
The decoded output of VP9 k-SVC streams was corrupted if the feature D3D11Vp9kSVCHWDecoding was enabled and the stream was decoded on a non-Intel GPU. With this CL we will fail the decoding and fall back to software decoding. The CL has been tested using https://webrtc.github.io/samples/src/content/extensions/svc/ with the settings codec=VP9 profile 0, scalability=L2T3_KEY and two monitors. One monitor was connected to an integrated Intel GPU and the other monitor was connected to an Nvidia GPU. When the monitor connected to the Intel GPU is selected as the main display, the decoding runs on the GPU without corruption. When the monitor connected to the Nvidia GPU is selected as the main display, the decoding falls back to software decoding without visual corruption. Bug: 1508379 Change-Id: Ife8201beb9a15267214acba086579831b0fa21f1 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5164027 Reviewed-by: Dale Curtis <dalecurtis@chromium.org> Reviewed-by: Maggie Chen <magchen@chromium.org> Commit-Queue: Johannes Kron <kron@chromium.org> Cr-Commit-Position: refs/heads/main@{#1244532}
Chromium
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.
The project's web site is https://www.chromium.org.
To check out the source code locally, don't use git clone
! Instead,
follow the instructions on how to get the code.
Documentation in the source is rooted in docs/README.md.
Learn how to Get Around the Chromium Source Code Directory Structure.
For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.
If you found a bug, please file it at https://crbug.com/new.