexus-5-on-windows-8-1).
## Take a screenshot
While your phone is plugged into USB, use the `screenshot.py` tool in
`build/android`. `envsetup.sh` should have put it in your path.
## Take a Screenshot
```shell
build/android/screenshot.py /tmp/screenshot.png
```
## Inspecting the view hierarchy
You can use either
[hierarchy viewer](https://developer.android.com/studio/profile/hierarchy-viewer-setup.html)
or [monitor](https://developer.android.com/studio/profile/monitor.html) to see
the Android view hierarchy and see the layout and drawing properties associated
with it.
While your phone is plugged into USB, you can inspect the Android view hierarchy
using the following command:
```shell
ANDROID_HVPROTO=ddm monitor
```
Setting `ANDROID_HVPROTO` allows you to inspect debuggable apps on non-rooted
devices. When building a local version of Chromium, the build tools
automatically add `android:debuggable=true` to the `AndroidManifest.xml`, which
will allow you to inspect them on rooted devices.
Want to add some additional information to your Views? You can do that by
adding the
[@ViewDebug.ExportedProperty](https://developer.android.com/reference/android/view/ViewDebug.ExportedProperty.html)
annotation.
Example:
```java
@ViewDebug.ExportedProperty(category="chrome")
private int mSuperNiftyDrawingProperty;
```
## Inspecting the View Hierarchy
Generate an [Android Studio](android_studio.md) project, and then use
[Layout Inspector](https://developer.android.com/studio/debug/layout-inspector).
## Debugging Java
For both apk and test targets, pass `--wait-for-java-debugger` to the wrapper
scripts.
@ -104,7 +68,7 @@ out/Default/bin/run_chrome_junit_tests --wait-for-java-debugger # Specify custo
* Open Android Studio ([instructions](android_studio.md))
* Click "Run"->"Attach debugger to Android process" (see
[here](https://developer.android.com/studio/debug/index.html) for more).
Click "Run"->"Attach to Local Process..." for Robolectric junit tests.
* Click "Run"->"Attach to Local Process..." for Robolectric junit tests.
### Eclipse
* In Eclipse, make a debug configuration of type "Remote Java Application".
@ -125,8 +89,10 @@ out/Default/bin/run_chrome_junit_tests --wait-for-java-debugger # Specify custo
* Run your debug configuration, and switch to the Debug perspective.
## Debugging C/C++
While the app is running, use the wrapper script's `gdb` command to enter into a
gdb shell.
Use the wrapper script `gdb` command to enter into a gdb shell.
When running with gdb attached, the app runs **extremely slowly**.
```shell
# Attaches to browser process.
@ -140,34 +106,52 @@ out/Default/bin/chrome_public_apk gdb --debug-process-name privileged_process0
out/Default/bin/chrome_public_apk gdb --pid $PID
```
When connecting, gdb will complain of not being able to load a lot of libraries.
This happens because of java code. The following messages are all expected:
```
Connecting to :5039...
warning: Could not load shared library symbols for 211 libraries, e.g. /system/framework/arm/boot.oat.
Use the "info sharedlibrary" command to see the complete listing.
Do you need "set solib-search-path" or "set sysroot"?
Failed to read a valid object file image from memory.
```
### Using Visual Studio Code
While the app is running, run the `gdb` command with `--ide`:
```shell
out/Default/bin/content_shell_apk gdb --ide
```
Once the script has done its thing (generally ~1 second after the initial
time its used), open [vscode.md](vscode.md) and ensure you have the
[Android launch entry](vscode.md#Launch-Commands).
Connect via the IDE's launch entry. Connecting takes 30-40 seconds.
When troubleshooting, it's helpful to enable
[engine logging](https://github.com/Microsoft/vscode-cpptools/blob/master/launch.md#enginelogging).
Known Issues:
* Pretty printers are not working properly.
### Waiting for Debugger on Early Startup
Set the target command line flag with `--wait-for-debugger`.
Launch the debugger using one of the scripts from above.
Type `info threads` and look for a line like:
```
11 Thread 2564 clock_gettime () at bionic/libc/arch-arm/syscalls/clock_gettime.S:11
```shell
# Install, launch, and wait:
out/Default/bin/chrome_public_apk run --args="--wait-for-debugger"
# Launch, and have GPU process wait rather than Browser process:
out/Default/bin/chrome_public_apk launch --args="--wait-for-debugger-children=gpu-process"
# Or for renderers:
out/Default/bin/chrome_public_apk launch --args="--wait-for-debugger-children=renderer"
```
or perhaps:
#### With an IDE
Once `gdb` attaches, the app will resume execution, so you must set your
breakpoint before attaching.
```
1 Thread 10870 0x40127050 in nanosleep () from /tmp/user-adb-gdb-libs/system/lib/libc.so
```
We need to jump out of its sleep routine:
```
(gdb) thread 11
(gdb) up
(gdb) up
(gdb) return
Make base::debug::BreakDebugger() return now? (y or n) y
(gdb) continue
```
#### With Command-line GDB
Once attached, gdb will drop into a prompt. Set your breakpoints and run "c" to
continue.
## Symbolizing Crash Stacks and Tombstones (C++)