Android 编译环境设置,赶紧黏贴下来,免得被墙

原始网站https://source.android.com/source/initializing.html强调一下,该设置适用于SDK ,可以避免很多莫名其妙的问题。

Initializing a Build Environment

The "Getting Started" section describes how to set up your local work environment, how to use Repo to get the Android files, and how to build the files on your machine.  To build the Android source files, you will need to use Linux or Mac OS. Building under Windows is not currently supported.

Note: The source download is approximately 8.5GB in size.You will need over 30GB free to complete a single build, andup to 100GB (or more) for a full set of builds.

For an overview of the entire code-review and code-update process, see Life of a Patch.

Choosing a Branch

Some of the requirements for your build environment are determined by whichversion of the source code you plan to compile. SeeBuild Numbers for a full listing of branches you maychoose from. You may also choose to download and build the latest source code(called "master"), in which case you will simply omit the branch specificationwhen you initialize the repository.

Once you have selected a branch, follow the appropriate instructions below toset up your build environment.

Setting up a Linux build environment

These instructions apply to all branches, including master.

The Android build is routinely tested in house on recent versions ofUbuntu LTS (10.04), but most distributions should have the requiredbuild tools available. Reports of successes or failures on otherdistributions are welcome.

For Gingerbread (2.3.x) and newer versions, including the masterbranch, a 64-bit environment is required. Older versions can becompiled on 32-bit systems.

Note: It is also possible to build Android in a virtual machine.If you are running Linux in a virtual machine, you will need atleast 16GB of RAM/swap and 30GB or more of disk space in order tobuild the Android tree.

Detailed instructions for Ubuntu and MacOS follow. In general you will need:

  • Python 2.5 -- 2.7, which you can download from python.org.
  • GNU Make 3.81 -- 3.82, which you can download from gnu.org,
  • JDK 6 if you wish to build Gingerbread or newer; JDK 5 for Froyo or older.  You can download both from java.sun.com.
  • Git 1.7 or newer. You can find it at git-scm.com.

Installing the JDK

The Sun JDK is no longer in Ubuntu's main package repository.  In order to download it, you need to add the appropriate repository and indicate to the system which JDK should be used.

Java 6: for Gingerbread and newer

$ sudo add-apt-repository "deb http://archive.canonical.com/ lucid partner"

注意,该网址已经失效

更改为

$ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy main multiverse"

即可

$ sudo apt-get update

$ sudo apt-get install sun-java6-jdk

Java 5: for Froyo and older

$ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy main multiverse"

$ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy-updates main multiverse"

$ sudo apt-get update$ sudo apt-get install sun-java5-jdk

Note: The lunch command in the build step will ensure that the Sun JDK isused instead of any previously installed JDK.

Installing required packages (Ubuntu 10.04 -- 11.10)

You will need a 64-bit version of Ubuntu.  Ubuntu 10.04 is recommended.Building using a newer version of Ubuntu is currently only experimentallysupported and is not guaranteed to work on branches other than master.

$ sudo apt-get install git-core gnupg flex bison gperf build-essential \  

zip curl zlib1g-dev libc6-dev lib32ncurses5-dev ia32-libs \  

x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev \  

libgl1-mesa-dev g++-multilib mingw32 tofrodos python-markdown \  

libxml2-utils xsltproc

On Ubuntu 10.10:

$ sudo ln -s /usr/lib32/mesa/libGL.so.1 /usr/lib32/mesa/libGL.so

On Ubuntu 11.10:

$ sudo apt-get install libx11-dev:i386

Installing required packages (Ubuntu 12.04)

Building on Ubuntu 12.04 is currently only experimentally supported and is notguaranteed to work on branches other than master.

$ sudo apt-get install git-core gnupg flex bison gperf build-essential \ 

zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev \

libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \

libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos \

python-markdown libxml2-utils xsltproc zlib1g-dev:i386

$ sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so

Configuring USB Access

Under GNU/linux systems (and specifically under Ubuntu systems),regular users can't directly access USB devices by default. Thesystem needs to be configured to allow such access.

The recommended approach is to create a file/etc/udev/rules.d/51-android.rules (as the root user) and to copythe following lines in it. must be replaced by theactual username of the user who is authorized to access the phonesover USB.

# adb protocol on passion (Nexus One)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e12", MODE="0600", OWNER="<username>"
# fastboot protocol on passion (Nexus One)SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", ATTR{idProduct}=="0fff", MODE="0600", OWNER="<username>"
# adb protocol on crespo/crespo4g (Nexus S)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e22", MODE="0600", OWNER="<username>"
# fastboot protocol on crespo/crespo4g (Nexus S)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e20", MODE="0600", OWNER="<username>"
# adb protocol on stingray/wingray (Xoom)SUBSYSTEM=="usb", ATTR{idVendor}=="22b8", ATTR{idProduct}=="70a9", MODE="0600", OWNER="<username>"
# fastboot protocol on stingray/wingray (Xoom)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="708c", MODE="0600", OWNER="<username>"
# adb protocol on maguro/toro (Galaxy Nexus)SUBSYSTEM=="usb", ATTR{idVendor}=="04e8", ATTR{idProduct}=="6860", MODE="0600", OWNER="<username>"
# fastboot protocol on maguro/toro (Galaxy Nexus)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e30", MODE="0600", OWNER="<username>"
# adb protocol on panda (PandaBoard)SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d101", MODE="0600", OWNER="<username>"
# fastboot protocol on panda (PandaBoard)SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d022", MODE="0600", OWNER="<username>"
# usbboot protocol on panda (PandaBoard)SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d00f", MODE="0600", OWNER="<username>"
# usbboot protocol on panda (PandaBoard ES)SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d010", MODE="0600", OWNER="<username>"
# adb protocol on grouper (Nexus 7)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e42", MODE="0600", OWNER="<username>"
# fastboot protocol on grouper (Nexus 7)SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e40", MODE="0600", OWNER="<username>"

Those new rules take effect the next time a device is plugged in.It might therefore be necessary to unplug the device and plug itback into the computer.

This is known to work on both Ubuntu Hardy Heron (8.04.x LTS) andLucid Lynx (10.04.x LTS). Other versions of Ubuntu or othervariants of GNU/linux might require different configurations.

Setting up ccache

You can optionally tell the build to use the ccache compilation tool.Ccache acts as a compiler cache that can be used to speed-up rebuilds.This works very well if you do "make clean" often, or if you frequentlyswitch between different build products.

Put the following in your .bashrc or equivalent.

export USE_CCACHE=1

By default the cache will be stored in ~/.ccache.If your home directory is on NFS or some other non-local filesystem,you will want to specify the directory in your .bashrc as well.

export CCACHE_DIR=$path-to-your-cache-directory

The suggested cache size is 50-100GB.You will need to run the following command once you have downloadedthe source code.

prebuilt/linux-x86/ccache/ccache -M 50G

This setting is stored in the CCACHE_DIR and is persistent.

Using a separate output directory

By default, the output of each build is stored in the out/subdirectory of the matching source tree.

On some machines with multiple storage devices, builds arefaster when storing the source files and the output onseparate volumes. For additional performance, the outputcan be stored on a filesystem optimized for speed insteadof crash robustness, since all files can be re-generatedin case of filesystem corruption.

To set this up, export the OUT_DIR_COMMON_BASE variableto point to the location where your output directorieswill be stored.

export OUT_DIR_COMMON_BASE=$path-to-your-out-directory

The output directory for each separate source tree will benamed after the directory holding the source tree.

For instance, if you have source trees as /source/master1and /source/master2 and OUT_DIR_COMMON_BASE is set to/output, the output directories will be /output/master1and /output/master2.

It's important in that case to not have multiple sourcetrees stored in directories that have the same name,as those would end up sharing an output directory, withunpredictable results.

This is only supported on Jelly Bean (4.1) and newer,including the master branch.

Setting up a Mac OS X build environment

In a default installation, OS X runs on a case-preserving but case-insensitivefilesystem. This type of filesystem is not supported by git and will cause somegit commands (such as "git status") to behave abnormally. Because of this, werecommend that you always work with the AOSP source files on a case-sensitivefilesystem. This can be done fairly easily using a disk image, discussed below.

Once the proper filesystem is available, building the master branch in a modernOS X environment is very straightforward. Earlier branches, including ICS,require some additional tools and SDKs.

Creating a case-sensitive disk image

You can create a case-sensitive filesystem within your existing OS X environmentusing a disk image. To create the image, launch DiskUtility and select "New Image".  A size of 25GB is the minimum tocomplete the build, larger numbers are more future-proof. Using sparse imagessaves space while allowing to grow later as the need arises. Be sure to select"case sensitive, journaled" as the volume format.

You can also create it from a shell with the following command:

# hdiutil create -type SPARSE -fs 'Case-sensitive Journaled HFS+' -size 40g ~/android.dmg

This will create a .dmg (or possibly a .dmg.sparsefile) file which, once mounted, acts as a drive with the required formatting for Android development. For a disk image named "android.dmg" stored in your home directory, you can add the following to your ~/.bash_profile to mount the image when you execute "mountAndroid":

# mount the android file imagefunction mountAndroid { hdiutil attach ~/android.dmg -mountpoint /Volumes/android; }

Once mounted, you'll do all your work in the "android" volume. You can eject it (unmount it) just like you would with an external drive.

Master branch

To build the latest source in a Mac OS environment, you will need an Intel/x86machine running MacOS 10.6 (Snow Leopard) or MacOS 10.7 (Lion), along with Xcode4.2 (Apple's Developer Tools). Although Lion does not come with a JDK, it shouldinstall automatically when you attempt to build the source.

The remaining sections for Mac OS X only apply to those who wish to buildearlier branches.

Branch 4.0.x and all earlier branches

To build android-4.0.x and earlier branches in a Mac OS environment, you need anIntel/x86 machine running MacOS 10.5 (Leopard) or MacOS 10.6 (Snow Leopard). Youwill need the MacOS 10.5 SDK.

Installing required packages

  • Install Xcode from the Apple developer site.We recommend version 3.1.4 or newer, i.e. gcc 4.2.Version 4.x could cause difficulties.If you are not already registered as an Apple developer, you will have tocreate an Apple ID in order to download.
  • Install MacPorts from macports.org.Note: Make sure that /opt/local/bin appears in your path BEFORE /usr/bin.  If not, add
    export PATH=/opt/local/bin:$PATH

    to your ~/.bash_profile.

  • Get make, git, and GPG packages from MacPorts:
    $ POSIXLY_CORRECT=1 sudo port install gmake libsdl git-core gnupg

    If using Mac OS 10.4, also install bison:

    $ POSIXLY_CORRECT=1 sudo port install bison

Reverting from make 3.82

For versions of Android before ICS, there is a bug in gmake 3.82 that prevents android from building.  You can install version 3.81 using MacPorts by taking the following steps:

  • Edit /opt/local/etc/macports/sources.conf and add a line that says
    file:///Users/Shared/dports

    above the rsync line.  Then create this directory:

    $ mkdir /Users/Shared/dports
  • In the new dports directory, run
    $ svn co --revision 50980 http://svn.macports.org/repository/macports/trunk/dports/devel/gmake/ devel/gmake/
  • Create a port index for your new local repository:
    $ portindex /Users/Shared/dports
  • Finally, install the old version of gmake with
    $ sudo port install gmake-3.81

Setting a file descriptor limit

On MacOS the default limit on the number of simultaneous file descriptors open is too low and a highly parallel build process may exceed this limit.

To increase the cap, add the following lines to your ~/.bash_profile:

# set the number of open files to be 1024
ulimit -S -n 1024

Ubuntu 12.04 Android SDK Failed to create sdcard in the AVD folder.

比较早期的 SDK 的话,tools 目录是没有执行权限会导致问题,最新安装的不会出现问题的。那关键就是 64位系统不不能运行32位程序的缘故了。

[2012-09-15 20:59:28 - SDK Manager] Failed to create the SD card.

[2012-09-15 20:59:28 - SDK Manager] Failed to create sdcard in the AVD folder.

1.对于 64位的 Ubuntu 如果没有安装ia32-libs,在64位下是不能跑32位程序的。使用

sudo apt-get install ia32-libs

2.没有创建一个avd的话,eclipse是不会自动生成R.java的,新建了一个avd之后就会自动生成R.java

3.如果还是不行的话,设置android sdk下的tools权限为可执行权限。

chmod +x tools/*

Ubuntu 12.04 Dash 下面当弹出菜单出现时候,截屏不能用的解决方法

Ubuntu 12.04  Dash 下面当弹出菜单出现适合,截屏是不能使用的。

比如此种情况

当这个菜单弹出的时候,灾难就发生了。

据说是一个很古老的BUG 了,没办法只好想办法规避。

在Dash 下面输入 SC 应该能把 Screenshot调出来。这个Screenshot 竟然不能抓取自己的窗口,悲剧啊。

选择里面的"抓取前的延迟" 设置一个延迟时间,就可以了。到时候截屏出现整个屏幕再分割吧。

不过 Screenshot 自己的屏幕怎么抓取,实在是研究不出来。

Ubuntu 12.04 下共享网络给 MAC Mini

淘宝淘到的二手 Mac min中的某快无线网卡天线在拆解的时候被弄坏了,导致无线信号超级不好,只能通过另一台笔记本的有线来共享上网了。

满以为设置会很复杂,结果没想到超级的简单。

点击那个网络图标

弹出菜单

选中编辑连接

选中“编辑” 弹出

选中其中的 IPV4设置,在"方法(M)"中选中 “与其它计算机共享”

搞定。

Android源代码在Linux下的下载脚本

在下载Android源码时老是断断续续,很是烦人!不过有人写了一个shell脚本很好的解决了这个问题,其内容如下:

#!/bin/bash
echo "======start repo sync======"
repo sync
while [ $? == 1 ]; do
echo "======sync failed, re-sync again======"
sleep 3
repo sync
done

放到Android路径,执行./文件名 就可以了,又是需要更改权限chmod 777 文件

这段脚本很简单,首先先执行repo sync,如果失败了,就会发出错误退出信号1,由while捕获,判断如果是错误退出就继续,否则完成。主要就是“$?”这个变量,是由上一个执行完的命令返回的退出状态。

这部分脚本仅仅用来同步文件,其他步骤严格按照Google的说明来操作即可。

Ubuntu 12.04下配置HAXM加速Android模拟器

本来以为要下载安装程序,结果发现是通过配置KVM来实现的,废话少说,附上原文,由于国内经常被和谐,因此复制原文还是有必要的。

原文地址 http://software.intel.com/en-us/blogs/2012/03/12/how-to-start-intel-hardware-assisted-virtualization-hypervisor-on-linux-to-speed-up-intel-android-x86-gingerbread-emulator

How to Start Intel Hardware-assisted Virtualization (hypervisor) on Linux to Speed-up Intel Android x86 Gingerbread Emulator

      The Intel Hardware Accelerated Execution Manager (Intel® HAXM) is a hardware-assisted virtualization engine (hypervisor) that uses Intel Virtualization Technology (VT) to speed up Android app emulation on a host machine. In combination with Android x86 emulator images provided by Intel and the official Android SDK Manager, HAXM allows for faster Android emulation on Intel VT enabled systems. HAXM for both Windows and IOS are available now.

Since Google mainly support Android build on Linux platform (with Ubuntu 64-bit OS as top Linux platform, and IOS as 2nd), and a lot of Android Developers are using AVD on Eclipse hosted by a Linux system, it is very critical that Android developers take advantage of Intel hardware-assisted KVM virtualization for Linux just like HAXM for Windows and IOS.

Below are the quick step-by-step's on how to install, enable KVM  on Ubuntu host platform and  start Intel Android x86 Gingerbread emulator with Intel hardware-assisted virtualization (hypervisor). The result is very pleasing and AVD runs significantly faster and smoother than without hypervisor

KVM Installation

I referred the instructions from Ubuntu community documentation page. to get KVM installed.To see if your processor supports hardware virtualization, you can review the output from this command:

$ egrep -c '(vmx|svm)' /proc/cpuinfo

I got 64. If 0 it means that your CPU doesn't support hardware virtualization.

Next is to install CPU checker:

$ sudo apt-get install cpu-checker

Now you can check if your cpu supports kvm:

$ kvm -ok

If you see:
"INFO: Your CPU supports KVM extensions
INFO: /dev/kvm exists
KVM acceleration can be used"

It means you can  run your virtual machine faster with the KVM extensions.

If you see:
"INFO: KVM is disabled by your BIOS
HINT: Enter your BIOS setup and enable Virtualization Technology (VT),
and then hard poweroff/poweron your system
KVM acceleration can NOT be used"

You need to go to BIOS setup and enable the VT.

Use a 64 bit kernel

Running a 64 bit kernel on the host operating system is recommended but not required.
To serve more than 2GB of RAM for your VMs, you must use a 64-bit kernel (see 32bit_and_64bit). On a 32-bit kernel install, you'll be limited to 2GB RAM at maximum for a given VM.
Also, a 64-bit system can host both 32-bit and 64-bit guests. A 32-bit system can only host 32-bit guests.
To see if your processor is 64-bit, you can run this command:

$ egrep -c ' lm ' /proc/cpuinfo

If 0 is printed, it means that your CPU is not 64-bit.

If 1 or higher, it is. Note: lm stands for Long Mode which equates to a 64-bit CPU.
Now see if your running kernel is 64-bit, just issue the following command:

$ uname -m

x86_64 indicates a running 64-bit kernel. If you see i386, i486, i586 or i686, you're running a 32-bit kernel.

Install KVM

For Ubuntu Lucid (10.04) or later:

$ sudo apt-get install qemu-kvm libvirt-bin ubuntu-vm-builder bridge-utils

You may ignore the Postfix Configuration below by selecting "No Configuration"

Next is to add your <username> account to the group kvm and libvirtd

$ sudo adduser your_user_name kvm

$ sudo adduser your_user_name libvirtd

After the installation, you need to relogin so that your user account becomes an effective member of kvm and libvirtd user groups. The members of this group can run virtual machines.

Verify Installation
You can test if your install has been successful with the following command:

$ sudo virsh -c qemu:///system list
Your screen will paint the following below if successful:
Id Name                 State
----------------------------------

Start the AVD from Android SDK Directly from Terminal

Now start the Android for x86 Intel Emulator using  the following command:

$ <SDK directory>/tools/emulator-x86 -avd Your_AVD_Name -qemu -m 2047 -enable-kvm

Only a 64-bits Ubuntu can allow you to run allocated Memory of 2G or more. My 64-bit Ubuntu has 6G of Memory, so I used 1/3 of it for Android AVD. My AVD name is Intel_Atom_gingerbread_2.3 . '-qemu' provides the options to qemu, and '-m' specifies the amount of memory for the emulated Android (i.e. guest). If you use too small value for that, it's possible that performance is bad because of frequent swapping activities. Add '-show-kernel' to see the message from the kernel.

Start the AVD by AVD Manager in Eclipse

Below is procedures recommended by Google. If you are running the emulator from Eclipse, run your Android application with an x86-based AVD and include the KVM options:

    • In Eclipse, click your Android project folder and then select Run > Run Configurations...
    • In the left panel of the Run Configurations dialog, select your Android project run configuration or create a new configuration.
    • Click the Target tab.
    • Select the x86-based AVD you created previously.
    • In the Additional Emulator Command Line Options field, enter:
      -qemu -m 2047 -enable-kvm
  • Run your Android project using this run configuration.

在Ubuntu 12.04中VirtualBox下XP使用USB设备

最近在使用Ubuntu 12.04下碰到不少问题,现将部分整理如下,自己亲测通过。

Ubuntu版本:12.04

Oracle VirtualBox版本:4.1.6

问题:

USB 2.0 is currently enabled for this virtual machine. However, this requires the Oracle VM VirtualBox Extension Pack to be installed.Please install the Extension Pack from the VirtualBox download site. After this you will be able to re- enable USB 2.0. It will be disabled in the meantime unless you cancel the current settings changes.

这是在设置启用USB时提示的错误。关于如何启用UbuntuOracle VirtualBoxUSB功能 (Oracle VirtualBox设置USB启用USB控制器启用USB 2.0 ECHI控制器)--如果你没有安装Oracle VM VirtualBox Extension Pack的话,那么这时就会弹出一个提示框,提示上面给出的那段英文提示。

解决办法:

1.卸载掉用Ubuntu软件中心下载的那个VirtualBox,那个版本不支持USB,即使安装了增强包也不行,亲测过。

此处要理解一个定义OSD:开源定义(Open Source Definition

开源定义(OSD)被开源促进会(OSI)用来决定是否一个软件能够被认为是开源的。这个定义基于最初由Bruce Perens写的采用的Debian自由软件方针 (Debian Free Software Guidelines)。在这个开源定义之下,许可证为了本认为是开源许可证必须符合10种情况。

由于某种原因,USB设备中的部分东东是不开源的,因此,默认的Ubuntu版本是不支持USB设备的。
2.去 http://virtualbox.org 官网下载最新的安装包和增强包。刚刚下载的适合那个增强包的地址错掉了,导致下载不到,估计很快会被修复,正确的地址应该为 http://dlc.sun.com.edgesuite.net/virtualbox/4.2.2/Oracle_VM_VirtualBox_Extension_Pack-4.2.2-81494.vbox-extpack

这个版本中的那个81494跟主程序的版本号一致就可以了,估计是管理员失误了。
3.安装

双击deb包就可以安装然后就是在设置里找到USB的选项了。

把两个对勾都打上,添加一个新的筛选器,即右上角那个蓝色的USB图标添加。这时基本上就差不多了。但是一进入的时候usb还是不能用,提示没有权限,不是vboxusersr那个组的成员。此时就需要组的管理。终端下用:

$ sudo gpasswd vboxusers -a 用户名

#增加当前用户的方式如下
$ sudo gpasswd vboxusers -a `whoami`

最好安装一下管理工具,来方便操作

$ sudo apt-get install gnome-system-tools

安装系统管理工具,有点大,有十几M的样子

Dash页面中的输入框中输入 “Users” 如下图:

出现 “用户和组”在里面把“高级设置” ->“用户权限” 里面选中 “使用VirtualBox虚拟化解决方案”

2012-10-19 19:21:08的屏幕截图.png

下面是英文对应的位置
iKoRY.png
搞定!

要记得重启VirtualBox的!如果还不行,重启系统,应该可以了。

sudo gedit 提示错误 No protocol specified

编辑一个文件用到管理员权限,本能的sudo结果失败掉了

$sudo gedit /usr/share/applications/likewise-open-gui.desktop
No protocol specified
No protocol specified

无法打开显示:

运行“gedit --help”可查看可用命令行选项的完整列表。

** (gedit:8732): WARNING **: 命令 dbus-launch --autolaunch=5e4da8a7a98419e9067b832700000002 --binary-syntax --close-stderr 以非零状态数 1 退出:No protocol specified\nNo protocol specified\nAutolaunch error: X11 initialization failed.\n

网络上查到的原因为

当使用su到另外一个用户运行某个程序,而这个程序又要有图形显示的时候,就有可能出错,这是因为Xserver默认情况下不允许别的用户的图形程序的图形显示在当前屏幕上. 如果需要别的用户的图形显示在当前屏幕上,则应以当前登陆的用户, 也就是切换身份前的用户执行命令。

琢磨良久,还是没有办法,只能用VIM 来解决了

$sudo vim /usr/share/applications/likewise-open-gui.desktop

世界瞬间清净了。

Ubuntu 12.04 下创建 Eclipse 启动方式

下载解压缩完成Eclipse以后,发现只能在命令行下面启动Eclipse ,比较不爽,查了查,发现制作个启动方式还是比较简单的。

创建启动快捷方式

$ sudo gedit /usr/share/applications/eclipse.desktop

内容如下:

[Desktop Entry]
Type=Application
Name=Eclipse
Comment=Eclipse Integrated Development Environment
Icon=/usr/local/eclipse/icon.xpm
Exec=/usr/local/eclipse/eclipse
Terminal=false
Categories=Development;IDE;Java;

红色部分注意修改成自己的解压缩目录就可以了,比如我安装在了 /usr/local/eclipse 这个目录下面。

LLVM 4.0 新特性,再也不用恶心的 @synthesize 了

Xcode now includes the Apple LLVM Compiler version 4.0, including the following newObjective-C language features:

 - Default @synthesize: automatically synthesizes an @property when unimplemented 
 - Objective-C literals: create literals for NSArray, NSDictionary, and NSNumber, just the same as the literals for NSString 
 - Objective-C container subscripting: use '[]' syntax to access containers