
Bug: None Change-Id: I9e4de4f78b4d7bf4c6cccf2b1b7117e8a55752e4 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5383737 Reviewed-by: Demetrios Papadopoulos <dpapad@chromium.org> Commit-Queue: Rebekah Potter <rbpotter@chromium.org> Cr-Commit-Position: refs/heads/main@{#1276225}
3.9 KiB
Sharing Code in WebUI
Summary Diagram
The following diagram summarizes the correct location for TypeScript/CSS/HTML WebUI code that is used by 2 or more WebUIs. Details on how to determine which category a specific piece of code belongs to follow.
Step 1: Determine whether the code should be widely or narrowly shared.
Widely shared code should be located in ui/webui/resources/
and will be
served from chrome://resources
and chrome-untrusted://resources
at runtime.
Code in these folders can be used by all UIs in Chrome (trusted and untrusted).
As a result, code in these folders should be general purpose, and make sense
for any Chrome UI to use, not just UIs with specific properties.
Examples of general purpose code:
- Core UI elements like
cr_checkbox.ts
(lots of UIs have use for checkboxes) - Widely useful utilities like
assert.ts
(lots of UIs need toassert(<some condition>)
orassertNotReached()
)
Rule of thumb: If code is needed by 3+ different WebUI surfaces, this is often a good indicator that it is sufficiently general purpose to be widely shared.
Narrowly shared code should live in a specific folder that is a sibling of
folders that need to use it. For example, code in
chrome/browser/resources/settings_shared
is used by c/b/resources/settings
and c/b/resources/password_manager
. Narrowly shared libraries are packaged
with a build_webui()
rule. UIs that need these libraries add a dependency on
the generated ts_library()
target, and add the files from the generated .grd
to their data source. Narrowly shared code is served from a designated path
from the individual UIs that use it (e.g. chrome://settings
and
chrome://password-manager
both serve code from settings_shared
from
/shared/settings/
) and it is only available to these UIs, and not to all
WebUIs in Chrome.
Examples of code that multiple UIs use, but is not general purpose and therefore is narrowly shared:
- UI code that is only useful for UIs that are in the Side Panel (belongs in
chrome/browser/resources/side_panel/shared
) - UI code that is only useful for UIs that have access to the
settingsPrivate
API and use the settings “prefs” mechanism (belongs inchrome/browser/resources/settings_shared
) - UI code for viewing a PDF document (belongs in
chrome/browser/resources/pdf
)
Step 2, for widely shared code: Determine which subfolder to use
The organization of ui/webui/resources
subfolders is as follows:
js
:
Used for general purpose utilities and some browser proxies.
Not for UI elements; should not depend on Polymer or Lit.
cr_elements
:
Used for UI elements, styles, and mixins that meet the following requirements:
- Do not use
$i18n
replacements or theI18nMixin
. - Do not use
chrome.send
, Mojo, or extension APIs For more details see the cr_elements README
cr_components
:
Used for more complex UI elements or components that are widely shared, but
don’t fit the requirements for cr_elements. For more details see the
cr_components README
Step 3, for widely shared code: Add unit testing
All widely shared code in ui/webui/resources
should have unit tests at the
time it is added to this folder. Since the code is widely shared, it is likely
many developers from different teams will need to make changes, and unit tests
reduce the chance of such changes introducing regressions. Regressions in shared
code are also more likely to be high impact, since they can impact many
different UIs.