参考链接
- ANDROID 高性能图形处理 之 二. OPENGL ES
 - OpenCV官方文档
 - Lowest overhead camera to CPU to GPU approach on android
 - ANDROID中的EGL扩展
 - GPU Computing in Android? With ARM Mali-T604 & RenderScript Compute You Can!
 - Can Android renderscript run on GPU?
 - Evolution of Renderscript Performance
 - Use OpenCL in Android camera preview based CV application
 - Rendering camera into multiple surfaces - on and off screen
 - CLprocessor.cpp
 - 使用Mali T760通过clCreateContext创建OpenCL和OpenGL交互的cl context失败,返回CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR
 - angle/src/tests/gl_tests/ImageTest.cpp
 - Android使用Direct Textures提高glReadPixels、glTexImage2D性能
 - Use of EGL_IMAGE_PRESERVED_KHR in eglCreateImageKHR.
 - android 下使用Direct Texture
 - EGLImage on Android NDK
 - Using OpenGL ES to Accelerate Apps with Legacy 2D GUIs
 - fuyufjh/GraphicBuffer
 - MALI-400 : eglCreateImageKHR, EGL_GL_TEXTURE_2D_KHR and updating textures with the CPU
 - Why is eglCreateImageKHR returning EGL_NO_IMAGE_KHR (on android)?
 - How to use GraphicBuffer in android ndk
 - ARM® Mali™ GPU OpenCL Developer Guide
 - Pixel format support for EGLImage/GraphicBuffer?
 - angle/src/tests/gl_tests/ImageTest.cpp