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mac: Make build documentation less out-of-date.

BUG=

Review-Url: https://codereview.chromium.org/2225903003
Cr-Commit-Position: refs/heads/master@{#410668}
This commit is contained in:
thakis
2016-08-09 07:42:55 -07:00
committed by Commit bot
parent 5ac4067d8f
commit f28551b93d

@ -5,19 +5,14 @@
## Prerequisites
* A Mac running 10.9+.
* [Xcode](https://developer.apple.com/xcode) 5+.
* [Xcode](https://developer.apple.com/xcode) 7.3+.
* [depot\_tools](http://dev.chromium.org/developers/how-tos/depottools).
* Xcode Command Line Tools. Run
```
xcode-select --install
```
to install them.
* The OSX 10.10 SDK. Run
```
ls `xcode-select -p`/Platforms/MacOSX.platform/Developer/SDKs
```
to check whether you have it. If you don't have it, you need to get one from
an install of Xcode 6, and place it in the above directory.
to check whether you have it. Building with the 10.11 SDK works too, but
the releases currently use the 10.10 SDK.
## Getting the code
@ -34,50 +29,52 @@ drive name, the default "Macintosh HD2" for a second drive has a space.
## Building
Chromium on OS X can only be built using the [Ninja](ninja_build.md) tool and
Chromium on OS X is built using the [Ninja](ninja_build.md) tool and
the [Clang](clang.md) compiler. See both of those pages for further details on
how to tune the build.
Run
gn gen out/gn
to generate build files (replace "gn" in "out/gn" with whatever you like), and
then run
ninja -C out/gn chrome
to build. You can edit out/gn/args.gn to configure the build.
Before you build, you may want to
[install API keys](https://sites.google.com/a/chromium.org/dev/developers/how-tos/api-keys)
so that Chrome-integrated Google services work. This step is optional if you
aren't testing those features.
### Raising system-wide and per-user process limits
If you see errors like the following:
```
clang: error: unable to execute command: posix_spawn failed: Resource temporarily unavailable
clang: error: clang frontend command failed due to signal (use -v to see invocation)
```
you may be running into too-low limits on the number of concurrent processes
allowed on the machine. Check:
sysctl kern.maxproc
sysctl kern.maxprocperuid
You can increase them with e.g.:
sudo sysctl -w kern.maxproc=2500
sudo sysctl -w kern.maxprocperuid=2500
But normally this shouldn't be necessary if you're building on 10.7 or higher.
If you see this, check if some rogue program spawned hundreds of processes and
kill them first.
## Faster builds
Full rebuilds are about the same speed in Debug and Release, but linking is a
lot faster in Release builds.
Run
Put
GYP_DEFINES=fastbuild=1 build/gyp_chromium
is_debug = false
to disable debug symbols altogether, this makes both full rebuilds and linking
faster (at the cost of not getting symbolized backtraces in gdb).
in your args.gn to do a release build.
Put
is_component_build = true
in your args.gn to build many small dylibs instead of a single large executable.
This makes incremental builds much faster, at the cost of producing a binary
that opens less quickly. Component builds work in both debug and release.
Put
symbol_level = 1
in your args.gn to disable debug symbols altogether. This makes both full
rebuilds and linking faster (at the cost of not getting symbolized backtraces
in gdb).
You might also want to [install ccache](ccache_mac.md) to speed up the build.
@ -85,8 +82,7 @@ You might also want to [install ccache](ccache_mac.md) to speed up the build.
All build output is located in the `out` directory (in the example above,
`~/chromium/src/out`). You can find the applications at
`{Debug|Release}/ContentShell.app` and `{Debug|Release}/Chromium.app`, depending
on the selected configuration.
`gn/Content Shell.app` and `gn/Chromium.app`.
## Unit Tests
@ -98,10 +94,10 @@ small subset of these is:
* `net_unittests` from `net/net.gyp`
* `url_unittests` from `url/url.gyp`
When these tests are built, you will find them in the `out/{Debug|Release}`
When these tests are built, you will find them in the `out/gn`
directory. You can run them from the command line:
~/chromium/src/out/Release/unit_tests
~/chromium/src/out/gn/unit_tests
## Coding
@ -109,12 +105,9 @@ directory. You can run them from the command line:
According to the
[Chromium style guide](http://dev.chromium.org/developers/coding-style) code is
[not allowed to have whitespace on the ends of lines](https://google.github.io/styleguide/cppguide.html#Horizontal_Whitespace).
If you edit in Xcode, know that it loves adding whitespace to the ends of lines
which can make editing in Xcode more painful than it should be. The
[GTM Xcode Plugin](http://code.google.com/p/google-toolbox-for-mac/downloads/list)
adds a preference panel to Xcode that allows you to strip whitespace off of the
ends of lines on save. Documentation on how to install it is
[here](http://code.google.com/p/google-toolbox-for-mac/wiki/GTMXcodePlugin).
Run `git cl format` after committing to your local branch and before uploading
to clang-format your code.
## Debugging
@ -122,7 +115,7 @@ Good debugging tips can be found
[here](http://dev.chromium.org/developers/how-tos/debugging-on-os-x). If you
would like to debug in a graphical environment, rather than using `lldb` at the
command line, that is possible without building in Xcode. See
[Debugging in Xcode](http://www.chromium.org/developers/debugging-on-os-x/building-with-ninja-debugging-with-xcode)
[Debugging in Xcode](http://www.chromium.org/developers/how-tos/debugging-on-os-x/building-with-ninja-debugging-with-xcode)
for information on how.
## Contributing
@ -133,46 +126,25 @@ information about writing code for Chromium and contributing it.
## Using Xcode-Ninja Hybrid
While using Xcode is unsupported, GYP supports a hybrid approach of using ninja
for building, but Xcode for editing and driving compilation. Xcode can still be
slow, but it runs fairly well even **with indexing enabled**.
While using Xcode is unsupported, gn supports a hybrid approach of using ninja
for building, but Xcode for editing and driving compilation. Xcode is still
slow, but it runs fairly well even **with indexing enabled**. Most people
build in the Terminal and write code with a text editor though.
With hybrid builds, compilation is still handled by ninja, and can be run by the
command line (e.g. ninja -C out/Debug chrome) or by choosing the chrome target
command line (e.g. ninja -C out/gn chrome) or by choosing the chrome target
in the hybrid workspace and choosing build.
To use Xcode-Ninja Hybrid, set GYP\_GENERATORS like the following:
To use Xcode-Ninja Hybrid pass --ide=xcode to `gn gen`
```shell
export GYP_GENERATORS="ninja,xcode-ninja"
gn gen out/gn --ide=xcode
```
Due to the way Xcode parses ninja output paths, it's also necessary to change
the main gyp location to anything two directories deep. Otherwise Xcode build
output will not be clickable.
To make this change permanent, you can edit `chromium.gyp_env` (or create it if
it does not exists) and define GYP\_GENERATOR\_FLAGS. In general, to use hybrid
mode, your `chromium.gyp_env` could contain the following:
```json
{
"GYP_GENERATORS" : "ninja,xcode-ninja",
"GYP_GENERATOR_FLAGS":
"xcode_project_version=3.2 " +
"xcode_ninja_main_gyp=src/build/ninja/all.ninja.gyp",
}
```
After, generate the project files with:
Open it:
```shell
gclient runhooks
```
And finally, open it:
```shell
open build/ninja/all.ninja.xcworkspace
open out/gn/ninja/all.xcworkspace
```
You may run into a problem where http://YES is opened as a new tab every time
@ -182,52 +154,11 @@ Versions Browser". When this option is checked, Xcode adds
`--NSDocumentRevisionsDebugMode YES` to the launch arguments, and the `YES` gets
interpreted as a URL to open.
If you want to limit the number of targets visible, which is known to improve
Xcode performance, add `xcode_ninja_executable_target_pattern=%target%` where
`%target%` is a regular expression matching executable targets you'd like to
include.
To include non-executable targets, use `xcode_ninja_target_pattern=All_iOS`.
If you have problems building, join us in `#chromium` on `irc.freenode.net` and
ask there. As mentioned above, be sure that the
[waterfall](http://build.chromium.org/buildbot/waterfall/) is green and the tree
is open before checking out. This will increase your chances of success.
## Using Emacs as `EDITOR` for `git commit`
Using the [Cocoa version of Emacs](http://emacsformacosx.com/) as the `EDITOR`
environment variable on Mac OS will cause `git commit` to open the message in a
window underneath all the others. To fix this, create a shell script somewhere
(call it `$HOME/bin/EmacsEditor` in this example) containing the following:
```
#!/bin/sh
# All of these hacks are needed to get "git commit" to launch a new
# instance of Emacs on top of everything else, properly pointing to
# the COMMIT_EDITMSG.
realpath() {
[[ $1 = /* ]] && echo "$1" || echo "$PWD/${1#./}"
}
i=0
full_paths=()
for arg in "$@"
do
full_paths[$i]=$(realpath $arg)
((++i))
done
open -nWa /Applications/Emacs.app/Contents/MacOS/Emacs --args --no-desktop \
"${full_paths[@]}"
```
and in your `.bashrc` or similar,
export EDITOR=$HOME/bin/EmacsEditor
## Improving performance of `git status`
`git status` is used frequently to determine the status of your checkout. Due